Player Matchup

Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Jaunedu27
Geb
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,214 Elo+
Solo
Raijin
Raijin
RhysPag
Raijin
Level 89
God Stats
9W - 17L
1,429 SR
Queue Stats
538W - 549L
1,438 Elo+
Solo
Scylla
Scylla
brutallegend71
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,372 Elo+
Solo
Baba Yaga
Baba Yaga
drive3928
Baba Yaga
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 32L
1,455 Elo+
Solo
Team Averages
Level 70
1,486 SR
1,396 Elo+

VS

Team Averages
Level 118
1,464 SR
1,500 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Pangus
Artio
Level 125
God Stats
1W - 1L
1,283 SR
Queue Stats
343W - 344L
1,554 Elo+
Solo
Chiron
Chiron
WiLLiaM1743
Chiron
Level 98
God Stats
2W - 1L
1,502 SR
Queue Stats
163W - 165L
1,474 Elo+
Solo
Sol
Sol
x-effray-x
Sol
Level 71
God Stats
6W - 4L
1,538 SR
Queue Stats
194W - 194L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
6 / 7 / 10
10,785
674
18,187
24,061
23,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
0 / 5 / 16
10,156
635
12,337
25,987
24,975
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
RhysPag
Raijin
18
3 / 4 / 8
10,410
651
13,838
12,092
5,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 5 / 8
11,151
697
17,647
13,198
5,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baba Yaga
drive3928
Baba Yaga
20
6 / 5 / 12
12,708
794
11,365
17,669
8,776
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
3 / 5 / 11
11,404
713
15,005
15,566
7,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
 
Geb
18
3 / 8 / 12
11,284
705
14,570
24,954
21,732
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
Pangus
Artio
18
2 / 3 / 14
11,174
698
10,567
22,000
26,838
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chiron
20
9 / 3 / 13
12,776
799
25,058
12,215
6,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
9 / 2 / 11
12,765
798
18,859
15,051
7,201
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
87
20
Kills
26
26
Deaths
21
54
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
6
7
10
1.57
W
Cernunnos
 
Cernunnos
3
5
11
1.7
W
Geb
 
Geb
3
8
12
1.13
L
0
5
16
1.6
W
Artio
Pangus
Artio
2
3
14
3
L
Raijin
RhysPag
Raijin
3
4
8
1.75
W
Chiron
9
3
13
5.17
L
5
5
8
1.8
L
Baba Yaga
drive3928
Baba Yaga
6
5
12
2.4
W
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,374
Damage
84,059
93,007
Taken
89,786
68,256
Mitigated
69,561
33,915
Healing
39,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
18,187
1,880
3,590
3,366
24,061
23,809
293
10,745
13,316
0
27,276
W
Cernunnos
 
Cernunnos
15,005
3,698
1,786
4,474
15,566
7,250
1,404
9,418
5,876
0
35,622
W
Geb
 
Geb
14,570
1,082
694
4,275
24,954
21,732
984
14,134
10,463
28,073
0
L
12,337
768
2,164
7,417
25,987
24,975
0
11,327
14,660
24,875
0
W
Artio
Pangus
Artio
10,567
488
4,427
9,175
22,000
26,838
0
12,183
9,529
17,969
0
L
Raijin
RhysPag
Raijin
13,838
306
3,157
2,145
12,092
5,291
558
8,108
3,984
34,515
0
W
Chiron
25,058
8,164
3,370
3,455
12,215
6,540
2,035
8,146
3,894
0
52,702
L
17,647
1,568
1,076
3,090
13,198
5,405
548
5,341
7,857
29,558
0
L
Baba Yaga
drive3928
Baba Yaga
11,365
592
2,736
5,174
17,669
8,776
748
8,475
9,194
32,347
0
W
18,859
3,455
1,502
6,618
15,051
7,201
2,670
10,060
4,837
37,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,210
Gold Earned
59,403
158
Minions Killed
188
0
Camps Cleared
0
1,482,485
Distance Traveled
1,474,557
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,785
674
10
1
0
295,503
0
W
Cernunnos
11,404
713
52
3
0
274,645
0
W
Geb
11,284
705
19
1
0
300,219
0
L
Geb
10,156
635
16
1
0
294,485
1
W
Artio
11,174
698
10
1
0
330,812
0
L
Raijin
10,410
651
56
4
0
283,165
0
W
Chiron
12,776
799
69
4
0
270,724
0
L
Scylla
11,151
697
31
2
0
299,016
0
L
Baba Yaga
12,708
794
45
3
0
310,316
1
W
Sol
12,765
798
38
2
0
298,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role