Player Matchup

Tiamat
Tiamat
Jigg4twenny
Tiamat
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 77L
1,314 Elo+
Party 1
Arachne
Arachne
QuietMindisMine
Arachne
Level 68
God Stats
5W - 6L
1,434 SR
Queue Stats
94W - 108L
1,343 Elo+
Solo
Bacchus
Bacchus
THE-JOKER-5356
Bacchus
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 114L
1,322 Elo+
Party 2
Guan Yu
Guan Yu
mike4loko
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,252 Elo+
Party 2
Anhur
Anhur
noluvforJustin_
Anhur
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 11L
1,306 Elo+
Party 1
Team Averages
Level 48
1,487 SR
1,307 Elo+

VS

Team Averages
Level 100
1,498 SR
1,484 Elo+
Anubis
Anubis
 
Anubis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Amerigucci
Athena
Level 48
God Stats
37W - 31L
1,541 SR
Queue Stats
101W - 120L
1,471 Elo+
Party 3
Odin
Odin
BigBamps
Odin
Level 117
God Stats
2W - 1L
1,539 SR
Queue Stats
604W - 602L
1,502 Elo+
Party 3
Ravana
Ravana
E01NZ
Ravana
Level 106
God Stats
26W - 17L
1,405 SR
Queue Stats
241W - 270L
1,478 Elo+
Party 3
Anhur
Anhur
xClickk
Anhur
Level 107
God Stats
11W - 7L
1,505 SR
Queue Stats
461W - 457L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 3 / 1
4,360
484
2,686
4,262
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 2 / 0
3,947
439
2,446
4,740
1,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
1 / 3 / 0
4,350
483
3,526
5,990
2,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
mike4loko
Guan Yu
1
0 / 0 / 0
1,632
181
0
0
0
6
1 / 3 / 1
4,112
457
2,751
5,157
763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
3 / 0 / 0
5,710
634
2,417
5,224
2,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Amerigucci
Athena
8
0 / 0 / 5
5,101
567
1,139
4,688
2,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
9
1 / 1 / 1
5,407
601
1,267
3,964
2,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
E01NZ
Ravana
9
2 / 0 / 0
5,330
592
967
3,645
1,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
xClickk
Anhur
9
5 / 2 / 0
5,325
592
5,521
7,082
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
11
11
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
0
3
W
Athena
Amerigucci
Athena
0
0
5
2.5
W
Odin
1
1
1
1.5
W
Ravana
E01NZ
Ravana
2
0
0
2
L
Tiamat
0
3
1
0.17
L
0
2
0
0
L
1
3
0
0.33
L
Guan Yu
mike4loko
Guan Yu
0
0
0
0
L
1
3
1
0.5
W
Anhur
xClickk
Anhur
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,409
Damage
11,311
20,149
Taken
24,603
6,391
Mitigated
9,121
3,967
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,417
186
0
3,071
5,224
2,050
954
1,789
3,097
28,448
0
W
Athena
Amerigucci
Athena
1,139
391
1,369
1,095
4,688
2,014
0
1,201
3,473
5,931
0
W
Odin
1,267
578
0
471
3,964
2,058
692
171
3,793
0
21,353
W
Ravana
E01NZ
Ravana
967
208
0
1,810
3,645
1,398
0
103
3,494
0
28,354
L
Tiamat
2,686
460
0
824
4,262
1,507
0
2,235
1,990
14,874
0
L
2,446
1,264
0
1,039
4,740
1,353
0
370
4,215
0
13,281
L
3,526
196
5
928
5,990
2,768
378
576
5,414
15,609
0
L
Guan Yu
mike4loko
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
2,751
1,810
0
1,171
5,157
763
38
375
4,782
0
10,698
W
Anhur
xClickk
Anhur
5,521
3,211
0
1,617
7,082
1,601
0
2,329
4,534
0
27,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,401
Gold Earned
26,873
99
Minions Killed
267
0
Camps Cleared
0
566,554
Distance Traveled
863,809
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,710
634
66
7
0
148,306
1
W
Athena
5,101
567
16
2
0
173,623
3
W
Odin
5,407
601
63
7
0
174,458
0
W
Ravana
5,330
592
68
8
0
223,500
1
L
Tiamat
4,360
484
29
3
0
143,349
0
L
Arachne
3,947
439
26
3
0
116,667
0
L
Bacchus
4,350
483
22
2
0
162,567
0
L
Guan Yu
1,632
181
0
0
0
0
0
L
Anhur
4,112
457
22
2
0
143,971
1
W
Anhur
5,325
592
54
6
0
143,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role