Player Matchup

Bacchus
Bacchus
KuniNakanune
Bacchus
Level 107
God Stats
11W - 6L
1,639 SR
Queue Stats
733W - 731L
1,439 Elo+
Solo
Thanatos
Thanatos
Malthaell
Thanatos
Level 146
God Stats
2W - 2L
1,369 SR
Queue Stats
28W - 31L
1,458 Elo+
Solo
Achilles
Achilles
Shizzaam
Achilles
Level 119
God Stats
1W - 2L
1,391 SR
Queue Stats
179W - 166L
1,517 Elo+
Solo
Nike
Nike
ThaAanAtos
Nike
Level 106
God Stats
2W - 0L
1,741 SR
Queue Stats
87W - 94L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheMizuka
Morgan Le Fay
Level 65
God Stats
22W - 8L
1,643 SR
Queue Stats
138W - 112L
1,543 Elo+
Solo
Team Averages
Level 109
1,557 SR
1,476 Elo+

VS

Team Averages
Level 84
1,509 SR
1,537 Elo+
Fenrir
Fenrir
 
Fenrir
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bubbl1z9
Nu Wa
Level 86
God Stats
44W - 36L
1,597 SR
Queue Stats
302W - 343L
1,572 Elo+
Solo
Freya
Freya
Josebadecarglas
Freya
Level 83
God Stats
1W - 4L
1,356 SR
Queue Stats
222W - 219L
1,498 Elo+
Solo
Neith
Neith
LaPoya
Neith
Level 66
God Stats
51W - 32L
1,594 SR
Queue Stats
51W - 32L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KuniNakanune
Bacchus
14
0 / 0 / 8
7,513
1,073
4,153
8,609
10,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
Malthaell
Thanatos
13
2 / 6 / 6
7,638
1,091
9,360
10,656
5,205
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
Shizzaam
Achilles
14
5 / 3 / 5
8,679
1,240
7,106
10,030
7,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 5
7,831
1,119
6,193
11,497
7,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
TheMizuka
Morgan Le Fay
14
3 / 0 / 6
7,903
1,129
10,562
5,587
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

304

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 4 / 3
8,118
1,160
6,498
10,403
5,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
 
Bacchus
13
0 / 2 / 9
7,250
1,036
5,977
8,525
10,772
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Bubbl1z9
Nu Wa
13
2 / 2 / 4
7,606
1,087
8,914
5,817
1,979
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 6
7,604
1,086
9,693
8,916
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
LaPoya
Neith
14
2 / 0 / 6
8,289
1,184
9,982
6,915
2,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
39
12
Kills
11
11
Deaths
12
30
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
3
1.63
L
Bacchus
 
Bacchus
0
2
9
2.25
L
Nu Wa
Bubbl1z9
Nu Wa
2
2
4
2
L
2
4
6
1.25
W
Bacchus
KuniNakanune
Bacchus
0
0
8
4
L
Neith
LaPoya
Neith
2
0
6
5
W
Thanatos
Malthaell
Thanatos
2
6
6
0.83
W
Achilles
Shizzaam
Achilles
5
3
5
2.5
W
2
2
5
2.25
W
Morgan Le Fay
TheMizuka
Morgan Le Fay
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,374
Damage
41,064
46,379
Taken
40,576
32,939
Mitigated
24,954
6,026
Healing
3,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,498
664
0
286
10,403
5,934
0
2,389
7,928
115
10,687
L
Bacchus
 
Bacchus
5,977
199
0
0
8,525
10,772
0
3,527
4,902
7,361
0
L
Nu Wa
Bubbl1z9
Nu Wa
8,914
3,137
0
0
5,817
1,979
0
2,525
3,225
23,200
0
L
9,693
3,090
0
1,321
8,916
3,959
0
4,164
4,610
13,502
1,660
W
Bacchus
KuniNakanune
Bacchus
4,153
410
0
0
8,609
10,687
0
4,465
4,047
14,415
0
L
Neith
LaPoya
Neith
9,982
3,253
0
1,697
6,915
2,310
0
2,649
4,198
0
42,267
W
Thanatos
Malthaell
Thanatos
9,360
1,715
0
4,293
10,656
5,205
0
4,040
6,475
0
18,654
W
Achilles
Shizzaam
Achilles
7,106
880
0
432
10,030
7,698
0
5,329
4,537
1,316
14,993
W
6,193
862
0
520
11,497
7,066
0
6,464
4,920
3,263
21,051
W
Morgan Le Fay
TheMizuka
Morgan Le Fay
10,562
906
72
709
5,587
2,283
0
3,362
2,225
31,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,564
Gold Earned
38,867
145
Minions Killed
128
3
Camps Cleared
8
774,459
Distance Traveled
706,386
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,118
1,160
10
1
1
131,425
0
L
Bacchus
7,250
1,036
3
0
0
146,829
0
L
Nu Wa
7,606
1,087
26
4
0
133,460
0
L
Freya
7,604
1,086
20
3
1
146,132
1
W
Bacchus
7,513
1,073
18
3
0
157,820
0
L
Neith
8,289
1,184
69
10
6
148,540
1
W
Thanatos
7,638
1,091
23
3
2
140,055
0
W
Achilles
8,679
1,240
18
3
1
155,919
0
W
Nike
7,831
1,119
42
6
0
154,661
0
W
Morgan Le Fay
7,903
1,129
44
6
0
166,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role