Player Matchup

Sol
Sol
Ashmia
Sol
Level 109
God Stats
7W - 5L
1,758 SR
Queue Stats
378W - 248L
1,706 Elo+
Party 2
Vamana
Vamana
BetaEpsilon
Vamana
Level 89
God Stats
7W - 1L
2,000 SR
Queue Stats
204W - 116L
1,709 Elo+
Party 2
Skadi
Skadi
Newelwood
Skadi
Level 43
God Stats
12W - 0L
1,821 SR
Queue Stats
78W - 20L
1,823 Elo+
Party 2
Arachne
Arachne
NickTehHuman
Arachne
Level 109
God Stats
15W - 2L
1,896 SR
Queue Stats
129W - 60L
1,742 Elo+
Party 2
Terra
Terra
Straesi
Terra
Level 124
God Stats
3W - 1L
1,485 SR
Queue Stats
331W - 229L
1,657 Elo+
Party 2
Team Averages
Level 95
1,792 SR
1,727 Elo+

VS

Team Averages
Level 53
1,423 SR
1,394 Elo+
Cabrakan
Cabrakan
CodenameToby911
Cabrakan
Level 68
God Stats
2W - 4L
1,472 SR
Queue Stats
50W - 64L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
MisterOogqwaay
Danzaburou
Level 8
God Stats
0W - 13L
1,184 SR
Queue Stats
14W - 29L
1,372 Elo+
Party 1
Yemoja
Yemoja
Rosyisok
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 15L
1,150 Elo+
Party 1
Loki
Loki
TEAKUSMC
Loki
Level 87
God Stats
112W - 124L
1,500 SR
Queue Stats
678W - 720L
1,476 Elo+
Solo
Nemesis
Nemesis
TLoKoBwalksAlone
Nemesis
Level 97
God Stats
1W - 2L
1,458 SR
Queue Stats
4W - 4L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ashmia
Sol
18
8 / 0 / 16
12,365
1,374
13,351
4,080
1,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
17
7 / 2 / 26
11,040
1,227
13,774
10,024
8,230
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Newelwood
Skadi
17
7 / 5 / 22
10,699
1,189
14,573
9,180
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
NickTehHuman
Arachne
18
19 / 4 / 14
12,860
1,429
23,995
13,282
5,266
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
Straesi
Terra
16
2 / 1 / 20
9,463
1,051
8,015
11,873
13,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

356

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
14
6 / 10 / 2
10,156
1,128
18,323
19,821
15,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
MisterOogqwaay
Danzaburou
14
1 / 6 / 7
8,618
958
6,640
14,572
5,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Rosyisok
Yemoja
15
0 / 7 / 5
8,484
943
1,281
14,008
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
14
2 / 9 / 5
9,186
1,021
5,398
14,725
4,972
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 11 / 6
9,511
1,057
8,739
20,561
8,284
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
37
43
Kills
12
12
Deaths
43
98
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
Ashmia
Sol
8
0
16
16
W
Vamana
7
2
26
10
L
Cabrakan
6
10
2
0.7
L
Danzaburou
MisterOogqwaay
Danzaburou
1
6
7
0.75
W
Skadi
Newelwood
Skadi
7
5
22
3.6
W
Arachne
NickTehHuman
Arachne
19
4
14
6.5
L
Yemoja
Rosyisok
Yemoja
0
7
5
0.36
W
Terra
Straesi
Terra
2
1
20
12
L
Loki
2
9
5
0.5
L
3
11
6
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,708
Damage
40,381
48,439
Taken
83,687
31,481
Mitigated
42,242
14,627
Healing
4,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Ashmia
Sol
13,351
5,863
0
2,945
4,080
1,127
0
304
3,740
64,046
0
W
Vamana
13,774
7,922
0
3,690
10,024
8,230
0
2,925
7,009
0
24,916
L
Cabrakan
18,323
1,662
0
787
19,821
15,501
0
4,271
15,550
30,161
0
L
Danzaburou
MisterOogqwaay
Danzaburou
6,640
2,323
0
97
14,572
5,677
0
4,558
10,014
0
15,004
W
Skadi
Newelwood
Skadi
14,573
9,537
0
1,489
9,180
3,482
0
5,975
2,991
0
25,120
W
Arachne
NickTehHuman
Arachne
23,995
16,616
0
4,013
13,282
5,266
0
6,285
6,754
0
29,135
L
Yemoja
Rosyisok
Yemoja
1,281
617
718
442
14,008
7,808
0
947
13,061
11,307
0
W
Terra
Straesi
Terra
8,015
1,921
795
1,695
11,873
13,376
0
3,323
8,341
12,789
0
L
Loki
5,398
1,120
0
0
14,725
4,972
0
5,619
9,106
0
21,651
L
8,739
4,782
50
2,396
20,561
8,284
0
5,971
14,590
0
19,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,427
Gold Earned
45,955
192
Minions Killed
91
9
Camps Cleared
6
839,277
Distance Traveled
712,969
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,365
1,374
124
14
8
173,469
3
W
Vamana
11,040
1,227
22
2
1
192,388
0
L
Cabrakan
10,156
1,128
41
5
1
139,160
0
L
Danzaburou
8,618
958
11
1
0
155,361
0
W
Skadi
10,699
1,189
21
2
0
132,421
0
W
Arachne
12,860
1,429
14
2
0
151,310
0
L
Yemoja
8,484
943
14
2
0
108,228
0
W
Terra
9,463
1,051
11
1
0
189,689
1
L
Loki
9,186
1,021
14
2
3
168,050
3
L
Nemesis
9,511
1,057
11
1
2
142,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role