Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Holistic05
Cabrakan
Level 38
God Stats
144W - 145L
1,513 SR
Queue Stats
200W - 199L
1,476 Elo+
Solo
Ymir
Ymir
Jenovas-Spawn
Ymir
Level 142
God Stats
10W - 10L
1,539 SR
Queue Stats
234W - 235L
1,497 Elo+
Solo
Athena
Athena
ZadixD2
Athena
Level 45
God Stats
4W - 10L
1,307 SR
Queue Stats
84W - 115L
1,256 Elo+
Solo
Loki
Loki
boomer67285
Loki
Level 67
God Stats
24W - 21L
1,435 SR
Queue Stats
160W - 180L
1,356 Elo+
Solo
Team Averages
Level 79
1,459 SR
1,417 Elo+

VS

Team Averages
Level 84
1,527 SR
1,418 Elo+
Kuzenbo
Kuzenbo
Baby_three214
Kuzenbo
Level 59
God Stats
9W - 19L
1,390 SR
Queue Stats
193W - 305L
1,290 Elo+
Solo
Chiron
Chiron
Firstername
Chiron
Level 95
God Stats
42W - 32L
1,596 SR
Queue Stats
369W - 381L
1,503 Elo+
Solo
Atlas
Atlas
Laxative1365
Atlas
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 234L
1,317 Elo+
Solo
Chaac
Chaac
LetsMakeASeal-_-
Chaac
Level 105
God Stats
10W - 7L
1,608 SR
Queue Stats
619W - 660L
1,589 Elo+
Solo
Loki
Loki
M4XP00L
Loki
Level 66
God Stats
1W - 3L
1,541 SR
Queue Stats
35W - 39L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 1 / 10
10,536
555
14,890
12,978
5,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Holistic05
Cabrakan
16
2 / 1 / 1
9,862
519
8,754
17,316
11,819
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 6 / 7
8,330
438
7,040
19,018
14,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
ZadixD2
Athena
13
0 / 3 / 5
8,206
432
6,265
18,040
13,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
11 / 1 / 5
10,375
546
11,105
10,308
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
1 / 6 / 2
6,981
367
6,634
12,990
10,730
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
14
4 / 3 / 5
8,988
473
18,641
11,020
3,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 9 / 3
7,192
379
5,341
17,438
7,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 2
9,841
518
15,160
16,772
16,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
M4XP00L
Loki
14
4 / 3 / 1
8,917
469
4,924
12,478
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
23
Kills
12
12
Deaths
23
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
10
12
L
Kuzenbo
1
6
2
0.33
L
Chiron
4
3
5
2.17
W
Cabrakan
Holistic05
Cabrakan
2
1
1
2.5
W
3
6
7
1.08
L
1
9
3
0.28
L
2
2
2
1.5
L
Loki
M4XP00L
Loki
4
3
1
1.5
W
Athena
ZadixD2
Athena
0
3
5
0.83
W
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,054
Damage
50,700
77,660
Taken
70,698
48,616
Mitigated
42,037
28,107
Healing
19,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,890
6,071
0
8,936
12,978
5,209
2,896
3,188
9,753
67,310
7,390
L
Kuzenbo
6,634
1,980
0
0
12,990
10,730
70
9,165
3,825
28,422
0
L
Chiron
18,641
6,884
936
3,370
11,020
3,602
353
6,512
4,486
0
61,911
W
Cabrakan
Holistic05
Cabrakan
8,754
911
0
9,796
17,316
11,819
0
265
15,922
63,527
0
W
7,040
1,390
447
2,121
19,018
14,511
0
3,228
15,634
32,058
0
L
5,341
543
0
1,911
17,438
7,048
0
9,246
8,192
28,976
0
L
15,160
2,641
0
9,500
16,772
16,884
0
8,057
8,715
0
74,152
L
Loki
M4XP00L
Loki
4,924
584
0
4,068
12,478
3,773
0
2,579
9,899
0
52,626
W
Athena
ZadixD2
Athena
6,265
1,578
0
2,576
18,040
13,205
186
4,261
13,779
35,330
0
W
11,105
2,578
0
4,231
10,308
3,872
0
1,033
9,224
0
63,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,309
Gold Earned
41,919
475
Minions Killed
416
0
Camps Cleared
0
1,745,550
Distance Traveled
1,709,446
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,536
555
144
8
0
363,562
4
L
Kuzenbo
6,981
367
34
2
0
303,567
0
L
Chiron
8,988
473
91
5
0
336,808
8
W
Cabrakan
9,862
519
142
7
0
289,091
0
W
Ymir
8,330
438
43
2
0
308,758
0
L
Atlas
7,192
379
50
3
0
308,483
1
L
Chaac
9,841
518
155
8
0
364,313
3
L
Loki
8,917
469
86
5
0
396,275
0
W
Athena
8,206
432
52
3
0
357,704
0
W
Loki
10,375
546
94
5
0
426,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role