Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
MTN06
He Bo
Level 152
God Stats
1W - 2L
1,213 SR
Queue Stats
135W - 133L
1,530 Elo+
Solo
Sobek
Sobek
S1mply_Ic0nic
Sobek
Level 117
God Stats
2W - 1L
1,238 SR
Queue Stats
472W - 531L
1,489 Elo+
Solo
Neith
Neith
iShoplifter
Neith
Level 142
God Stats
9W - 12L
1,477 SR
Queue Stats
271W - 227L
1,602 Elo+
Party 1
Loki
Loki
perros_gritando
Loki
Level 89
God Stats
98W - 107L
1,541 SR
Queue Stats
150W - 147L
1,476 Elo+
Solo
Team Averages
Level 111
1,394 SR
1,520 Elo+

VS

Team Averages
Level 130
1,584 SR
1,532 Elo+
Scylla
Scylla
AnonymousNun
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 169L
1,582 Elo+
Solo
Thanatos
Thanatos
Asharose
Thanatos
Level 149
God Stats
7W - 9L
1,534 SR
Queue Stats
221W - 225L
1,463 Elo+
Solo
Bacchus
Bacchus
CoachCaulk
Bacchus
Level 116
God Stats
9W - 5L
1,734 SR
Queue Stats
90W - 80L
1,525 Elo+
Solo
Baron Samedi
Baron Samedi
SmokeKing509
Baron Samedi
Level 160
God Stats
77W - 45L
1,635 SR
Queue Stats
621W - 598L
1,588 Elo+
Solo
Artemis
Artemis
forger18
Artemis
Level 99
God Stats
51W - 50L
1,519 SR
Queue Stats
361W - 342L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
3 / 4 / 3
6,321
527
5,546
9,252
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
MTN06
He Bo
12
5 / 3 / 3
7,280
607
6,791
7,110
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 10
6,530
544
3,244
11,335
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
9 / 2 / 4
7,541
628
11,641
7,882
2,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 2
6,114
510
3,791
8,746
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
6
0 / 4 / 0
4,702
392
1,370
4,484
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Asharose
Thanatos
11
4 / 4 / 2
6,821
568
7,334
11,518
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
CoachCaulk
Bacchus
10
2 / 3 / 3
6,205
517
3,723
9,214
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SmokeKing509
Baron Samedi
11
3 / 4 / 5
6,446
537
6,979
9,845
3,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
forger18
Artemis
10
3 / 5 / 5
6,679
557
7,404
10,258
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
19
Kills
12
13
Deaths
20
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
4
3
1.13
L
Scylla
0
4
0
0
L
Thanatos
Asharose
Thanatos
4
4
2
1.25
L
Bacchus
CoachCaulk
Bacchus
2
3
3
1.17
W
He Bo
MTN06
He Bo
5
3
3
2.17
W
1
2
10
3
L
Baron Samedi
SmokeKing509
Baron Samedi
3
4
5
1.38
L
Artemis
forger18
Artemis
3
5
5
1.1
W
9
2
4
5.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,013
Damage
26,810
44,325
Taken
45,319
15,563
Mitigated
15,327
14,684
Healing
19,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,546
879
0
2,568
9,252
2,961
26
2,330
6,790
0
30,609
L
Scylla
1,370
129
0
1,088
4,484
1,083
0
1,831
2,653
12,648
0
L
Thanatos
Asharose
Thanatos
7,334
2,769
0
8,288
11,518
3,787
96
1,481
10,037
0
32,325
L
Bacchus
CoachCaulk
Bacchus
3,723
441
0
2,582
9,214
4,061
0
2,823
6,391
24,003
0
W
He Bo
MTN06
He Bo
6,791
148
0
1,088
7,110
1,810
0
1,662
5,346
38,879
0
W
3,244
158
133
3,652
11,335
6,462
0
2,868
8,221
12,943
0
L
Baron Samedi
SmokeKing509
Baron Samedi
6,979
589
1,172
2,426
9,845
3,581
0
912
8,933
24,063
0
L
Artemis
forger18
Artemis
7,404
4,238
0
3,865
10,258
2,815
0
2,988
7,270
0
32,398
W
11,641
6,803
0
3,649
7,882
2,147
966
2,319
5,267
0
49,011
W
3,791
896
0
3,594
8,746
2,183
0
2,068
6,629
0
25,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,786
Gold Earned
30,853
275
Minions Killed
235
0
Camps Cleared
0
1,121,774
Distance Traveled
1,044,059
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,321
527
59
5
0
225,380
3
L
Scylla
4,702
392
29
2
0
136,931
1
L
Thanatos
6,821
568
64
5
0
245,574
0
L
Bacchus
6,205
517
42
4
0
244,694
1
W
He Bo
7,280
607
61
5
0
208,132
1
W
Sobek
6,530
544
24
2
0
229,770
4
L
Baron Samedi
6,446
537
34
3
0
206,007
1
L
Artemis
6,679
557
66
6
0
210,853
2
W
Neith
7,541
628
82
7
0
205,150
3
W
Loki
6,114
510
49
4
0
253,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role