Player Matchup

Izanami
Izanami
Silver I
BigRedOVO
Izanami
Silver I
Level 65
God Stats
4W - 5L
1,927 SR
Queue Stats
13W - 30L
1,649 MMR
Solo
Artio
Artio
Diamond V
Wullings
Artio
Diamond V
Level 47
God Stats
5W - 3L
1,546 SR
Queue Stats
95W - 67L
1,983 MMR
Party 1
Scylla
Scylla
Diamond III
speedzx 11
Scylla
Diamond III
Level 134
God Stats
5W - 2L
1,760 SR
Queue Stats
87W - 61L
2,156 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 82
1,744 SR
1,929 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,602 SR
1,446 MMR
Cabrakan
Cabrakan
Platinum III
Greedfart
Cabrakan
Platinum III
Level 145
God Stats
2W - 1L
1,697 SR
Queue Stats
46W - 27L
2,099 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
MasterPro3117
Ah Muzen Cab
Bronze III
Level 97
God Stats
37W - 51L
1,437 SR
Queue Stats
471W - 828L
141 MMR
Solo
Chaac
Chaac
Platinum III
TheWelshWarrior9
Chaac
Platinum III
Level 158
God Stats
6W - 5L
1,671 SR
Queue Stats
46W - 27L
2,099 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigRedOVO
Izanami
16
2 / 4 / 7
12,361
651
11,810
16,637
6,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Wullings
Artio
16
3 / 2 / 8
12,191
642
13,385
25,564
30,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
speedzx 11
Scylla
17
6 / 1 / 5
12,740
671
24,733
11,674
5,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GebThothOdinGilgameshFenrir

VS

Bans
BacchusSolAchillesZeusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Greedfart
Cabrakan
16
5 / 3 / 2
12,965
682
14,748
24,512
33,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
MasterPro3117
Ah Muzen Cab
14
1 / 5 / 3
10,599
558
9,369
13,236
6,202
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 3 / 6
11,397
600
20,028
29,719
31,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
11
Kills
7
7
Deaths
11
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigRedOVO
Izanami
2
4
7
1.38
L
Cabrakan
Greedfart
Cabrakan
5
3
2
2
L
Ah Muzen Cab
MasterPro3117
Ah Muzen Cab
1
5
3
0.5
L
1
3
6
1.33
W
Artio
Wullings
Artio
3
2
8
3.5
W
Scylla
speedzx 11
Scylla
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,928
Damage
44,145
53,875
Taken
67,467
42,507
Mitigated
70,923
17,487
Healing
20,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigRedOVO
Izanami
11,810
6,913
0
1,984
16,637
6,742
2,096
5,104
10,972
0
61,053
L
Cabrakan
Greedfart
Cabrakan
14,748
2,176
0
5,316
24,512
33,620
52
13,695
9,435
32,955
0
L
Ah Muzen Cab
MasterPro3117
Ah Muzen Cab
9,369
1,866
0
1,260
13,236
6,202
937
9,256
3,188
0
43,084
L
20,028
1,994
0
13,927
29,719
31,101
335
12,593
15,799
5,834
58,086
W
Artio
Wullings
Artio
13,385
1,309
2,543
9,266
25,564
30,668
178
7,446
16,934
22,360
0
W
Scylla
speedzx 11
Scylla
24,733
2,595
0
3,694
11,674
5,097
1,007
3,877
7,640
59,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,292
Gold Earned
34,961
236
Minions Killed
204
7
Camps Cleared
10
1,053,620
Distance Traveled
947,466
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,361
651
142
7
4
335,902
3
L
Cabrakan
12,965
682
36
2
1
324,045
2
L
Ah Muzen Cab
10,599
558
90
5
6
250,940
1
L
Chaac
11,397
600
78
4
3
372,481
0
W
Artio
12,191
642
15
1
0
352,173
5
W
Scylla
12,740
671
79
4
3
365,545
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role