Player Matchup

He Bo
He Bo
Doasadi
He Bo
Level 152
God Stats
3W - 2L
1,469 SR
Queue Stats
319W - 343L
1,527 Elo+
Solo
Atlas
Atlas
PharaohAmunRa
Atlas
Level 135
God Stats
5W - 0L
1,808 SR
Queue Stats
111W - 108L
1,558 Elo+
Solo
Bastet
Bastet
Smokushh
Bastet
Level 141
God Stats
53W - 23L
1,700 SR
Queue Stats
496W - 393L
1,660 Elo+
Solo
Charybdis
Charybdis
XRamza
Charybdis
Level 64
God Stats
4W - 2L
1,372 SR
Queue Stats
27W - 30L
1,489 Elo+
Solo
Nox
Nox
drinkcheapvodka
Nox
Level 60
God Stats
3W - 2L
1,483 SR
Queue Stats
234W - 213L
1,532 Elo+
Solo
Team Averages
Level 110
1,566 SR
1,553 Elo+

VS

Team Averages
Level 51
1,573 SR
1,610 Elo+
Erlang Shen
Erlang Shen
DaPeepis
Erlang Shen
Level 38
God Stats
1W - 1L
1,512 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JAYPGAMER
Tsukuyomi
Level 8
God Stats
1W - 2L
1,477 SR
Queue Stats
1W - 2L
1,665 Elo+
Party 1
King Arthur
King Arthur
SwagMonster27
King Arthur
Level 1
God Stats
1W - 1L
1,691 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 1
Cliodhna
Cliodhna
bluewolf8
Cliodhna
Level 129
God Stats
3W - 5L
1,774 SR
Queue Stats
59W - 38L
1,652 Elo+
Solo
Vulcan
Vulcan
gunzerker057
Vulcan
Level 80
God Stats
0W - 1L
1,409 SR
Queue Stats
4W - 7L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Doasadi
He Bo
19
2 / 4 / 17
11,738
978
12,396
10,990
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 3 / 24
12,910
1,076
12,976
19,354
29,730
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
Smokushh
Bastet
19
14 / 1 / 14
13,976
1,165
25,843
11,253
4,680
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
XRamza
Charybdis
20
13 / 2 / 18
13,209
1,101
27,537
12,005
5,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 0 / 17
13,138
1,095
17,185
8,739
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DaPeepis
Erlang Shen
17
0 / 8 / 5
10,469
872
8,922
22,378
10,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
JAYPGAMER
Tsukuyomi
18
0 / 14 / 6
10,439
870
12,086
23,446
9,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
SwagMonster27
King Arthur
17
0 / 4 / 4
10,291
858
4,119
17,358
17,510
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
bluewolf8
Cliodhna
18
6 / 2 / 3
12,885
1,074
15,905
15,075
5,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
17
4 / 14 / 4
11,952
996
14,799
21,901
7,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
32
42
Kills
10
10
Deaths
42
90
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DaPeepis
Erlang Shen
0
8
5
0.31
W
He Bo
Doasadi
He Bo
2
4
17
2.63
L
Tsukuyomi
JAYPGAMER
Tsukuyomi
0
14
6
0.21
W
5
3
24
5.67
W
Bastet
Smokushh
Bastet
14
1
14
21
L
King Arthur
SwagMonster27
King Arthur
0
4
4
0.5
W
Charybdis
XRamza
Charybdis
13
2
18
11
L
Cliodhna
bluewolf8
Cliodhna
6
2
3
3.75
W
8
0
17
16.5
L
Vulcan
4
14
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,937
Damage
55,831
62,341
Taken
100,158
48,562
Mitigated
51,034
7,092
Healing
5,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DaPeepis
Erlang Shen
8,922
4,607
0
3,204
22,378
10,790
0
9,250
12,848
0
23,073
W
He Bo
Doasadi
He Bo
12,396
364
0
227
10,990
4,290
0
3,288
7,702
41,981
0
L
Tsukuyomi
JAYPGAMER
Tsukuyomi
12,086
2,461
0
944
23,446
9,170
0
7,656
15,562
0
24,506
W
12,976
6,306
854
975
19,354
29,730
0
3,764
15,590
22,138
0
W
Bastet
Smokushh
Bastet
25,843
4,039
0
1,491
11,253
4,680
0
2,120
9,133
0
35,493
L
King Arthur
SwagMonster27
King Arthur
4,119
14
0
0
17,358
17,510
0
9,732
7,272
0
19,186
W
Charybdis
XRamza
Charybdis
27,537
16,462
0
2,689
12,005
5,731
0
2,899
9,106
0
53,021
L
Cliodhna
bluewolf8
Cliodhna
15,905
1,431
0
74
15,075
5,893
0
5,131
9,824
48
44,732
W
17,185
1,517
0
856
8,739
4,131
0
2,776
5,963
43,086
0
L
Vulcan
14,799
3,249
0
920
21,901
7,671
0
9,588
12,095
33,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,971
Gold Earned
56,036
247
Minions Killed
216
12
Camps Cleared
6
1,252,387
Distance Traveled
1,215,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,469
872
26
2
1
237,141
0
W
He Bo
11,738
978
88
7
0
249,484
0
L
Tsukuyomi
10,439
870
20
2
0
219,714
0
W
Atlas
12,910
1,076
14
1
0
227,498
0
W
Bastet
13,976
1,165
16
1
5
273,184
0
L
King Arthur
10,291
858
41
3
1
254,106
0
W
Charybdis
13,209
1,101
59
5
2
230,482
0
L
Cliodhna
12,885
1,074
91
8
3
266,081
0
W
Nox
13,138
1,095
70
6
5
271,739
0
L
Vulcan
11,952
996
38
3
1
238,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role