Player Matchup

Chronos
Chronos
Silver III
Anonimul55
Chronos
Silver III
Level 117
God Stats
2W - 1L
1,250 SR
Queue Stats
145W - 173L
737 MMR
Solo
Athena
Athena
Silver V
Elisao
Athena
Silver V
Level 54
God Stats
1W - 0L
1,278 SR
Queue Stats
16W - 40L
483 MMR
Party 1
Izanami
Izanami
Silver V
SergiTK
Izanami
Silver V
Level 158
God Stats
197W - 167L
1,551 SR
Queue Stats
755W - 810L
602 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
Zasias
Baron Samedi
Silver V
Level 68
God Stats
1W - 0L
1,421 SR
Queue Stats
18W - 39L
541 MMR
Party 1
Mercury
Mercury
Silver III
yannbcr
Mercury
Silver III
Level 71
God Stats
3W - 4L
1,684 SR
Queue Stats
117W - 127L
732 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,437 SR
619 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,417 SR
622 MMR
Gilgamesh
Gilgamesh
Silver III
Kaskafi
Gilgamesh
Silver III
Level 92
God Stats
19W - 23L
1,604 SR
Queue Stats
110W - 123L
664 MMR
Party 2
Ares
Ares
Silver V
MostHafa
Ares
Silver V
Level 84
God Stats
9W - 10L
1,484 SR
Queue Stats
217W - 238L
534 MMR
Solo
Hun Batz
Hun Batz
Silver IV
NFBMaGiKzz
Hun Batz
Silver IV
Level 108
God Stats
0W - 2L
1,193 SR
Queue Stats
158W - 174L
724 MMR
Solo
Nu Wa
Nu Wa
Silver IV
ashadum
Nu Wa
Silver IV
Level 86
God Stats
26W - 20L
1,549 SR
Queue Stats
80W - 92L
735 MMR
Party 2
Apollo
Apollo
Silver V
捕风的九师兄
Apollo
Silver V
Level 149
God Stats
0W - 2L
1,253 SR
Queue Stats
167W - 189L
453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Anonimul55
Chronos
20
6 / 2 / 8
17,496
625
15,859
27,688
16,658
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Athena
Elisao
Athena
18
2 / 5 / 16
13,939
498
5,588
22,111
25,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
SergiTK
Izanami
20
9 / 5 / 9
17,249
616
22,360
23,313
9,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Zasias
Baron Samedi
20
9 / 5 / 8
16,367
585
19,291
22,588
10,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
yannbcr
Mercury
20
7 / 4 / 16
19,118
683
20,349
22,293
10,423
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
CliodhnaGuan YuMulanMorgan Le FayTsukuyomi

VS

Bans
KukulkanNemesisLokiPersephoneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kaskafi
Gilgamesh
20
3 / 9 / 5
13,614
486
19,832
26,686
21,789
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
18
2 / 3 / 8
11,194
400
8,603
24,515
25,986
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
NFBMaGiKzz
Hun Batz
20
8 / 6 / 0
14,827
530
12,791
23,818
11,005
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
ashadum
Nu Wa
20
4 / 7 / 8
13,367
477
24,802
15,289
5,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 8 / 7
13,088
467
9,400
18,935
7,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
49
33
Kills
21
21
Deaths
33
57
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chronos
Anonimul55
Chronos
6
2
8
5
W
Athena
Elisao
Athena
2
5
16
2
L
Gilgamesh
Kaskafi
Gilgamesh
3
9
5
0.61
L
Ares
2
3
8
2
L
Hun Batz
NFBMaGiKzz
Hun Batz
8
6
0
1.33
W
Izanami
SergiTK
Izanami
9
5
9
2.7
W
Baron Samedi
Zasias
Baron Samedi
9
5
8
2.6
L
Nu Wa
ashadum
Nu Wa
4
7
8
1.14
W
Mercury
yannbcr
Mercury
7
4
16
3.75
L
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,447
Damage
75,428
117,993
Taken
109,243
72,791
Mitigated
71,720
35,832
Healing
15,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Anonimul55
Chronos
15,859
6,358
0
10,071
27,688
16,658
3,107
5,642
21,614
128,997
13,613
W
Athena
Elisao
Athena
5,588
1,574
0
2,299
22,111
25,703
480
6,501
15,306
35,501
0
L
Gilgamesh
Kaskafi
Gilgamesh
19,832
5,736
0
2,862
26,686
21,789
433
13,411
13,175
2,933
96,921
L
Ares
8,603
328
0
2,425
24,515
25,986
0
4,713
19,702
45,740
0
L
Hun Batz
NFBMaGiKzz
Hun Batz
12,791
3,559
0
6,676
23,818
11,005
0
8,460
15,149
0
145,049
W
Izanami
SergiTK
Izanami
22,360
16,794
0
7,861
23,313
9,432
4,016
9,292
13,529
0
149,221
W
Baron Samedi
Zasias
Baron Samedi
19,291
1,538
1,458
8,740
22,588
10,575
947
8,437
13,772
113,558
0
L
Nu Wa
ashadum
Nu Wa
24,802
4,007
342
2,384
15,289
5,810
620
5,331
9,638
92,348
0
W
Mercury
yannbcr
Mercury
20,349
10,303
0
5,403
22,293
10,423
3,269
5,764
16,181
0
192,436
L
9,400
5,910
0
808
18,935
7,130
1,981
6,507
12,268
0
96,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,169
Gold Earned
66,090
906
Minions Killed
735
0
Camps Cleared
0
2,806,583
Distance Traveled
2,488,115
36
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
17,496
625
233
8
0
572,042
4
W
Athena
13,939
498
42
2
0
576,488
8
L
Gilgamesh
13,614
486
162
6
0
512,562
12
L
Ares
11,194
400
55
2
0
468,658
13
L
Hun Batz
14,827
530
199
7
0
542,952
1
W
Izanami
17,249
616
216
8
0
503,323
9
W
Baron Samedi
16,367
585
178
6
0
481,018
4
L
Nu Wa
13,367
477
146
5
0
463,113
14
W
Mercury
19,118
683
237
8
0
673,712
11
L
Apollo
13,088
467
173
6
0
500,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role