Player Matchup

Anubis
Anubis
Ciowoj
Anubis
Level 106
God Stats
8W - 9L
1,614 SR
Queue Stats
269W - 253L
1,609 Elo+
Solo
Hercules
Hercules
Gisem
Hercules
Level 105
God Stats
11W - 1L
1,680 SR
Queue Stats
31W - 14L
1,657 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jeník
Tsukuyomi
Level 136
God Stats
1W - 2L
1,659 SR
Queue Stats
95W - 60L
1,619 Elo+
Solo
Xing Tian
Xing Tian
KnifeParty2Night
Xing Tian
Level 134
God Stats
5W - 1L
1,714 SR
Queue Stats
606W - 579L
1,511 Elo+
Party 1
Thanatos
Thanatos
Smatt94
Thanatos
Level 155
God Stats
55W - 47L
1,524 SR
Queue Stats
1,217W - 1,207L
1,494 Elo+
Party 1
Team Averages
Level 127
1,638 SR
1,578 Elo+

VS

Team Averages
Level 94
1,532 SR
1,512 Elo+
Kuzenbo
Kuzenbo
BarzinVana
Kuzenbo
Level 49
God Stats
1W - 2L
1,340 SR
Queue Stats
155W - 147L
1,456 Elo+
Solo
Merlin
Merlin
BeGonw
Merlin
Level 117
God Stats
8W - 8L
1,627 SR
Queue Stats
462W - 418L
1,554 Elo+
Solo
Cliodhna
Cliodhna
SisterShrimp
Cliodhna
Level 137
God Stats
8W - 10L
1,460 SR
Queue Stats
356W - 355L
1,449 Elo+
Solo
Hachiman
Hachiman
Yaweelcom
Hachiman
Level 51
God Stats
3W - 5L
1,544 SR
Queue Stats
215W - 216L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
kingfireslayer
Gilgamesh
Level 117
God Stats
6W - 5L
1,690 SR
Queue Stats
141W - 139L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ciowoj
Anubis
14
5 / 3 / 3
8,744
514
6,272
8,963
4,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Gisem
Hercules
16
5 / 0 / 4
9,592
564
14,226
15,307
12,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
Jeník
Tsukuyomi
17
1 / 3 / 1
9,755
574
5,571
11,585
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
12
3 / 1 / 6
7,963
468
6,027
9,734
7,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Smatt94
Thanatos
17
7 / 1 / 5
9,830
578
10,641
12,859
5,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BarzinVana
Kuzenbo
12
2 / 4 / 5
7,587
446
8,366
14,422
13,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
BeGonw
Merlin
13
1 / 7 / 1
7,888
464
4,828
9,384
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
SisterShrimp
Cliodhna
11
1 / 7 / 1
7,203
424
5,430
12,646
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Yaweelcom
Hachiman
16
3 / 1 / 3
9,339
549
8,850
8,801
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
kingfireslayer
Gilgamesh
14
1 / 2 / 1
8,293
488
8,106
15,345
9,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
21
Kills
8
8
Deaths
21
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BarzinVana
Kuzenbo
2
4
5
1.13
L
Merlin
BeGonw
Merlin
1
7
1
0.21
W
Anubis
Ciowoj
Anubis
5
3
3
2.17
W
Hercules
Gisem
Hercules
5
0
4
7
W
Tsukuyomi
Jeník
Tsukuyomi
1
3
1
0.5
W
Xing Tian
3
1
6
6
L
Cliodhna
SisterShrimp
Cliodhna
1
7
1
0.21
W
Thanatos
Smatt94
Thanatos
7
1
5
9.5
L
Hachiman
Yaweelcom
Hachiman
3
1
3
4.5
L
Gilgamesh
kingfireslayer
Gilgamesh
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,737
Damage
35,580
58,448
Taken
60,598
32,513
Mitigated
30,997
35,551
Healing
12,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BarzinVana
Kuzenbo
8,366
2,133
0
1,301
14,422
13,680
0
3,991
10,237
34,113
0
L
Merlin
BeGonw
Merlin
4,828
178
0
453
9,384
2,428
0
3,831
5,505
47,839
0
W
Anubis
Ciowoj
Anubis
6,272
690
0
4,443
8,963
4,271
351
3,990
4,790
55,258
0
W
Hercules
Gisem
Hercules
14,226
4,230
0
9,202
15,307
12,146
0
2,729
11,552
8,969
55,067
W
Tsukuyomi
Jeník
Tsukuyomi
5,571
1,640
0
3,462
11,585
3,575
532
1,873
9,506
0
82,264
W
Xing Tian
6,027
340
0
1,437
9,734
7,484
56
2,673
6,759
22,576
0
L
Cliodhna
SisterShrimp
Cliodhna
5,430
955
0
3,206
12,646
3,159
0
3,693
8,826
0
42,177
W
Thanatos
Smatt94
Thanatos
10,641
3,245
0
17,007
12,859
5,037
0
1,688
11,067
0
78,400
L
Hachiman
Yaweelcom
Hachiman
8,850
4,232
0
4,176
8,801
2,551
612
415
8,386
0
68,061
L
Gilgamesh
kingfireslayer
Gilgamesh
8,106
2,522
0
3,592
15,345
9,179
22
1,905
12,706
2,265
48,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,884
Gold Earned
40,310
562
Minions Killed
462
0
Camps Cleared
0
1,684,105
Distance Traveled
1,685,192
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,587
446
44
3
0
331,910
3
L
Merlin
7,888
464
110
6
0
304,980
4
W
Anubis
8,744
514
112
7
0
260,296
3
W
Hercules
9,592
564
131
8
0
378,178
3
W
Tsukuyomi
9,755
574
151
9
0
318,350
6
W
Xing Tian
7,963
468
34
2
0
330,873
2
L
Cliodhna
7,203
424
85
5
0
359,423
6
W
Thanatos
9,830
578
134
8
0
396,408
4
L
Hachiman
9,339
549
122
7
0
326,193
3
L
Gilgamesh
8,293
488
101
6
0
362,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role