Player Matchup

Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
FrostyVosty75
Vulcan
Level 125
God Stats
5W - 4L
1,432 SR
Queue Stats
406W - 369L
1,500 Elo+
Solo
Skadi
Skadi
GS Kayos
Skadi
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 83L
1,536 Elo+
Party 2
Izanami
Izanami
TheMiIeyShow
Izanami
Level 66
God Stats
21W - 10L
1,615 SR
Queue Stats
42W - 34L
1,505 Elo+
Party 2
Ravana
Ravana
jjd211
Ravana
Level 97
God Stats
6W - 8L
1,808 SR
Queue Stats
148W - 143L
1,450 Elo+
Solo
Team Averages
Level 107
1,571 SR
1,498 Elo+

VS

Team Averages
Level 105
1,572 SR
1,495 Elo+
Achilles
Achilles
 
Achilles
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CHILLAXEN4RL
Ymir
Level 125
God Stats
55W - 35L
1,544 SR
Queue Stats
302W - 289L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
LonelySaiyan420
Gilgamesh
Level 127
God Stats
28W - 27L
1,618 SR
Queue Stats
552W - 534L
1,537 Elo+
Solo
Danzaburou
Danzaburou
VincentVega_On_H
Danzaburou
Level 98
God Stats
71W - 52L
1,653 SR
Queue Stats
160W - 145L
1,519 Elo+
Party 1
Cerberus
Cerberus
bleazy-b
Cerberus
Level 111
God Stats
13W - 9L
1,543 SR
Queue Stats
357W - 332L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 0 / 12
8,251
485
5,437
12,839
11,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 5 / 7
8,651
509
6,951
8,478
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
GS Kayos
Skadi
17
11 / 2 / 2
11,207
659
17,478
14,540
5,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
TheMiIeyShow
Izanami
15
4 / 2 / 1
8,944
526
4,415
6,400
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
jjd211
Ravana
15
12 / 5 / 2
9,691
570
11,554
11,189
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
0 / 8 / 2
7,801
459
6,112
16,340
11,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 3
8,243
485
6,200
10,772
9,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
LonelySaiyan420
Gilgamesh
16
4 / 7 / 0
8,919
525
11,052
15,081
5,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
VincentVega_On_H
Danzaburou
14
5 / 8 / 3
8,895
523
9,236
13,072
3,839
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
bleazy-b
Cerberus
15
4 / 4 / 3
9,819
578
4,942
11,948
5,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
25
29
Kills
14
14
Deaths
29
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
12
6
L
Achilles
 
Achilles
0
8
2
0.13
L
1
2
3
1.25
W
2
5
7
1.1
W
Skadi
GS Kayos
Skadi
11
2
2
6
L
Gilgamesh
LonelySaiyan420
Gilgamesh
4
7
0
0.57
W
Izanami
TheMiIeyShow
Izanami
4
2
1
2.25
L
Danzaburou
VincentVega_On_H
Danzaburou
5
8
3
0.81
L
Cerberus
bleazy-b
Cerberus
4
4
3
1.38
W
Ravana
jjd211
Ravana
12
5
2
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,835
Damage
37,542
53,446
Taken
67,213
26,032
Mitigated
35,531
17,317
Healing
14,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,437
1,666
400
4,377
12,839
11,347
28
3,335
9,273
24,709
0
L
Achilles
 
Achilles
6,112
1,572
0
2,597
16,340
11,403
54
769
15,571
1,654
40,189
L
6,200
525
243
1,983
10,772
9,309
56
3,317
7,455
45,433
0
W
6,951
2,109
0
861
8,478
2,832
0
2,720
5,628
53,038
0
W
Skadi
GS Kayos
Skadi
17,478
10,738
0
6,795
14,540
5,075
639
2,364
11,730
0
72,437
L
Gilgamesh
LonelySaiyan420
Gilgamesh
11,052
4,485
41
4,315
15,081
5,759
0
2,007
13,074
0
70,107
W
Izanami
TheMiIeyShow
Izanami
4,415
3,019
0
2,144
6,400
1,978
92
2,213
4,187
0
52,714
L
Danzaburou
VincentVega_On_H
Danzaburou
9,236
4,403
0
2,095
13,072
3,839
1,821
3,411
9,661
0
47,283
L
Cerberus
bleazy-b
Cerberus
4,942
311
0
2,977
11,948
5,221
464
2,884
9,064
51,249
0
W
Ravana
jjd211
Ravana
11,554
4,531
0
2,740
11,189
4,800
528
471
10,515
0
48,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,744
Gold Earned
43,677
469
Minions Killed
499
0
Camps Cleared
0
1,565,842
Distance Traveled
1,460,704
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,251
485
29
2
0
352,603
0
L
Achilles
7,801
459
88
5
0
316,333
5
L
Ymir
8,243
485
68
4
0
292,624
7
W
Vulcan
8,651
509
106
6
0
324,702
4
W
Skadi
11,207
659
134
8
0
282,248
1
L
Gilgamesh
8,919
525
122
7
0
294,502
0
W
Izanami
8,944
526
116
7
0
300,865
0
L
Danzaburou
8,895
523
83
5
0
243,904
0
L
Cerberus
9,819
578
138
8
0
313,341
2
W
Ravana
9,691
570
84
5
0
305,424
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role