Player Matchup

Charybdis
Charybdis
KidShiftyyGaming
Charybdis
Level 65
God Stats
33W - 45L
1,487 SR
Queue Stats
193W - 215L
1,456 Elo+
Party 1
Osiris
Osiris
Ricoruntz
Osiris
Level 108
God Stats
1W - 4L
1,211 SR
Queue Stats
204W - 168L
1,513 Elo+
Party 1
Nu Wa
Nu Wa
julianisnthere
Nu Wa
Level 108
God Stats
13W - 5L
1,895 SR
Queue Stats
313W - 190L
1,685 Elo+
Party 1
Team Averages
Level 94
1,531 SR
1,551 Elo+

VS

Team Averages
Level 73
1,578 SR
1,534 Elo+
Atlas
Atlas
 
Atlas
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NecromancerOkay
Morgan Le Fay
Level 87
God Stats
3W - 4L
1,549 SR
Queue Stats
222W - 186L
1,546 Elo+
Party 2
Loki
Loki
Shadowblade1149
Loki
Level 45
God Stats
1W - 2L
1,685 SR
Queue Stats
13W - 10L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
12
12 / 3 / 8
9,042
904
6,883
6,369
2,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Ricoruntz
Osiris
13
4 / 0 / 17
8,424
842
5,602
7,503
6,303
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
6 / 0 / 15
8,462
846
10,428
5,167
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 5 / 3
6,600
660
3,406
10,523
6,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
NecromancerOkay
Morgan Le Fay
10
2 / 7 / 1
7,122
712
6,854
7,315
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 10 / 2
7,017
702
1,759
9,008
2,216
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
22
Kills
3
3
Deaths
22
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
5
3
0.3
W
Charybdis
12
3
8
5.33
L
Morgan Le Fay
NecromancerOkay
Morgan Le Fay
2
7
1
0.36
W
Osiris
Ricoruntz
Osiris
4
0
17
12.5
L
1
10
2
0.2
W
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,913
Damage
12,019
19,039
Taken
26,846
9,995
Mitigated
10,931
4,233
Healing
1,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,406
932
0
555
10,523
6,495
0
3,008
7,291
11,709
0
W
Charybdis
6,883
2,983
0
1,321
6,369
2,081
790
3,227
2,898
0
21,222
L
Morgan Le Fay
NecromancerOkay
Morgan Le Fay
6,854
768
77
373
7,315
2,220
0
3,058
4,079
23,996
0
W
Osiris
Ricoruntz
Osiris
5,602
2,263
0
762
7,503
6,303
84
4,006
3,147
0
25,812
L
1,759
245
0
214
9,008
2,216
0
3,780
5,048
0
6,813
W
10,428
2,829
0
2,150
5,167
1,611
201
2,734
2,371
26,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,928
Gold Earned
20,739
111
Minions Killed
74
7
Camps Cleared
0
595,874
Distance Traveled
486,544
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,600
660
9
1
0
175,160
1
W
Charybdis
9,042
904
35
4
2
177,053
2
L
Morgan Le Fay
7,122
712
53
5
0
160,994
6
W
Osiris
8,424
842
37
4
1
214,516
2
L
Loki
7,017
702
12
1
0
150,390
0
W
Nu Wa
8,462
846
39
4
4
204,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role