Player Matchup

Neith
Neith
AÐRENALINE
Neith
Level 148
God Stats
3W - 2L
1,736 SR
Queue Stats
40W - 34L
1,574 Elo+
Party 1
Arachne
Arachne
FerGon59
Arachne
Level 158
God Stats
8W - 4L
1,567 SR
Queue Stats
402W - 382L
1,553 Elo+
Party 1
Sol
Sol
Kuanoo
Sol
Level 160
God Stats
4W - 1L
1,628 SR
Queue Stats
106W - 121L
1,576 Elo+
Party 1
Horus
Horus
Shiin21
Horus
Level 78
God Stats
7W - 4L
1,915 SR
Queue Stats
206W - 173L
1,596 Elo+
Party 1
Khepri
Khepri
VICENT1HD
Khepri
Level 42
God Stats
23W - 30L
1,534 SR
Queue Stats
72W - 74L
1,418 Elo+
Party 1
Team Averages
Level 117
1,676 SR
1,543 Elo+

VS

Team Averages
Level 97
1,535 SR
1,528 Elo+
Danzaburou
Danzaburou
Koehvain
Danzaburou
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,481 Elo+
Solo
Fenrir
Fenrir
Mortar5
Fenrir
Level 101
God Stats
23W - 27L
1,526 SR
Queue Stats
296W - 276L
1,567 Elo+
Party 2
Atlas
Atlas
Necrom4ncer26
Atlas
Level 18
God Stats
2W - 5L
1,450 SR
Queue Stats
22W - 28L
1,489 Elo+
Party 2
Anubis
Anubis
SoftFuzzyBlankie
Anubis
Level 148
God Stats
1W - 1L
1,685 SR
Queue Stats
88W - 90L
1,521 Elo+
Party 2
Vamana
Vamana
imkenshi
Vamana
Level 114
God Stats
3W - 2L
1,513 SR
Queue Stats
34W - 33L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 5
11,460
603
10,086
11,831
3,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
FerGon59
Arachne
20
14 / 2 / 8
12,888
678
16,293
19,272
10,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Kuanoo
Sol
18
8 / 3 / 17
12,413
653
21,872
14,391
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
Shiin21
Horus
17
5 / 1 / 5
11,554
608
12,100
19,075
20,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
VICENT1HD
Khepri
14
2 / 4 / 20
9,774
514
5,982
13,778
14,326
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Koehvain
Danzaburou
15
4 / 8 / 1
9,619
506
6,928
14,453
5,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Mortar5
Fenrir
14
2 / 9 / 3
8,805
463
6,869
15,707
5,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 8 / 3
7,591
400
5,107
19,789
20,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 9 / 1
8,803
463
10,012
13,715
6,100
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
imkenshi
Vamana
17
3 / 3 / 3
10,229
538
11,875
20,674
18,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
23
37
Kills
12
12
Deaths
37
55
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
W
Arachne
FerGon59
Arachne
14
2
8
9
L
Danzaburou
Koehvain
Danzaburou
4
8
1
0.56
W
Sol
Kuanoo
Sol
8
3
17
5.5
L
Fenrir
Mortar5
Fenrir
2
9
3
0.39
L
1
8
3
0.31
W
Horus
Shiin21
Horus
5
1
5
7.5
L
2
9
1
0.28
W
Khepri
VICENT1HD
Khepri
2
4
20
3
L
Vamana
imkenshi
Vamana
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,333
Damage
40,791
78,347
Taken
84,338
54,420
Mitigated
56,272
33,180
Healing
17,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,086
3,452
0
3,898
11,831
3,991
2,024
3,449
8,241
0
81,472
W
Arachne
FerGon59
Arachne
16,293
11,559
0
10,637
19,272
10,681
844
3,784
15,347
0
95,505
L
Danzaburou
Koehvain
Danzaburou
6,928
2,260
0
2,193
14,453
5,271
0
4,642
9,756
0
51,613
W
Sol
Kuanoo
Sol
21,872
8,583
0
8,167
14,391
4,766
4,597
4,764
9,487
88,716
0
L
Fenrir
Mortar5
Fenrir
6,869
2,246
0
2,843
15,707
5,979
0
6,438
9,142
0
34,235
L
5,107
2,193
0
419
19,789
20,553
213
10,191
9,466
15,147
0
W
Horus
Shiin21
Horus
12,100
3,292
1,613
8,067
19,075
20,656
160
4,325
13,876
16,518
45,473
L
10,012
208
0
2,521
13,715
6,100
204
5,588
8,081
63,726
0
W
Khepri
VICENT1HD
Khepri
5,982
1,109
0
798
13,778
14,326
122
5,580
8,150
17,307
0
L
Vamana
imkenshi
Vamana
11,875
4,761
0
9,228
20,674
18,369
210
4,634
15,124
595
69,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,089
Gold Earned
45,047
508
Minions Killed
443
0
Camps Cleared
0
1,865,209
Distance Traveled
1,576,945
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,460
603
122
6
0
366,902
5
W
Arachne
12,888
678
115
6
0
397,182
5
L
Danzaburou
9,619
506
109
6
0
324,158
2
W
Sol
12,413
653
132
7
0
337,865
5
L
Fenrir
8,805
463
54
3
0
328,333
1
L
Atlas
7,591
400
20
1
0
309,388
0
W
Horus
11,554
608
118
6
0
383,202
4
L
Anubis
8,803
463
120
6
0
291,830
3
W
Khepri
9,774
514
21
1
0
380,058
4
L
Vamana
10,229
538
140
7
0
323,236
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role