Player Matchup

Eset
Eset
BrancaDeNeve
Eset
Level 83
God Stats
16W - 17L
1,545 SR
Queue Stats
511W - 525L
1,511 Elo+
Solo
Aphrodite
Aphrodite
Dakuririsu
Aphrodite
Level 108
God Stats
2W - 1L
1,664 SR
Queue Stats
92W - 103L
1,404 Elo+
Party 1
Tyr
Tyr
GoblinMetalhead
Tyr
Level 68
God Stats
2W - 2L
1,597 SR
Queue Stats
107W - 134L
1,425 Elo+
Party 1
Vamana
Vamana
Haltsmowl
Vamana
Level 157
God Stats
8W - 6L
1,468 SR
Queue Stats
98W - 92L
1,558 Elo+
Solo
Chiron
Chiron
N3se
Chiron
Level 156
God Stats
21W - 21L
1,402 SR
Queue Stats
650W - 660L
1,650 Elo+
Solo
Team Averages
Level 114
1,535 SR
1,509 Elo+

VS

Team Averages
Level 120
1,472 SR
1,485 Elo+
Loki
Loki
 
Loki
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Alduin_lord
Geb
Level 105
God Stats
27W - 14L
1,651 SR
Queue Stats
139W - 149L
1,427 Elo+
Solo
Sylvanus
Sylvanus
Miggymause
Sylvanus
Level 97
God Stats
20W - 22L
1,608 SR
Queue Stats
524W - 538L
1,626 Elo+
Solo
Hel
Hel
Shtaf
Hel
Level 160
God Stats
3W - 7L
1,332 SR
Queue Stats
452W - 440L
1,442 Elo+
Solo
Danzaburou
Danzaburou
neznambe
Danzaburou
Level 96
God Stats
0W - 1L
1,271 SR
Queue Stats
91W - 84L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 7
8,428
843
7,712
6,207
2,269
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Dakuririsu
Aphrodite
12
0 / 1 / 11
7,113
711
5,162
5,323
3,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 8
7,063
706
4,142
8,546
5,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
Haltsmowl
Vamana
15
2 / 1 / 5
8,228
823
9,560
11,932
11,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
N3se
Chiron
15
4 / 0 / 4
8,651
865
8,308
5,746
2,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 2 / 1
7,711
771
7,401
9,485
3,381
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 2
6,636
664
5,238
8,849
7,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
Miggymause
Sylvanus
13
2 / 5 / 2
6,896
690
6,744
12,202
6,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
Shtaf
Hel
13
1 / 3 / 2
6,704
670
5,056
8,667
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
neznambe
Danzaburou
8
0 / 0 / 1
5,257
526
91
880
261
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
11
Kills
7
7
Deaths
11
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
2
1
1.75
L
1
1
2
2
W
4
2
7
3.75
W
Aphrodite
Dakuririsu
Aphrodite
0
1
11
5.5
W
1
3
8
1.67
W
Vamana
Haltsmowl
Vamana
2
1
5
4.5
L
Sylvanus
Miggymause
Sylvanus
2
5
2
0.6
W
Chiron
N3se
Chiron
4
0
4
6
L
Hel
Shtaf
Hel
1
3
2
0.67
L
Danzaburou
neznambe
Danzaburou
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,884
Damage
24,530
37,754
Taken
40,083
25,100
Mitigated
21,198
15,724
Healing
14,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,401
1,697
0
1,694
9,485
3,381
0
4,558
4,927
0
37,390
L
5,238
134
0
1,388
8,849
7,006
1
3,533
5,316
11,000
0
W
7,712
292
1,184
651
6,207
2,269
403
2,959
3,186
23,315
0
W
Aphrodite
Dakuririsu
Aphrodite
5,162
280
3,171
2,537
5,323
3,327
164
2,800
2,430
11,604
0
W
4,142
139
0
833
8,546
5,745
1
4,608
3,534
0
8,393
W
Vamana
Haltsmowl
Vamana
9,560
4,483
428
4,115
11,932
11,401
402
4,827
6,973
5,268
37,482
L
Sylvanus
Miggymause
Sylvanus
6,744
463
1,524
3,167
12,202
6,131
0
4,469
7,733
17,447
0
W
Chiron
N3se
Chiron
8,308
2,803
947
1,858
5,746
2,358
2,788
1,703
3,981
0
35,088
L
Hel
Shtaf
Hel
5,056
107
3,125
3,103
8,667
4,419
0
1,744
6,923
26,516
0
L
Danzaburou
neznambe
Danzaburou
91
0
0
20
880
261
0
495
385
0
748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,483
Gold Earned
33,204
236
Minions Killed
180
9
Camps Cleared
6
1,025,387
Distance Traveled
780,512
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,711
771
82
8
5
203,863
2
L
Geb
6,636
664
12
1
0
189,594
1
W
Eset
8,428
843
43
4
1
199,949
3
W
Aphrodite
7,113
711
21
2
0
204,800
4
W
Tyr
7,063
706
11
1
0
209,082
0
W
Vamana
8,228
823
81
8
5
229,966
1
L
Sylvanus
6,896
690
25
3
0
168,883
1
W
Chiron
8,651
865
80
8
3
181,590
2
L
Hel
6,704
670
58
6
1
184,775
1
L
Danzaburou
5,257
526
3
0
0
33,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role