Player Matchup

Erlang Shen
Erlang Shen
Kamui_TSE
Erlang Shen
Level 106
God Stats
19W - 10L
1,585 SR
Queue Stats
360W - 309L
1,478 Elo+
Solo
Medusa
Medusa
MilaAvatar
Medusa
Level 157
God Stats
72W - 66L
1,533 SR
Queue Stats
318W - 329L
1,479 Elo+
Solo
Cthulhu
Cthulhu
Pookmunki
Cthulhu
Level 106
God Stats
24W - 23L
1,537 SR
Queue Stats
677W - 679L
1,383 Elo+
Solo
Zeus
Zeus
RiberDK
Zeus
Level 125
God Stats
2W - 1L
1,778 SR
Queue Stats
494W - 511L
1,439 Elo+
Solo
Agni
Agni
skrillaxe
Agni
Level 67
God Stats
3W - 5L
1,405 SR
Queue Stats
14W - 18L
1,377 Elo+
Solo
Team Averages
Level 112
1,567 SR
1,431 Elo+

VS

Team Averages
Level 74
1,458 SR
1,393 Elo+
Cliodhna
Cliodhna
EpicShark4321
Cliodhna
Level 57
God Stats
7W - 5L
1,645 SR
Queue Stats
78W - 85L
1,386 Elo+
Solo
Chang'e
Chang'e
JL Nexa
Chang'e
Level 85
God Stats
1W - 3L
1,357 SR
Queue Stats
108W - 139L
1,393 Elo+
Solo
Nike
Nike
SaySikeRightNow
Nike
Level 66
God Stats
1W - 2L
1,519 SR
Queue Stats
177W - 192L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
Theminotaur65
Danzaburou
Level 69
God Stats
13W - 11L
1,601 SR
Queue Stats
116W - 108L
1,425 Elo+
Solo
Anubis
Anubis
lemonmater23
Anubis
Level 93
God Stats
0W - 3L
1,170 SR
Queue Stats
305W - 305L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kamui_TSE
Erlang Shen
15
6 / 3 / 4
8,663
619
9,148
10,427
4,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Medusa
MilaAvatar
Medusa
14
7 / 1 / 1
8,492
607
7,909
9,195
3,121
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Pookmunki
Cthulhu
11
2 / 1 / 10
7,614
544
5,965
12,467
7,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
RiberDK
Zeus
14
1 / 2 / 2
8,153
582
5,332
7,245
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
14
6 / 3 / 1
8,232
588
6,107
7,819
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
EpicShark4321
Cliodhna
12
4 / 4 / 1
7,600
543
11,753
10,786
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
JL Nexa
Chang'e
8
1 / 6 / 1
5,993
428
3,909
10,859
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 0
7,423
530
3,626
7,334
4,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Theminotaur65
Danzaburou
10
0 / 6 / 2
6,212
444
2,739
8,560
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
12
3 / 4 / 1
7,121
509
8,076
10,648
5,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
22
Kills
9
10
Deaths
22
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
EpicShark4321
Cliodhna
4
4
1
1.13
L
Chang'e
JL Nexa
Chang'e
1
6
1
0.25
W
Erlang Shen
Kamui_TSE
Erlang Shen
6
3
4
2.67
W
Medusa
MilaAvatar
Medusa
7
1
1
7.5
W
Cthulhu
Pookmunki
Cthulhu
2
1
10
7
W
Zeus
RiberDK
Zeus
1
2
2
1
L
1
2
0
0.5
L
Danzaburou
Theminotaur65
Danzaburou
0
6
2
0.17
L
Anubis
3
4
1
0.88
W
Agni
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,461
Damage
30,103
47,153
Taken
48,187
19,243
Mitigated
19,016
19,360
Healing
12,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
EpicShark4321
Cliodhna
11,753
2,383
0
1,922
10,786
3,358
144
3,608
7,040
0
42,841
L
Chang'e
JL Nexa
Chang'e
3,909
290
113
4,120
10,859
3,545
46
3,701
6,972
21,822
0
W
Erlang Shen
Kamui_TSE
Erlang Shen
9,148
4,747
0
3,858
10,427
4,600
0
3,597
6,830
0
61,375
W
Medusa
MilaAvatar
Medusa
7,909
3,669
152
4,163
9,195
3,121
325
949
8,246
0
56,403
W
Cthulhu
Pookmunki
Cthulhu
5,965
725
333
4,932
12,467
7,436
0
3,210
9,257
18,964
0
W
Zeus
RiberDK
Zeus
5,332
844
0
3,751
7,245
2,105
104
819
6,057
48,884
0
L
3,626
66
0
367
7,334
4,966
144
4,458
2,876
0
44,737
L
Danzaburou
Theminotaur65
Danzaburou
2,739
1,220
0
1,635
8,560
1,933
180
1,799
6,761
0
27,537
L
Anubis
8,076
211
0
4,513
10,648
5,214
0
3,236
7,134
39,404
0
W
Agni
6,107
548
231
1,940
7,819
1,981
664
3,567
4,210
47,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,154
Gold Earned
34,349
428
Minions Killed
344
0
Camps Cleared
0
1,354,491
Distance Traveled
1,173,898
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,600
543
85
6
0
276,489
0
L
Chang'e
5,993
428
36
3
0
178,509
1
W
Erlang Shen
8,663
619
100
7
0
324,727
4
W
Medusa
8,492
607
96
7
0
244,936
4
W
Cthulhu
7,614
544
29
2
0
309,267
8
W
Zeus
8,153
582
111
8
0
214,420
2
L
Nike
7,423
530
106
8
0
269,569
1
L
Danzaburou
6,212
444
44
3
0
205,333
4
L
Anubis
7,121
509
73
5
0
243,998
2
W
Agni
8,232
588
92
7
0
261,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role