Player Matchup

Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 138
1,500 SR
1,500 Elo+

VS

Team Averages
Level 89
1,486 SR
1,421 Elo+
Baron Samedi
Baron Samedi
HahnZiTo
Baron Samedi
Level 40
God Stats
2W - 3L
1,385 SR
Queue Stats
14W - 34L
1,312 Elo+
Party 1
Rama
Rama
Jοnas
Rama
Level 160
God Stats
7W - 4L
1,692 SR
Queue Stats
71W - 36L
1,702 Elo+
Solo
Ganesha
Ganesha
Vainerlut
Ganesha
Level 66
God Stats
2W - 5L
1,380 SR
Queue Stats
12W - 39L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
7 / 0 / 7
9,631
803
12,471
8,241
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
 
Ares
12
2 / 0 / 13
9,336
778
4,400
8,961
10,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
 
Chaac
13
6 / 0 / 9
9,170
764
12,918
12,612
7,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HahnZiTo
Baron Samedi
10
0 / 5 / 0
6,679
557
4,462
10,178
4,267
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Jοnas
Rama
11
0 / 4 / 0
7,212
601
7,281
12,186
3,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Vainerlut
Ganesha
10
0 / 6 / 0
7,211
601
4,026
13,657
11,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
15
Kills
0
0
Deaths
15
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
0
7
10.5
W
Ares
 
Ares
2
0
13
8.5
W
Chaac
 
Chaac
6
0
9
10.5
L
Baron Samedi
HahnZiTo
Baron Samedi
0
5
0
0
L
Rama
Jοnas
Rama
0
4
0
0
L
Ganesha
Vainerlut
Ganesha
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,789
Damage
15,769
29,814
Taken
36,021
21,802
Mitigated
19,385
9,763
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,471
614
189
2,048
8,241
3,458
1,409
2,117
6,124
58,389
0
W
Ares
 
Ares
4,400
201
0
2,889
8,961
10,625
303
2,469
6,492
11,739
0
W
Chaac
 
Chaac
12,918
2,200
0
4,637
12,612
7,719
409
4,227
8,385
237
29,624
L
Baron Samedi
HahnZiTo
Baron Samedi
4,462
276
1,068
2,102
10,178
4,267
0
3,797
6,381
14,692
0
L
Rama
Jοnas
Rama
7,281
5,679
0
4,045
12,186
3,972
0
6,969
5,217
0
44,344
L
Ganesha
Vainerlut
Ganesha
4,026
335
0
1,423
13,657
11,146
0
7,059
6,598
11,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,137
Gold Earned
21,102
152
Minions Killed
107
10
Camps Cleared
2
719,855
Distance Traveled
570,340
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,631
803
96
8
4
216,346
1
W
Ares
9,336
778
17
1
3
241,539
2
W
Chaac
9,170
764
39
3
3
261,970
0
L
Baron Samedi
6,679
557
18
2
1
194,805
0
L
Rama
7,212
601
89
7
1
179,110
1
L
Ganesha
7,211
601
0
0
0
196,425
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role