Player Matchup

Fenrir
Fenrir
BLASphemy671
Fenrir
Level 154
God Stats
5W - 6L
1,616 SR
Queue Stats
104W - 113L
1,421 Elo+
Solo
Loki
Loki
Djnut_7
Loki
Level 17
God Stats
1W - 4L
1,426 SR
Queue Stats
13W - 37L
1,226 Elo+
Party 2
Jormungandr
Jormungandr
Gweenfire
Jormungandr
Level 64
God Stats
8W - 7L
1,332 SR
Queue Stats
80W - 110L
1,416 Elo+
Solo
Erlang Shen
Erlang Shen
ImGotenks-_-
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 110L
1,341 Elo+
Party 2
Poseidon
Poseidon
sugondese_hoe
Poseidon
Level 66
God Stats
27W - 31L
1,455 SR
Queue Stats
280W - 359L
1,381 Elo+
Party 2
Team Averages
Level 66
1,466 SR
1,357 Elo+

VS

Team Averages
Level 92
1,485 SR
1,396 Elo+
Cabrakan
Cabrakan
MatiasH55
Cabrakan
Level 81
God Stats
3W - 2L
1,415 SR
Queue Stats
36W - 42L
1,355 Elo+
Solo
Bastet
Bastet
MeRc3LeS_KiLleR_
Bastet
Level 92
God Stats
36W - 25L
1,480 SR
Queue Stats
658W - 720L
1,403 Elo+
Party 1
Xbalanque
Xbalanque
Stinkybeadz
Xbalanque
Level 120
God Stats
11W - 5L
1,590 SR
Queue Stats
425W - 483L
1,386 Elo+
Solo
Ah Puch
Ah Puch
TheRattler-
Ah Puch
Level 94
God Stats
4W - 1L
1,542 SR
Queue Stats
431W - 480L
1,414 Elo+
Party 1
Yemoja
Yemoja
bipina1
Yemoja
Level 72
God Stats
3W - 3L
1,396 SR
Queue Stats
305W - 374L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 5 / 2
9,943
585
9,895
15,288
5,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Loki
Djnut_7
Loki
12
3 / 5 / 3
7,757
456
5,167
11,391
3,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Gweenfire
Jormungandr
15
8 / 5 / 7
9,617
566
14,979
18,079
16,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
ImGotenks-_-
Erlang Shen
12
0 / 12 / 2
7,451
438
4,485
15,406
6,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
sugondese_hoe
Poseidon
12
1 / 13 / 3
7,453
438
7,976
13,636
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MatiasH55
Cabrakan
17
13 / 1 / 7
10,794
635
15,833
14,809
13,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
13 / 3 / 7
10,693
629
13,366
12,929
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Stinkybeadz
Xbalanque
15
5 / 2 / 6
9,108
536
9,705
11,593
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
TheRattler-
Ah Puch
15
7 / 6 / 12
9,682
570
12,630
13,468
5,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
bipina1
Yemoja
13
1 / 6 / 5
8,448
497
5,325
13,725
13,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
18
Kills
39
40
Deaths
18
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
6
5
2
1.4
L
Loki
Djnut_7
Loki
3
5
3
0.9
L
Jormungandr
Gweenfire
Jormungandr
8
5
7
2.3
L
Erlang Shen
ImGotenks-_-
Erlang Shen
0
12
2
0.08
W
Cabrakan
MatiasH55
Cabrakan
13
1
7
16.5
W
13
3
7
5.5
W
Xbalanque
Stinkybeadz
Xbalanque
5
2
6
4
W
Ah Puch
TheRattler-
Ah Puch
7
6
12
2.17
W
Yemoja
bipina1
Yemoja
1
6
5
0.58
L
Poseidon
sugondese_hoe
Poseidon
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,502
Damage
56,859
73,800
Taken
66,524
34,897
Mitigated
41,415
7,250
Healing
22,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,895
1,969
0
1,508
15,288
5,340
588
5,124
9,988
0
46,670
L
Loki
Djnut_7
Loki
5,167
1,545
177
362
11,391
3,454
450
3,639
7,714
0
27,233
L
Jormungandr
Gweenfire
Jormungandr
14,979
3,593
161
2,878
18,079
16,330
334
8,141
9,704
46,050
0
L
Erlang Shen
ImGotenks-_-
Erlang Shen
4,485
2,444
0
1,154
15,406
6,127
370
8,759
6,137
0
36,386
W
Cabrakan
MatiasH55
Cabrakan
15,833
1,989
0
6,620
14,809
13,770
1,358
3,434
11,375
63,115
0
W
13,366
5,609
0
3,757
12,929
5,494
401
3,743
9,186
0
58,710
W
Xbalanque
Stinkybeadz
Xbalanque
9,705
4,631
0
2,930
11,593
3,977
1,634
4,266
7,327
0
55,154
W
Ah Puch
TheRattler-
Ah Puch
12,630
819
0
4,777
13,468
5,087
797
5,741
7,727
51,810
0
W
Yemoja
bipina1
Yemoja
5,325
1,347
1,692
3,139
13,725
13,087
1,526
5,841
7,884
32,831
0
L
Poseidon
sugondese_hoe
Poseidon
7,976
935
0
1,010
13,636
3,646
530
7,081
6,469
39,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,221
Gold Earned
48,725
324
Minions Killed
428
0
Camps Cleared
0
1,462,069
Distance Traveled
1,543,690
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,943
585
71
4
0
289,338
8
L
Loki
7,757
456
40
2
0
314,514
0
L
Jormungandr
9,617
566
62
4
0
293,845
0
L
Erlang Shen
7,451
438
68
4
0
290,097
1
W
Cabrakan
10,794
635
120
7
0
277,621
0
W
Bastet
10,693
629
84
5
0
408,927
1
W
Xbalanque
9,108
536
93
5
0
307,651
2
W
Ah Puch
9,682
570
81
5
0
282,875
4
W
Yemoja
8,448
497
50
3
0
266,616
3
L
Poseidon
7,453
438
83
5
0
274,275
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role