Player Matchup

Janus
Janus
MarleyBob
Janus
Level 136
God Stats
5W - 6L
1,688 SR
Queue Stats
23W - 29L
1,435 Elo+
Solo
Kumbhakarna
Kumbhakarna
Yakomura
Kumbhakarna
Level 115
God Stats
0W - 4L
1,500 SR
Queue Stats
210W - 311L
1,261 Elo+
Solo
Bellona
Bellona
dockeenan
Bellona
Level 83
God Stats
0W - 1L
1,752 SR
Queue Stats
87W - 165L
1,288 Elo+
Solo
Team Averages
Level 111
1,647 SR
1,328 Elo+

VS

Team Averages
Level 119
1,630 SR
1,558 Elo+
Medusa
Medusa
MichaelJac10
Medusa
Level 129
God Stats
7W - 0L
1,950 SR
Queue Stats
202W - 133L
1,743 Elo+
Party 1
Cthulhu
Cthulhu
Woopii
Cthulhu
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 31L
1,316 Elo+
Solo
Hera
Hera
misaky28
Hera
Level 148
God Stats
2W - 0L
1,441 SR
Queue Stats
211W - 167L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MarleyBob
Janus
10
1 / 9 / 3
7,310
731
8,151
9,162
2,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Yakomura
Kumbhakarna
9
0 / 6 / 2
6,481
648
2,323
14,441
9,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
dockeenan
Bellona
9
2 / 8 / 1
7,313
731
4,630
11,758
7,322
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
12 / 3 / 5
9,082
908
14,853
8,212
3,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Woopii
Cthulhu
12
6 / 1 / 14
8,697
870
5,760
9,590
7,207
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
13
5 / 0 / 13
8,660
866
7,864
5,796
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
3
Kills
23
23
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Janus
MarleyBob
Janus
1
9
3
0.28
W
Medusa
12
3
5
4.83
W
Cthulhu
Woopii
Cthulhu
6
1
14
13
L
Kumbhakarna
Yakomura
Kumbhakarna
0
6
2
0.17
L
Bellona
dockeenan
Bellona
2
8
1
0.31
W
Hera
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,104
Damage
28,477
35,361
Taken
23,598
19,436
Mitigated
12,814
2,792
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
MarleyBob
Janus
8,151
416
0
220
9,162
2,767
0
2,468
6,570
20,606
0
W
Medusa
14,853
9,022
0
1,201
8,212
3,317
1,154
4,276
3,936
0
37,242
W
Cthulhu
Woopii
Cthulhu
5,760
637
626
2,081
9,590
7,207
437
3,230
6,360
11,956
0
L
Kumbhakarna
Yakomura
Kumbhakarna
2,323
247
0
2,121
14,441
9,347
0
4,050
10,243
10,303
0
L
Bellona
dockeenan
Bellona
4,630
1,239
0
451
11,758
7,322
0
6,602
4,924
0
10,914
W
Hera
7,864
2,130
0
2,309
5,796
2,290
1,518
3,424
2,372
33,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,104
Gold Earned
26,439
53
Minions Killed
110
1
Camps Cleared
6
417,688
Distance Traveled
492,737
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,310
731
34
3
0
132,138
0
W
Medusa
9,082
908
30
3
4
147,891
4
W
Cthulhu
8,697
870
14
1
0
167,489
2
L
Kumbhakarna
6,481
648
10
1
0
138,414
5
L
Bellona
7,313
731
9
1
1
147,136
0
W
Hera
8,660
866
66
7
2
177,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role