Player Matchup

Danzaburou
Danzaburou
Coaster_Bro
Danzaburou
Level 28
God Stats
1W - 8L
1,187 SR
Queue Stats
56W - 84L
1,337 Elo+
Party 2
Kukulkan
Kukulkan
Cyberjay2
Kukulkan
Level 37
God Stats
1W - 3L
1,485 SR
Queue Stats
10W - 22L
1,234 Elo+
Party 3
Amaterasu
Amaterasu
FATE-SOMNIAK_
Amaterasu
Level 67
God Stats
2W - 1L
1,566 SR
Queue Stats
252W - 281L
1,359 Elo+
Party 2
Sun Wukong
Sun Wukong
guigui neusch
Sun Wukong
Level 55
God Stats
0W - 3L
1,175 SR
Queue Stats
17W - 25L
1,296 Elo+
Party 3
Sobek
Sobek
xGh0sTeDx91
Sobek
Level 109
God Stats
2W - 1L
1,372 SR
Queue Stats
19W - 25L
1,354 Elo+
Solo
Team Averages
Level 59
1,357 SR
1,316 Elo+

VS

Team Averages
Level 54
1,396 SR
1,369 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DarksideXZA7
Medusa
Level 69
God Stats
2W - 5L
1,312 SR
Queue Stats
198W - 257L
1,337 Elo+
Solo
Zeus
Zeus
EdOoSpamL2
Zeus
Level 26
God Stats
1W - 3L
1,079 SR
Queue Stats
53W - 63L
1,317 Elo+
Party 4
Chaac
Chaac
KING_OF_DEMONS-5
Chaac
Level 88
God Stats
73W - 46L
1,633 SR
Queue Stats
575W - 608L
1,392 Elo+
Party 1
Cliodhna
Cliodhna
Luku_192
Cliodhna
Level 43
God Stats
16W - 15L
1,454 SR
Queue Stats
108W - 131L
1,299 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Coaster_Bro
Danzaburou
11
2 / 5 / 1
6,723
420
5,392
8,157
2,121
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Cyberjay2
Kukulkan
11
2 / 6 / 0
7,121
445
7,484
9,311
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
FATE-SOMNIAK_
Amaterasu
13
1 / 6 / 2
7,512
470
4,432
16,742
7,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
guigui neusch
Sun Wukong
12
1 / 5 / 0
7,090
443
4,395
11,121
8,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 2
6,406
400
4,150
9,145
4,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 0 / 7
7,601
475
5,299
10,028
12,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
13
2 / 3 / 3
8,245
515
6,111
10,448
3,421
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 3 / 5
9,419
589
8,882
9,285
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 1 / 8
9,156
572
10,254
10,180
7,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cliodhna
Luku_192
Cliodhna
18
12 / 0 / 1
10,510
657
8,996
11,284
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
7
Kills
22
22
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
7
4.5
L
Danzaburou
Coaster_Bro
Danzaburou
2
5
1
0.5
L
Kukulkan
Cyberjay2
Kukulkan
2
6
0
0.33
W
Medusa
2
3
3
1.17
W
4
3
5
2.17
L
Amaterasu
FATE-SOMNIAK_
Amaterasu
1
6
2
0.33
W
3
1
8
7
W
Cliodhna
Luku_192
Cliodhna
12
0
1
12.5
L
Sun Wukong
guigui neusch
Sun Wukong
1
5
0
0.2
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,853
Damage
39,542
54,476
Taken
51,225
25,216
Mitigated
30,677
12,398
Healing
20,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,299
2,529
0
1,976
10,028
12,029
318
2,338
7,608
14,715
0
L
Danzaburou
Coaster_Bro
Danzaburou
5,392
2,705
0
1,780
8,157
2,121
714
1,791
6,336
0
38,858
L
Kukulkan
Cyberjay2
Kukulkan
7,484
1,317
0
442
9,311
2,700
153
4,577
4,409
32,966
0
W
Medusa
6,111
2,405
0
5,804
10,448
3,421
2,042
2,063
8,385
0
60,273
W
8,882
3,675
48
1,820
9,285
3,600
2,000
5,140
3,892
52,293
0
L
Amaterasu
FATE-SOMNIAK_
Amaterasu
4,432
2,174
0
4,276
16,742
7,371
0
4,843
11,460
0
44,295
W
10,254
1,840
0
5,591
10,180
7,193
240
423
9,357
4,468
45,148
W
Cliodhna
Luku_192
Cliodhna
8,996
860
117
5,132
11,284
4,434
1,732
1,348
9,778
0
71,734
L
Sun Wukong
guigui neusch
Sun Wukong
4,395
826
0
1,531
11,121
8,108
0
1,406
9,000
0
30,974
L
4,150
600
0
4,369
9,145
4,916
0
2,188
6,957
17,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,852
Gold Earned
44,931
308
Minions Killed
455
0
Camps Cleared
0
1,401,345
Distance Traveled
1,582,046
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,601
475
14
1
0
322,329
1
L
Danzaburou
6,723
420
73
5
0
242,996
4
L
Kukulkan
7,121
445
65
4
0
284,196
3
W
Medusa
8,245
515
109
7
0
292,444
2
W
Zeus
9,419
589
117
7
0
260,403
4
L
Amaterasu
7,512
470
84
5
0
310,842
3
W
Chaac
9,156
572
99
6
0
322,484
5
W
Cliodhna
10,510
657
116
7
0
384,386
0
L
Sun Wukong
7,090
443
68
4
0
320,644
1
L
Sobek
6,406
400
18
1
0
242,667
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role