Player Matchup

Thor
Thor
Biohazard C9303
Thor
Level 159
God Stats
232W - 191L
1,517 SR
Queue Stats
363W - 356L
1,479 Elo+
Party 1
Izanami
Izanami
Staywitdat30
Izanami
Level 56
God Stats
6W - 6L
1,462 SR
Queue Stats
322W - 365L
1,381 Elo+
Solo
Neith
Neith
ThisGuy2496
Neith
Level 27
God Stats
134W - 113L
1,563 SR
Queue Stats
179W - 153L
1,545 Elo+
Party 2
Atlas
Atlas
Xxl-Legendz-lxX
Atlas
Level 158
God Stats
2W - 5L
1,298 SR
Queue Stats
187W - 158L
1,548 Elo+
Party 2
Sun Wukong
Sun Wukong
ju5t1n c41n
Sun Wukong
Level 18
God Stats
17W - 12L
1,505 SR
Queue Stats
165W - 195L
1,387 Elo+
Party 1
Team Averages
Level 84
1,469 SR
1,468 Elo+

VS

Team Averages
Level 61
1,508 SR
1,510 Elo+
Kukulkan
Kukulkan
FangedPaulrs
Kukulkan
Level 88
God Stats
35W - 30L
1,586 SR
Queue Stats
365W - 378L
1,439 Elo+
Solo
Hercules
Hercules
Goat man 1000
Hercules
Level 114
God Stats
0W - 1L
1,347 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 3
Atlas
Atlas
Olimel
Atlas
Level 35
God Stats
34W - 40L
1,603 SR
Queue Stats
239W - 216L
1,480 Elo+
Solo
Skadi
Skadi
SassySasquatchx
Skadi
Level 61
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 7L
1,437 Elo+
Solo
Neith
Neith
atlaskae
Neith
Level 6
God Stats
4W - 5L
1,502 SR
Queue Stats
4W - 5L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 10
12,652
1,265
13,912
7,463
3,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Staywitdat30
Izanami
15
0 / 2 / 2
8,342
834
503
1,602
416
Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 1 / 14
11,458
1,146
8,248
6,302
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 3 / 11
11,784
1,178
21,331
10,990
5,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
ju5t1n c41n
Sun Wukong
18
1 / 0 / 16
10,505
1,051
10,460
14,390
9,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

252

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FangedPaulrs
Kukulkan
15
2 / 10 / 3
9,785
979
7,455
15,803
5,445
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Goat man 1000
Hercules
15
3 / 5 / 2
9,987
999
5,350
13,413
6,392
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atlas
Olimel
Atlas
16
0 / 1 / 4
9,622
962
10,935
9,180
7,890
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 4 / 0
9,114
911
2,602
8,664
2,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
atlaskae
Neith
16
0 / 6 / 5
9,378
938
6,958
12,185
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
20
26
Kills
6
6
Deaths
26
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
11
0
10
16
L
Kukulkan
FangedPaulrs
Kukulkan
2
10
3
0.35
L
Hercules
Goat man 1000
Hercules
3
5
2
0.8
L
Atlas
Olimel
Atlas
0
1
4
2
L
1
4
0
0.25
W
Izanami
Staywitdat30
Izanami
0
2
2
0.5
W
5
1
14
12
W
9
3
11
4.83
L
Neith
atlaskae
Neith
0
6
5
0.42
W
Sun Wukong
ju5t1n c41n
Sun Wukong
1
0
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,454
Damage
33,300
40,747
Taken
59,245
21,178
Mitigated
26,863
6,288
Healing
4,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,912
3,147
0
398
7,463
3,239
0
4,145
3,318
0
27,630
L
Kukulkan
FangedPaulrs
Kukulkan
7,455
1,188
0
155
15,803
5,445
0
5,106
10,359
30,450
0
L
Hercules
Goat man 1000
Hercules
5,350
1,824
251
3,390
13,413
6,392
0
4,402
8,613
0
18,779
L
Atlas
Olimel
Atlas
10,935
3,022
0
0
9,180
7,890
0
2,029
7,096
37,173
0
L
2,602
620
0
0
8,664
2,972
0
2,778
5,838
0
8,378
W
Izanami
Staywitdat30
Izanami
503
375
0
0
1,602
416
0
427
1,175
0
897
W
8,248
3,793
0
2,755
6,302
2,561
0
3,588
2,714
0
36,312
W
21,331
5,541
0
1,550
10,990
5,521
0
4,182
5,542
41,358
0
L
Neith
atlaskae
Neith
6,958
3,329
0
972
12,185
4,164
0
5,846
6,008
0
28,811
W
Sun Wukong
ju5t1n c41n
Sun Wukong
10,460
1,586
0
1,585
14,390
9,441
0
6,048
8,342
0
27,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,741
Gold Earned
47,886
190
Minions Killed
195
10
Camps Cleared
4
813,817
Distance Traveled
881,786
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,652
1,265
28
3
5
198,960
0
L
Kukulkan
9,785
979
58
6
1
163,181
0
L
Hercules
9,987
999
26
3
2
200,666
0
L
Atlas
9,622
962
56
6
1
197,278
1
L
Skadi
9,114
911
18
2
0
150,887
0
W
Izanami
8,342
834
0
0
0
16,355
1
W
Neith
11,458
1,146
81
8
1
170,716
0
W
Atlas
11,784
1,178
41
4
2
198,453
0
L
Neith
9,378
938
37
4
0
169,774
0
W
Sun Wukong
10,505
1,051
40
4
2
229,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role