Player Matchup

Nox
Nox
Aria_gr_
Nox
Level 16
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 4L
1,205 Elo+
Solo
Tiamat
Tiamat
Elzi-b
Tiamat
Level 109
God Stats
5W - 13L
1,405 SR
Queue Stats
550W - 532L
1,530 Elo+
Solo
Cerberus
Cerberus
Michjon
Cerberus
Level 160
God Stats
7W - 7L
1,507 SR
Queue Stats
397W - 375L
1,501 Elo+
Solo
Chaac
Chaac
Terizu
Chaac
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 172L
1,544 Elo+
Solo
Thoth
Thoth
WhiteScreamTR
Thoth
Level 157
God Stats
0W - 2L
1,504 SR
Queue Stats
117W - 121L
1,487 Elo+
Solo
Team Averages
Level 120
1,433 SR
1,453 Elo+

VS

Team Averages
Level 130
1,456 SR
1,520 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
N4NNYB4SH3R56
Sobek
Level 140
God Stats
9W - 6L
1,560 SR
Queue Stats
362W - 321L
1,547 Elo+
Solo
Ymir
Ymir
SkinkePung
Ymir
Level 89
God Stats
9W - 8L
1,473 SR
Queue Stats
785W - 749L
1,513 Elo+
Solo
Zeus
Zeus
delaweed50
Zeus
Level 155
God Stats
3W - 5L
1,371 SR
Queue Stats
702W - 707L
1,508 Elo+
Solo
Hachiman
Hachiman
emanuelvoicu
Hachiman
Level 118
God Stats
11W - 16L
1,379 SR
Queue Stats
813W - 846L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,238
1,048
921
2,985
1,119
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Elzi-b
Tiamat
9
1 / 3 / 2
4,992
998
4,103
4,677
2,738
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Michjon
Cerberus
1
0 / 0 / 0
1,292
258
0
0
0
Chaac
Terizu
Chaac
12
2 / 2 / 1
5,562
1,112
6,315
7,555
4,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

5
0 / 0 / 0
4,381
876
0
0
0
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
0 / 1 / 6
5,752
1,150
1,285
5,269
4,269
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 1 / 6
5,779
1,156
720
5,884
4,566
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 1 / 5
6,667
1,333
2,386
5,953
4,796
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 1 / 2
6,619
1,324
7,129
2,661
1,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
emanuelvoicu
Hachiman
11
2 / 0 / 5
6,603
1,321
2,665
3,343
1,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
7
7
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
1
6
3
L
1
2
2
1
L
Tiamat
Elzi-b
Tiamat
1
3
2
0.67
L
Cerberus
Michjon
Cerberus
0
0
0
0
W
0
1
6
3
W
1
1
5
3.5
L
Chaac
Terizu
Chaac
2
2
1
1.25
L
0
0
0
0
W
4
1
2
5
W
Hachiman
emanuelvoicu
Hachiman
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,339
Damage
14,185
15,217
Taken
23,110
8,148
Mitigated
16,316
4,617
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
1,285
316
340
791
5,269
4,269
1,256
1,429
3,840
0
4,448
L
921
0
235
157
2,985
1,119
0
1,972
1,013
3,976
0
L
Tiamat
Elzi-b
Tiamat
4,103
210
0
504
4,677
2,738
0
2,429
2,248
5,988
0
L
Cerberus
Michjon
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
720
37
1,092
1,727
5,884
4,566
565
1,107
4,674
3,856
0
W
2,386
312
104
1,874
5,953
4,796
347
1,169
4,637
3,130
0
L
Chaac
Terizu
Chaac
6,315
637
509
3,088
7,555
4,291
0
5,834
1,721
0
14,287
L
0
0
124
0
0
0
0
0
0
0
0
W
7,129
464
0
0
2,661
1,282
1,306
492
2,136
13,435
0
W
Hachiman
emanuelvoicu
Hachiman
2,665
686
668
1,351
3,343
1,403
1,061
827
2,371
0
14,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,465
Gold Earned
31,420
19
Minions Killed
51
0
Camps Cleared
0
359,935
Distance Traveled
538,776
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,752
1,150
2
0
0
96,263
0
L
Nox
5,238
1,048
4
1
0
87,353
0
L
Tiamat
4,992
998
5
1
0
90,084
0
L
Cerberus
1,292
258
0
0
0
0
0
W
Sobek
5,779
1,156
3
1
0
113,861
1
W
Ymir
6,667
1,333
2
0
0
121,033
1
L
Chaac
5,562
1,112
10
2
0
111,049
2
L
Thoth
4,381
876
0
0
0
71,449
2
W
Zeus
6,619
1,324
17
3
0
101,029
0
W
Hachiman
6,603
1,321
27
5
0
106,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role