Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
BurgeerBOB
Aphrodite
Level 144
God Stats
1W - 0L
1,514 SR
Queue Stats
3W - 2L
1,847 Elo+
Party 1
Gilgamesh
Gilgamesh
Ferifan
Gilgamesh
Level 120
God Stats
4W - 0L
1,571 SR
Queue Stats
114W - 86L
1,570 Elo+
Party 1
Chiron
Chiron
Kaban1us
Chiron
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 121L
1,442 Elo+
Solo
Thanatos
Thanatos
Васили4
Thanatos
Level 126
God Stats
3W - 2L
1,377 SR
Queue Stats
335W - 267L
1,503 Elo+
Party 1
Team Averages
Level 111
1,492 SR
1,572 Elo+

VS

Team Averages
Level 107
1,449 SR
1,503 Elo+
Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
DANROS2004
Hercules
Level 45
God Stats
0W - 1L
1,138 SR
Queue Stats
10W - 16L
1,439 Elo+
Party 2
Hel
Hel
SilverWolfen
Hel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 123L
1,520 Elo+
Solo
Baba Yaga
Baba Yaga
Y0 NAND0
Baba Yaga
Level 160
God Stats
1W - 2L
1,244 SR
Queue Stats
106W - 78L
1,542 Elo+
Party 2
Eset
Eset
byvicxs99
Eset
Level 83
God Stats
1W - 1L
1,864 SR
Queue Stats
38W - 39L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 4 / 24
9,048
823
8,410
22,322
25,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
BurgeerBOB
Aphrodite
17
6 / 2 / 21
10,068
915
17,203
14,965
8,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Ferifan
Gilgamesh
18
12 / 2 / 17
11,498
1,045
24,493
26,012
20,485
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
Kaban1us
Chiron
18
9 / 1 / 15
10,730
975
24,665
9,987
4,443
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thanatos
Васили4
Thanatos
13
4 / 4 / 12
9,046
822
11,629
11,656
6,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 9 / 3
7,366
670
10,188
18,631
11,765
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
DANROS2004
Hercules
15
4 / 5 / 5
9,195
836
7,990
32,207
25,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 6 / 5
8,232
748
8,617
13,828
5,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baba Yaga
Y0 NAND0
Baba Yaga
15
3 / 4 / 6
8,791
799
14,911
14,269
8,275
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
14
1 / 7 / 6
8,131
739
9,239
14,735
5,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
38
31
Kills
13
13
Deaths
31
89
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
4
24
3
L
Pele
 
Pele
2
9
3
0.39
W
Aphrodite
BurgeerBOB
Aphrodite
6
2
21
8.25
L
Hercules
DANROS2004
Hercules
4
5
5
1.3
W
Gilgamesh
Ferifan
Gilgamesh
12
2
17
10.25
W
Chiron
Kaban1us
Chiron
9
1
15
16.5
L
3
6
5
0.92
L
Baba Yaga
Y0 NAND0
Baba Yaga
3
4
6
1.5
L
Eset
1
7
6
0.57
W
Thanatos
Васили4
Thanatos
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,400
Damage
50,945
84,942
Taken
93,670
66,384
Mitigated
56,276
51,740
Healing
38,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,410
677
2,046
4,435
22,322
25,949
179
6,516
15,616
15,818
0
L
Pele
 
Pele
10,188
1,678
922
1,555
18,631
11,765
411
6,124
12,507
0
15,699
W
Aphrodite
BurgeerBOB
Aphrodite
17,203
2,683
8,063
8,706
14,965
8,733
486
3,663
11,154
30,513
0
L
Hercules
DANROS2004
Hercules
7,990
1,974
275
11,182
32,207
25,665
102
9,440
22,767
0
12,442
W
Gilgamesh
Ferifan
Gilgamesh
24,493
6,202
2,986
10,117
26,012
20,485
947
12,863
12,871
0
36,698
W
Chiron
Kaban1us
Chiron
24,665
11,067
3,058
4,491
9,987
4,443
2,888
4,617
5,300
0
48,097
L
8,617
74
10,960
5,341
13,828
5,331
45
4,451
9,377
14,645
0
L
Baba Yaga
Y0 NAND0
Baba Yaga
14,911
1,169
866
2,797
14,269
8,275
279
2,159
12,110
32,472
0
L
Eset
9,239
1,014
2,561
2,008
14,735
5,240
437
3,439
11,296
19,715
0
W
Thanatos
Васили4
Thanatos
11,629
3,478
1,298
6,540
11,656
6,774
863
4,200
7,234
0
14,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,390
Gold Earned
41,715
108
Minions Killed
104
0
Camps Cleared
0
1,143,650
Distance Traveled
971,131
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,048
823
3
0
0
226,120
3
L
Pele
7,366
670
9
1
0
187,870
5
W
Aphrodite
10,068
915
28
3
0
220,866
3
L
Hercules
9,195
836
12
1
0
189,675
1
W
Gilgamesh
11,498
1,045
26
2
0
264,996
3
W
Chiron
10,730
975
44
4
0
201,062
0
L
Hel
8,232
748
14
1
0
212,182
0
L
Baba Yaga
8,791
799
36
3
0
199,574
0
L
Eset
8,131
739
33
3
0
181,830
0
W
Thanatos
9,046
822
7
1
0
230,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role