Player Matchup

Apollo
Apollo
FogtwnKorean
Apollo
Level 86
God Stats
2W - 4L
1,255 SR
Queue Stats
63W - 55L
1,429 Elo+
Solo
Tyr
Tyr
IMAH01
Tyr
Level 128
God Stats
3W - 1L
1,502 SR
Queue Stats
174W - 182L
1,334 Elo+
Solo
Izanami
Izanami
P_XXI
Izanami
Level 87
God Stats
3W - 0L
1,816 SR
Queue Stats
80W - 85L
1,332 Elo+
Solo
Khepri
Khepri
Solidious15
Khepri
Level 86
God Stats
3W - 0L
1,551 SR
Queue Stats
87W - 83L
1,379 Elo+
Solo
Janus
Janus
ThomasTheGunna
Janus
Level 97
God Stats
2W - 1L
1,318 SR
Queue Stats
96W - 87L
1,452 Elo+
Solo
Team Averages
Level 97
1,488 SR
1,385 Elo+

VS

Team Averages
Level 102
1,458 SR
1,376 Elo+
Hou Yi
Hou Yi
AHO Achilles
Hou Yi
Level 124
God Stats
12W - 10L
1,670 SR
Queue Stats
387W - 405L
1,468 Elo+
Solo
Agni
Agni
ComicFountain65
Agni
Level 145
God Stats
2W - 6L
1,316 SR
Queue Stats
265W - 276L
1,454 Elo+
Party 1
Ganesha
Ganesha
GaMeRGrIl25
Ganesha
Level 111
God Stats
12W - 8L
1,683 SR
Queue Stats
310W - 279L
1,463 Elo+
Solo
Hun Batz
Hun Batz
Theus zeus23
Hun Batz
Level 103
God Stats
0W - 2L
1,225 SR
Queue Stats
40W - 46L
1,384 Elo+
Party 1
Ares
Ares
woundjuice
Ares
Level 27
God Stats
1W - 2L
1,396 SR
Queue Stats
3W - 14L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
2 / 4 / 10
9,931
709
5,531
10,361
4,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tyr
IMAH01
Tyr
17
3 / 1 / 16
10,332
738
9,466
13,707
20,928
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
P_XXI
Izanami
19
10 / 1 / 10
11,828
845
13,610
10,199
4,849
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
17
2 / 2 / 15
10,994
785
5,432
13,478
14,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
8 / 0 / 13
12,077
863
22,470
8,080
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
3 / 4 / 3
9,072
648
17,567
11,435
5,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 6 / 5
8,606
615
9,904
11,098
4,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
GaMeRGrIl25
Ganesha
15
0 / 3 / 6
8,994
642
6,745
11,489
11,177
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
Theus zeus23
Hun Batz
15
4 / 7 / 1
9,178
656
5,482
12,443
5,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 5
9,263
662
4,435
15,825
19,604
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
28
25
Kills
8
8
Deaths
25
64
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
4
3
1.13
L
0
6
5
0.42
W
Apollo
2
4
10
1.75
L
Ganesha
GaMeRGrIl25
Ganesha
0
3
6
1
W
Tyr
IMAH01
Tyr
3
1
16
11
W
Izanami
P_XXI
Izanami
10
1
10
15
W
Khepri
2
2
15
4.75
L
Hun Batz
Theus zeus23
Hun Batz
4
7
1
0.64
W
8
0
13
14.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,509
Damage
44,133
55,825
Taken
62,290
48,894
Mitigated
46,503
30,147
Healing
14,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
17,567
7,740
1,797
2,010
11,435
5,721
0
5,824
5,611
0
29,874
L
9,904
875
1,477
1,516
11,098
4,893
0
4,320
6,778
30,342
0
W
Apollo
5,531
2,016
3,400
1,812
10,361
4,656
747
5,048
5,313
0
15,459
L
Ganesha
GaMeRGrIl25
Ganesha
6,745
115
1,080
2,207
11,489
11,177
0
5,191
6,298
11,702
0
W
Tyr
IMAH01
Tyr
9,466
1,550
3,482
3,251
13,707
20,928
409
3,974
9,733
0
12,395
W
Izanami
P_XXI
Izanami
13,610
9,086
5,130
3,931
10,199
4,849
2,655
4,174
6,025
0
42,806
W
Khepri
5,432
110
868
2,644
13,478
14,236
246
4,699
8,779
10,938
0
L
Hun Batz
Theus zeus23
Hun Batz
5,482
349
645
1,530
12,443
5,108
0
5,410
7,033
0
18,415
W
22,470
739
2,809
2,820
8,080
4,225
977
3,189
4,891
53,250
0
L
4,435
526
1,049
1,646
15,825
19,604
0
7,157
8,668
13,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,162
Gold Earned
45,113
161
Minions Killed
131
0
Camps Cleared
0
1,250,234
Distance Traveled
1,100,714
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,072
648
34
2
0
224,699
2
L
Agni
8,606
615
56
4
0
216,869
1
W
Apollo
9,931
709
31
2
0
199,404
2
L
Ganesha
8,994
642
0
0
0
199,489
0
W
Tyr
10,332
738
7
1
0
257,014
0
W
Izanami
11,828
845
66
5
0
280,010
0
W
Khepri
10,994
785
7
1
0
289,671
0
L
Hun Batz
9,178
656
27
2
0
198,610
1
W
Janus
12,077
863
50
4
0
224,135
0
L
Ares
9,263
662
14
1
0
261,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role