Player Matchup

Zhong Kui
Zhong Kui
Guaglio-Bello
Zhong Kui
Level 107
God Stats
5W - 2L
1,619 SR
Queue Stats
233W - 239L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Ralfaga9
Danzaburou
Level 103
God Stats
3W - 5L
1,468 SR
Queue Stats
42W - 37L
1,543 Elo+
Party 2
Sylvanus
Sylvanus
Samuel841
Sylvanus
Level 77
God Stats
4W - 0L
1,851 SR
Queue Stats
33W - 27L
1,532 Elo+
Party 2
Team Averages
Level 96
1,646 SR
1,527 Elo+

VS

Team Averages
Level 95
1,513 SR
1,457 Elo+
Gilgamesh
Gilgamesh
Bozza555
Gilgamesh
Level 108
God Stats
11W - 15L
1,469 SR
Queue Stats
205W - 242L
1,447 Elo+
Party 1
Fenrir
Fenrir
DisgracedTurnip
Fenrir
Level 89
God Stats
5W - 3L
1,655 SR
Queue Stats
37W - 56L
1,415 Elo+
Party 1
Zeus
Zeus
jamiem04
Zeus
Level 88
God Stats
4W - 12L
1,413 SR
Queue Stats
147W - 193L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Guaglio-Bello
Zhong Kui
18
13 / 4 / 5
15,360
698
26,011
28,817
26,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
Ralfaga9
Danzaburou
19
6 / 5 / 14
15,372
699
19,063
18,256
9,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Samuel841
Sylvanus
17
2 / 5 / 18
14,920
678
10,657
32,667
58,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bozza555
Gilgamesh
18
7 / 7 / 4
14,999
682
24,095
29,357
15,852
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 7 / 8
13,349
607
10,128
23,835
20,000
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zeus
17
5 / 7 / 5
14,167
644
28,612
15,217
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
21
Kills
14
14
Deaths
21
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bozza555
Gilgamesh
7
7
4
1.29
L
2
7
8
0.86
W
Zhong Kui
Guaglio-Bello
Zhong Kui
13
4
5
3.88
W
Danzaburou
Ralfaga9
Danzaburou
6
5
14
2.6
W
Sylvanus
Samuel841
Sylvanus
2
5
18
2.2
L
Zeus
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,731
Damage
62,835
79,740
Taken
68,409
94,708
Mitigated
40,991
33,506
Healing
3,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bozza555
Gilgamesh
24,095
7,139
0
784
29,357
15,852
1,052
13,927
15,430
73
74,077
L
10,128
2,693
0
1,093
23,835
20,000
731
12,216
11,619
341
29,667
W
Zhong Kui
Guaglio-Bello
Zhong Kui
26,011
3,259
0
15,450
28,817
26,509
1,410
11,813
17,004
81,346
0
W
Danzaburou
Ralfaga9
Danzaburou
19,063
10,359
0
2,279
18,256
9,774
1,104
4,092
14,164
0
81,992
W
Sylvanus
Samuel841
Sylvanus
10,657
2,281
3,226
12,551
32,667
58,425
800
13,521
18,306
27,263
0
L
Zeus
28,612
5,076
0
1,288
15,217
5,139
858
11,124
4,093
67,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,652
Gold Earned
42,515
249
Minions Killed
224
10
Camps Cleared
7
1,037,631
Distance Traveled
1,076,824
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,999
682
81
4
4
363,561
3
L
Fenrir
13,349
607
41
2
2
380,505
6
W
Zhong Kui
15,360
698
127
6
4
341,014
4
W
Danzaburou
15,372
699
106
5
3
365,046
1
W
Sylvanus
14,920
678
16
1
3
331,571
3
L
Zeus
14,167
644
102
5
1
332,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role