Player Matchup

Sol
Sol
Duhkohtah
Sol
Level 64
God Stats
9W - 5L
1,632 SR
Queue Stats
202W - 156L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
PresidentPegger
Danzaburou
Level 108
God Stats
59W - 36L
1,544 SR
Queue Stats
233W - 198L
1,531 Elo+
Party 1
Thor
Thor
Xernrex
Thor
Level 130
God Stats
16W - 18L
1,478 SR
Queue Stats
267W - 232L
1,529 Elo+
Party 1
Team Averages
Level 101
1,551 SR
1,536 Elo+

VS

Team Averages
Level 67
1,392 SR
1,431 Elo+
Nemesis
Nemesis
Avid Comp
Nemesis
Level 34
God Stats
0W - 2L
1,486 SR
Queue Stats
9W - 27L
1,305 Elo+
Party 2
Zhong Kui
Zhong Kui
BuddyKing111
Zhong Kui
Level 159
God Stats
6W - 2L
1,469 SR
Queue Stats
262W - 116L
1,849 Elo+
Solo
Ymir
Ymir
HomeGrown2990
Ymir
Level 8
God Stats
1W - 5L
1,219 SR
Queue Stats
1W - 12L
1,140 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 9
10,890
778
11,342
9,441
3,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
PresidentPegger
Danzaburou
13
4 / 4 / 10
10,225
730
9,959
9,170
3,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
Xernrex
Thor
14
7 / 2 / 7
10,239
731
13,582
9,825
4,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Avid Comp
Nemesis
11
1 / 7 / 3
8,029
574
1,900
9,914
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
BuddyKing111
Zhong Kui
15
7 / 4 / 1
10,400
743
14,220
13,507
9,266
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 7 / 4
8,599
614
1,966
16,970
13,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
18
Kills
8
8
Deaths
18
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Avid Comp
Nemesis
1
7
3
0.36
L
Zhong Kui
BuddyKing111
Zhong Kui
7
4
1
1.88
W
7
2
9
5.75
L
0
7
4
0.29
W
Danzaburou
PresidentPegger
Danzaburou
4
4
10
2.25
W
Thor
Xernrex
Thor
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,883
Damage
18,086
28,436
Taken
40,391
10,501
Mitigated
26,822
6,880
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Avid Comp
Nemesis
1,900
0
0
11
9,914
3,936
0
2,371
7,316
0
13,657
L
Zhong Kui
BuddyKing111
Zhong Kui
14,220
942
0
4,989
13,507
9,266
0
4,302
9,004
44,951
0
W
11,342
4,420
0
5,067
9,441
3,010
1,433
6,805
2,636
29,236
2,551
L
1,966
166
0
1,186
16,970
13,620
0
3,758
12,872
10,060
0
W
Danzaburou
PresidentPegger
Danzaburou
9,959
1,915
0
1,266
9,170
3,006
236
5,958
3,212
0
33,283
W
Thor
Xernrex
Thor
13,582
3,285
0
547
9,825
4,485
448
3,793
6,032
0
44,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,354
Gold Earned
27,028
167
Minions Killed
131
7
Camps Cleared
6
725,529
Distance Traveled
690,271
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,029
574
31
2
0
227,445
0
L
Zhong Kui
10,400
743
89
6
5
233,501
4
W
Sol
10,890
778
54
4
1
239,169
0
L
Ymir
8,599
614
11
1
1
229,325
0
W
Danzaburou
10,225
730
54
4
2
239,516
3
W
Thor
10,239
731
59
4
4
246,844
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role