Player Matchup

Cerberus
Cerberus
DS_ldn0
Cerberus
Level 88
God Stats
24W - 15L
1,631 SR
Queue Stats
293W - 333L
1,496 Elo+
Party 1
Geb
Geb
Humdaan_17
Geb
Level 98
God Stats
21W - 18L
1,538 SR
Queue Stats
392W - 449L
1,541 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Konatowski
Morgan Le Fay
Level 123
God Stats
20W - 24L
1,473 SR
Queue Stats
437W - 441L
1,467 Elo+
Party 3
Izanami
Izanami
RED_DEVILS-DECHA
Izanami
Level 121
God Stats
21W - 22L
1,438 SR
Queue Stats
463W - 442L
1,487 Elo+
Party 3
Kali
Kali
ShadZ171
Kali
Level 87
God Stats
8W - 2L
1,723 SR
Queue Stats
343W - 361L
1,558 Elo+
Party 1
Team Averages
Level 103
1,561 SR
1,510 Elo+

VS

Team Averages
Level 86
1,558 SR
1,489 Elo+
Set
Set
 
Set
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Blazer606
Izanami
Level 125
God Stats
3W - 2L
1,634 SR
Queue Stats
311W - 303L
1,519 Elo+
Solo
Ra
Ra
Mefistofeles558
Ra
Level 7
God Stats
1W - 1L
1,724 SR
Queue Stats
14W - 15L
1,406 Elo+
Party 2
Terra
Terra
Sorceleur93
Terra
Level 103
God Stats
1W - 4L
1,506 SR
Queue Stats
161W - 150L
1,498 Elo+
Solo
Hercules
Hercules
iamdrCassin
Hercules
Level 85
God Stats
11W - 19L
1,426 SR
Queue Stats
369W - 331L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DS_ldn0
Cerberus
17
5 / 1 / 7
10,563
528
15,886
12,431
12,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
2 / 0 / 9
9,172
459
7,935
12,338
12,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
Konatowski
Morgan Le Fay
16
6 / 2 / 3
10,261
513
18,287
11,009
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 2 / 0
11,455
573
13,047
12,924
5,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
17
5 / 5 / 6
10,394
520
12,391
19,523
9,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
4 / 6 / 3
10,066
503
10,108
18,520
6,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Blazer606
Izanami
16
1 / 5 / 1
10,070
504
7,242
12,806
2,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 3 / 1
9,728
486
8,073
17,032
6,390
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 2 / 5
8,591
430
6,811
17,193
15,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
iamdrCassin
Hercules
15
2 / 6 / 3
9,448
472
9,730
20,677
14,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
22
Kills
10
10
Deaths
22
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
4
6
3
0.92
L
Izanami
Blazer606
Izanami
1
5
1
0.3
W
Cerberus
DS_ldn0
Cerberus
5
1
7
8.5
W
2
0
9
6.5
W
Morgan Le Fay
Konatowski
Morgan Le Fay
6
2
3
3.75
L
3
3
1
1.17
W
4
2
0
2
W
Kali
5
5
6
1.6
L
0
2
5
1.25
L
Hercules
iamdrCassin
Hercules
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,546
Damage
41,964
68,225
Taken
86,228
43,909
Mitigated
45,590
18,101
Healing
29,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
10,108
4,194
0
5,624
18,520
6,103
0
6,007
12,426
0
58,210
L
Izanami
Blazer606
Izanami
7,242
3,083
0
3,669
12,806
2,947
0
2,853
9,953
0
80,172
W
Cerberus
DS_ldn0
Cerberus
15,886
1,077
0
6,440
12,431
12,602
36
1,400
10,544
60,884
0
W
7,935
960
0
2,114
12,338
12,150
0
4,975
7,313
21,807
0
W
Morgan Le Fay
Konatowski
Morgan Le Fay
18,287
1,333
0
1,560
11,009
4,213
246
3,712
7,204
81,906
0
L
8,073
631
740
5,805
17,032
6,390
59
12,436
4,457
67,816
0
W
13,047
7,635
0
4,637
12,924
5,914
988
1,306
11,525
0
111,328
W
Kali
12,391
6,631
0
3,350
19,523
9,030
18
4,026
15,326
0
89,815
L
6,811
839
2,070
4,212
17,193
15,837
62
8,107
8,895
29,772
0
L
Hercules
iamdrCassin
Hercules
9,730
2,528
0
7,212
20,677
14,313
642
11,544
8,210
535
44,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,845
Gold Earned
47,903
645
Minions Killed
522
0
Camps Cleared
0
1,959,101
Distance Traveled
1,843,226
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,066
503
99
5
0
400,703
0
L
Izanami
10,070
504
156
8
0
357,278
1
W
Cerberus
10,563
528
141
7
0
386,598
0
W
Geb
9,172
459
26
1
0
441,164
7
W
Morgan Le Fay
10,261
513
133
7
0
404,642
1
L
Ra
9,728
486
142
7
0
365,485
7
W
Izanami
11,455
573
216
11
0
345,650
0
W
Kali
10,394
520
129
6
0
381,047
6
L
Terra
8,591
430
34
2
0
388,679
5
L
Hercules
9,448
472
91
5
0
331,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role