Player Matchup

Mercury
Mercury
ConorLingus
Mercury
Level 137
God Stats
1W - 8L
1,177 SR
Queue Stats
79W - 87L
1,462 Elo+
Party 3
Ra
Ra
Father_Dripper
Ra
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 21L
1,365 Elo+
Party 3
Kuzenbo
Kuzenbo
Jiraya3983
Kuzenbo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 268L
1,424 Elo+
Solo
Achilles
Achilles
Nqqbz13
Achilles
Level 95
God Stats
35W - 35L
1,497 SR
Queue Stats
526W - 577L
1,432 Elo+
Party 2
Cupid
Cupid
Scaretoon
Cupid
Level 64
God Stats
133W - 143L
1,481 SR
Queue Stats
237W - 280L
1,366 Elo+
Party 2
Team Averages
Level 80
1,431 SR
1,410 Elo+

VS

Team Averages
Level 111
1,433 SR
1,485 Elo+
Sol
Sol
CryBabyy-NyaUwU
Sol
Level 25
God Stats
8W - 6L
1,254 SR
Queue Stats
82W - 72L
1,481 Elo+
Party 1
Serqet
Serqet
ThiccMarsbar
Serqet
Level 115
God Stats
4W - 5L
1,451 SR
Queue Stats
585W - 625L
1,438 Elo+
Solo
Mulan
Mulan
aguililla86
Mulan
Level 149
God Stats
4W - 9L
1,475 SR
Queue Stats
276W - 287L
1,503 Elo+
Solo
Hercules
Hercules
l-_-R_l_P-_-l
Hercules
Level 141
God Stats
15W - 22L
1,448 SR
Queue Stats
1,039W - 1,073L
1,443 Elo+
Solo
Danzaburou
Danzaburou
miku2101
Danzaburou
Level 126
God Stats
8W - 9L
1,536 SR
Queue Stats
288W - 259L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ConorLingus
Mercury
15
2 / 6 / 3
8,901
495
9,118
14,279
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 6 / 2
9,359
520
4,833
10,219
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Jiraya3983
Kuzenbo
12
1 / 5 / 1
7,350
408
5,302
18,803
12,964
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Achilles
Nqqbz13
Achilles
13
1 / 3 / 1
7,917
440
8,415
15,747
9,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
Scaretoon
Cupid
15
1 / 2 / 1
8,329
463
5,247
9,500
2,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 6
10,391
577
8,196
11,476
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
16
5 / 4 / 4
9,588
533
9,469
12,351
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 2 / 0
9,735
541
10,588
13,582
10,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
l-_-R_l_P-_-l
Hercules
14
3 / 1 / 11
9,147
508
7,169
16,543
14,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Danzaburou
miku2101
Danzaburou
17
7 / 1 / 5
10,660
592
12,538
10,455
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
9
Kills
22
22
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
ConorLingus
Mercury
2
6
3
0.58
W
4
1
6
7
L
4
6
2
0.83
L
Kuzenbo
Jiraya3983
Kuzenbo
1
5
1
0.3
L
Achilles
Nqqbz13
Achilles
1
3
1
0.5
L
Cupid
Scaretoon
Cupid
1
2
1
0.75
W
Serqet
5
4
4
1.75
W
3
2
0
1.5
W
Hercules
l-_-R_l_P-_-l
Hercules
3
1
11
8.5
W
Danzaburou
miku2101
Danzaburou
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,915
Damage
47,960
68,548
Taken
64,407
33,031
Mitigated
38,171
19,854
Healing
30,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ConorLingus
Mercury
9,118
4,519
0
3,489
14,279
4,514
0
2,096
11,728
0
62,720
W
8,196
2,349
0
6,545
11,476
4,221
2,054
2,930
8,470
73,217
0
L
4,833
359
778
2,214
10,219
3,119
0
2,121
7,725
58,074
0
L
Kuzenbo
Jiraya3983
Kuzenbo
5,302
1,780
2,068
3,638
18,803
12,964
80
2,667
15,804
19,515
0
L
Achilles
Nqqbz13
Achilles
8,415
2,547
0
5,072
15,747
9,650
0
2,474
12,110
0
40,539
L
Cupid
Scaretoon
Cupid
5,247
2,910
551
2,044
9,500
2,784
0
567
8,933
0
63,485
W
Serqet
9,469
2,639
0
3,541
12,351
5,036
0
1,833
10,395
0
54,862
W
10,588
1,534
0
6,682
13,582
10,218
416
1,607
11,203
11,313
50,315
W
Hercules
l-_-R_l_P-_-l
Hercules
7,169
1,719
739
8,366
16,543
14,616
267
1,939
14,565
0
23,550
W
Danzaburou
miku2101
Danzaburou
12,538
6,116
0
4,826
10,455
4,080
1,992
2,056
8,399
0
75,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,856
Gold Earned
49,521
429
Minions Killed
559
0
Camps Cleared
0
1,676,272
Distance Traveled
1,614,560
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,901
495
106
6
0
391,245
2
W
Sol
10,391
577
167
9
0
311,082
0
L
Ra
9,359
520
98
5
0
320,346
9
L
Kuzenbo
7,350
408
29
2
0
352,798
5
L
Achilles
7,917
440
75
4
0
303,573
3
L
Cupid
8,329
463
121
7
0
308,310
1
W
Serqet
9,588
533
95
5
0
375,107
0
W
Mulan
9,735
541
126
7
0
297,275
0
W
Hercules
9,147
508
26
1
0
315,657
2
W
Danzaburou
10,660
592
145
8
0
315,439
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role