Player Matchup

Sobek
Sobek
DeadDeku
Sobek
Level 122
God Stats
2W - 5L
1,262 SR
Queue Stats
289W - 268L
1,497 Elo+
Solo
Apollo
Apollo
PECTABPATOPA
Apollo
Level 146
God Stats
5W - 9L
1,428 SR
Queue Stats
785W - 856L
1,491 Elo+
Solo
Skadi
Skadi
PrincessLanna
Skadi
Level 84
God Stats
1W - 2L
1,472 SR
Queue Stats
51W - 50L
1,460 Elo+
Solo
Tiamat
Tiamat
PurpleKobi
Tiamat
Level 127
God Stats
2W - 6L
1,307 SR
Queue Stats
202W - 201L
1,440 Elo+
Solo
Discordia
Discordia
RichHomieVlad
Discordia
Level 150
God Stats
12W - 11L
1,600 SR
Queue Stats
1,074W - 1,133L
1,576 Elo+
Solo
Team Averages
Level 126
1,414 SR
1,493 Elo+

VS

Team Averages
Level 142
1,645 SR
1,527 Elo+
Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
GuilityCrown
Athena
Level 128
God Stats
9W - 4L
1,738 SR
Queue Stats
554W - 523L
1,517 Elo+
Solo
Zeus
Zeus
Sakuzai
Zeus
Level 134
God Stats
1W - 0L
1,702 SR
Queue Stats
267W - 263L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TemporaryMammal
Ah Muzen Cab
Level 148
God Stats
5W - 3L
1,574 SR
Queue Stats
231W - 202L
1,562 Elo+
Party 1
Discordia
Discordia
iNViS MARIOUS
Discordia
Level 160
God Stats
6W - 4L
1,713 SR
Queue Stats
216W - 190L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DeadDeku
Sobek
14
0 / 5 / 11
9,019
694
6,254
21,316
22,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
15
1 / 7 / 7
9,544
734
4,677
14,018
5,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 8
8,834
680
10,362
11,470
4,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
PurpleKobi
Tiamat
17
3 / 3 / 8
9,229
710
15,787
12,799
8,463
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
RichHomieVlad
Discordia
17
6 / 5 / 5
9,838
757
13,765
10,813
4,631
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 5 / 12
9,609
739
5,657
9,570
5,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Athena
17
3 / 2 / 12
10,281
791
8,737
17,847
20,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
Sakuzai
Zeus
17
3 / 3 / 13
10,186
784
11,661
9,825
4,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TemporaryMammal
Ah Muzen Cab
19
11 / 2 / 12
11,620
894
23,238
15,537
7,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
iNViS MARIOUS
Discordia
18
7 / 2 / 15
11,180
860
15,541
6,276
3,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
90
12
Kills
26
26
Deaths
14
39
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
5
12
1.6
L
Sobek
DeadDeku
Sobek
0
5
11
1.1
W
Athena
3
2
12
4.5
L
Apollo
1
7
7
0.64
L
2
6
8
1
L
Tiamat
PurpleKobi
Tiamat
3
3
8
2.33
L
Discordia
RichHomieVlad
Discordia
6
5
5
1.7
W
Zeus
Sakuzai
Zeus
3
3
13
3.17
W
Ah Muzen Cab
TemporaryMammal
Ah Muzen Cab
11
2
12
8.5
W
Discordia
iNViS MARIOUS
Discordia
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,845
Damage
64,834
70,416
Taken
59,055
45,265
Mitigated
41,102
24,736
Healing
28,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,657
297
2,352
1,947
9,570
5,228
258
6,942
2,628
19,755
0
L
Sobek
DeadDeku
Sobek
6,254
508
1,097
6,673
21,316
22,391
0
10,005
11,311
15,773
0
W
Athena
8,737
1,018
2,340
4,433
17,847
20,911
596
8,765
9,082
11,530
0
L
Apollo
4,677
2,094
2,968
2,476
14,018
5,445
0
8,804
5,214
0
13,676
L
10,362
5,229
1,441
1,596
11,470
4,335
0
7,289
4,181
0
20,117
L
Tiamat
PurpleKobi
Tiamat
15,787
1,344
215
3,947
12,799
8,463
0
8,324
4,475
32,810
0
L
Discordia
RichHomieVlad
Discordia
13,765
1,178
1,998
2,325
10,813
4,631
0
7,174
3,639
30,793
0
W
Zeus
Sakuzai
Zeus
11,661
1,428
1,348
2,403
9,825
4,192
94
8,201
1,624
21,978
0
W
Ah Muzen Cab
TemporaryMammal
Ah Muzen Cab
23,238
8,339
999
8,024
15,537
7,627
3,938
9,071
6,466
0
48,054
W
Discordia
iNViS MARIOUS
Discordia
15,541
811
3,273
1,317
6,276
3,144
274
2,827
3,449
26,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,464
Gold Earned
52,876
142
Minions Killed
147
0
Camps Cleared
0
1,115,662
Distance Traveled
1,229,793
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,609
739
26
2
0
231,984
0
L
Sobek
9,019
694
13
1
0
166,473
4
W
Athena
10,281
791
4
0
0
286,078
0
L
Apollo
9,544
734
17
1
0
229,683
2
L
Skadi
8,834
680
30
2
0
231,707
3
L
Tiamat
9,229
710
43
3
0
250,482
1
L
Discordia
9,838
757
39
3
0
237,317
0
W
Zeus
10,186
784
36
3
0
241,679
2
W
Ah Muzen Cab
11,620
894
52
4
0
255,984
0
W
Discordia
11,180
860
29
2
0
214,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role