Player Matchup

Hel
Hel
MickiPB
Hel
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,801 Elo+
Solo
Awilix
Awilix
Namikaze_Lord4th
Awilix
Level 66
God Stats
48W - 41L
1,557 SR
Queue Stats
292W - 275L
1,521 Elo+
Solo
Ravana
Ravana
Slic3hc
Ravana
Level 140
God Stats
1W - 1L
1,174 SR
Queue Stats
130W - 129L
1,464 Elo+
Solo
Freya
Freya
XYZDestroyer614
Freya
Level 87
God Stats
9W - 6L
1,563 SR
Queue Stats
323W - 292L
1,495 Elo+
Solo
Achilles
Achilles
Yung-Gush
Achilles
Level 123
God Stats
20W - 43L
1,378 SR
Queue Stats
248W - 261L
1,457 Elo+
Solo
Team Averages
Level 100
1,434 SR
1,548 Elo+

VS

Team Averages
Level 90
1,517 SR
1,474 Elo+
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Gorron Will
Chronos
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,488 Elo+
Solo
Charybdis
Charybdis
LivedPainter713
Charybdis
Level 117
God Stats
14W - 22L
1,544 SR
Queue Stats
144W - 140L
1,499 Elo+
Solo
Achilles
Achilles
Rosky Posky
Achilles
Level 62
God Stats
7W - 7L
1,506 SR
Queue Stats
277W - 286L
1,494 Elo+
Solo
Bastet
Bastet
SamuelDMK
Bastet
Level 61
God Stats
2W - 2L
1,537 SR
Queue Stats
167W - 170L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
4 / 3 / 6
10,404
548
11,941
11,172
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 0 / 5
12,332
649
17,664
10,472
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Slic3hc
Ravana
17
2 / 4 / 3
10,447
550
9,258
13,575
10,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 2 / 5
9,957
524
6,970
12,387
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Yung-Gush
Achilles
15
2 / 4 / 6
8,590
452
4,822
16,807
15,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 1 / 6
7,558
398
6,966
9,094
9,075
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Gorron Will
Chronos
15
1 / 5 / 2
8,958
471
4,378
13,317
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
LivedPainter713
Charybdis
16
4 / 5 / 2
9,856
519
8,611
12,785
4,213
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Rosky Posky
Achilles
16
4 / 6 / 2
10,163
535
13,933
20,686
17,507
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
SamuelDMK
Bastet
15
2 / 5 / 1
9,047
476
6,117
15,731
5,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
22
Kills
13
13
Deaths
22
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
1
6
5
L
Chronos
Gorron Will
Chronos
1
5
2
0.4
L
Charybdis
LivedPainter713
Charybdis
4
5
2
1
W
Hel
4
3
6
2.33
W
13
0
5
15.5
L
Achilles
Rosky Posky
Achilles
4
6
2
0.83
L
Bastet
SamuelDMK
Bastet
2
5
1
0.5
W
Ravana
Slic3hc
Ravana
2
4
3
0.88
W
1
2
5
1.75
W
Achilles
Yung-Gush
Achilles
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,655
Damage
40,005
64,413
Taken
71,613
39,419
Mitigated
41,541
27,615
Healing
22,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,966
845
0
3,503
9,094
9,075
0
3,490
5,364
22,514
0
L
Chronos
Gorron Will
Chronos
4,378
498
0
4,328
13,317
5,394
970
4,039
9,278
49,903
0
L
Charybdis
LivedPainter713
Charybdis
8,611
4,110
0
3,778
12,785
4,213
651
4,936
7,609
0
71,459
W
Hel
11,941
937
1,615
4,341
11,172
4,801
750
3,956
7,068
68,880
0
W
17,664
6,456
0
3,104
10,472
4,363
0
2,352
7,894
0
82,394
L
Achilles
Rosky Posky
Achilles
13,933
4,010
0
5,409
20,686
17,507
764
3,789
15,884
6,968
52,915
L
Bastet
SamuelDMK
Bastet
6,117
1,252
0
5,768
15,731
5,352
158
3,149
12,491
0
61,442
W
Ravana
Slic3hc
Ravana
9,258
3,051
72
5,790
13,575
10,488
718
967
12,572
0
68,703
W
6,970
2,137
0
8,813
12,387
4,420
0
2,257
9,921
80,101
0
W
Achilles
Yung-Gush
Achilles
4,822
596
0
3,880
16,807
15,347
0
2,756
13,894
314
33,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,730
Gold Earned
45,582
573
Minions Killed
463
0
Camps Cleared
0
1,825,062
Distance Traveled
1,756,700
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,558
398
27
1
0
372,404
2
L
Chronos
8,958
471
104
5
0
333,376
2
L
Charybdis
9,856
519
138
7
0
295,591
3
W
Hel
10,404
548
130
7
0
302,072
4
W
Awilix
12,332
649
138
7
0
457,777
3
L
Achilles
10,163
535
92
5
0
365,334
3
L
Bastet
9,047
476
102
5
0
389,995
1
W
Ravana
10,447
550
139
7
0
351,793
2
W
Freya
9,957
524
129
7
0
374,075
10
W
Achilles
8,590
452
37
2
0
339,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role