Player Matchup

Cerberus
Cerberus
JoD Mayuri
Cerberus
Level 66
God Stats
14W - 13L
1,561 SR
Queue Stats
204W - 316L
1,214 Elo+
Solo
Neith
Neith
jaymontae
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 26L
1,338 Elo+
Party 1
Scylla
Scylla
ligma2
Scylla
Level 123
God Stats
5W - 7L
1,585 SR
Queue Stats
257W - 231L
1,543 Elo+
Party 1
Team Averages
Level 65
1,549 SR
1,365 Elo+

VS

Team Averages
Level 110
1,257 SR
1,284 Elo+
Ah Puch
Ah Puch
BonzaiBill
Ah Puch
Level 121
God Stats
1W - 1L
1,134 SR
Queue Stats
6W - 12L
1,150 Elo+
Party 2
Skadi
Skadi
reinehr
Skadi
Level 103
God Stats
1W - 0L
1,290 SR
Queue Stats
2W - 4L
1,215 Elo+
Party 2
Atlas
Atlas
superraptor12
Atlas
Level 107
God Stats
2W - 5L
1,346 SR
Queue Stats
218W - 237L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JoD Mayuri
Cerberus
12
1 / 4 / 2
9,660
644
2,283
17,372
15,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
jaymontae
Neith
11
0 / 12 / 1
8,027
535
4,103
16,570
4,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
ligma2
Scylla
14
2 / 4 / 2
9,771
651
13,573
12,345
3,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BonzaiBill
Ah Puch
16
8 / 1 / 10
10,914
728
17,452
7,611
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
reinehr
Skadi
15
7 / 1 / 10
11,162
744
15,134
9,644
3,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 2 / 10
10,284
686
8,303
12,386
11,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
20
20
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BonzaiBill
Ah Puch
8
1
10
13
L
Cerberus
JoD Mayuri
Cerberus
1
4
2
0.5
L
Neith
jaymontae
Neith
0
12
1
0.04
L
Scylla
ligma2
Scylla
2
4
2
0.75
W
Skadi
reinehr
Skadi
7
1
10
12
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,959
Damage
40,889
46,287
Taken
29,641
23,189
Mitigated
17,922
2,874
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BonzaiBill
Ah Puch
17,452
282
0
1,906
7,611
2,835
1,333
3,945
3,502
48,401
0
L
Cerberus
JoD Mayuri
Cerberus
2,283
20
0
1,299
17,372
15,317
0
8,452
8,695
12,310
0
L
Neith
jaymontae
Neith
4,103
1,969
84
578
16,570
4,355
0
8,611
7,545
0
15,022
L
Scylla
ligma2
Scylla
13,573
1,007
0
913
12,345
3,517
0
7,999
4,152
55,529
0
W
Skadi
reinehr
Skadi
15,134
5,210
402
1,118
9,644
3,223
877
6,135
3,285
0
57,571
W
8,303
2,448
0
2,318
12,386
11,864
344
6,010
6,062
29,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,458
Gold Earned
32,360
160
Minions Killed
187
2
Camps Cleared
12
753,610
Distance Traveled
818,199
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,914
728
75
5
2
285,451
1
L
Cerberus
9,660
644
18
1
0
250,469
2
L
Neith
8,027
535
30
2
1
208,475
0
L
Scylla
9,771
651
112
7
1
294,666
4
W
Skadi
11,162
744
72
5
8
268,873
1
W
Atlas
10,284
686
40
3
2
263,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role