Player Matchup

Fenrir
Fenrir
DiabYeetes
Fenrir
Level 19
God Stats
7W - 5L
1,586 SR
Queue Stats
9W - 11L
1,391 Elo+
Party 1
Baron Samedi
Baron Samedi
DrGUZMAN
Baron Samedi
Level 148
God Stats
20W - 6L
1,863 SR
Queue Stats
300W - 208L
1,585 Elo+
Party 1
Ganesha
Ganesha
TrinalAlloy471
Ganesha
Level 118
God Stats
29W - 19L
1,697 SR
Queue Stats
232W - 183L
1,601 Elo+
Party 1
Team Averages
Level 95
1,715 SR
1,526 Elo+

VS

Team Averages
Level 89
1,546 SR
1,441 Elo+
Baron Samedi
Baron Samedi
Angryz_Ed216
Baron Samedi
Level 70
God Stats
6W - 14L
1,475 SR
Queue Stats
71W - 82L
1,385 Elo+
Solo
Bacchus
Bacchus
Gnawski
Bacchus
Level 129
God Stats
8W - 6L
1,631 SR
Queue Stats
280W - 331L
1,385 Elo+
Solo
Neith
Neith
pogiboymigss
Neith
Level 69
God Stats
94W - 139L
1,532 SR
Queue Stats
131W - 182L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DiabYeetes
Fenrir
10
2 / 1 / 4
6,633
663
2,907
6,644
4,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
DrGUZMAN
Baron Samedi
12
5 / 1 / 2
7,465
747
7,261
8,008
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

9
0 / 2 / 6
6,104
610
3,507
10,689
8,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Angryz_Ed216
Baron Samedi
11
3 / 2 / 1
6,732
673
7,473
7,064
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Gnawski
Bacchus
8
0 / 3 / 3
5,863
586
4,223
5,643
7,251
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 3
6,128
613
7,032
5,494
1,795
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
7
Kills
3
4
Deaths
7
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Angryz_Ed216
Baron Samedi
3
2
1
1.75
W
Fenrir
DiabYeetes
Fenrir
2
1
4
4
W
Baron Samedi
DrGUZMAN
Baron Samedi
5
1
2
6
L
Bacchus
Gnawski
Bacchus
0
3
3
0.5
W
0
2
6
1.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,675
Damage
18,728
25,341
Taken
18,201
16,543
Mitigated
11,791
7,076
Healing
4,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Angryz_Ed216
Baron Samedi
7,473
717
471
2,888
7,064
2,745
0
4,917
2,147
19,281
0
W
Fenrir
DiabYeetes
Fenrir
2,907
454
0
936
6,644
4,012
0
1,854
4,790
0
8,344
W
Baron Samedi
DrGUZMAN
Baron Samedi
7,261
375
870
3,398
8,008
3,592
344
4,759
3,249
24,202
0
L
Bacchus
Gnawski
Bacchus
4,223
364
0
0
5,643
7,251
0
2,845
2,798
11,010
0
W
3,507
159
0
1,872
10,689
8,939
0
5,250
5,439
16,489
0
L
7,032
1,745
0
1,078
5,494
1,795
405
3,385
2,109
0
25,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,202
Gold Earned
18,723
84
Minions Killed
88
3
Camps Cleared
4
552,215
Distance Traveled
485,181
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,732
673
27
3
1
168,899
1
W
Fenrir
6,633
663
14
1
2
192,811
3
W
Baron Samedi
7,465
747
70
7
1
181,607
2
L
Bacchus
5,863
586
18
2
0
128,851
0
W
Ganesha
6,104
610
0
0
0
177,797
1
L
Neith
6,128
613
43
4
3
187,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role