Player Matchup

Chiron
Chiron
 
Chiron
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Elizabella
Thoth
Level 126
God Stats
3W - 12L
1,251 SR
Queue Stats
403W - 395L
1,540 Elo+
Solo
Cerberus
Cerberus
Lugh6916
Cerberus
Level 143
God Stats
2W - 1L
1,820 SR
Queue Stats
79W - 110L
1,496 Elo+
Solo
Anhur
Anhur
Poulmavinger
Anhur
Level 69
God Stats
3W - 1L
1,610 SR
Queue Stats
282W - 263L
1,534 Elo+
Party 2
Terra
Terra
Zwasi
Terra
Level 73
God Stats
19W - 18L
1,472 SR
Queue Stats
564W - 516L
1,552 Elo+
Party 2
Team Averages
Level 110
1,531 SR
1,524 Elo+

VS

Team Averages
Level 101
1,259 SR
1,552 Elo+
Discordia
Discordia
BOOMandBOOM313
Discordia
Level 147
God Stats
0W - 4L
1,069 SR
Queue Stats
125W - 101L
1,517 Elo+
Party 1
Cernunnos
Cernunnos
Berserk420Qc
Cernunnos
Level 84
God Stats
0W - 2L
1,313 SR
Queue Stats
198W - 181L
1,589 Elo+
Solo
Janus
Janus
CLWoke
Janus
Level 120
God Stats
0W - 1L
1,283 SR
Queue Stats
8W - 6L
1,566 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FavoringAttic40
Kumbhakarna
Level 103
God Stats
0W - 7L
1,131 SR
Queue Stats
409W - 415L
1,518 Elo+
Solo
Terra
Terra
mindgoblin69
Terra
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
2 / 3 / 9
10,970
731
14,678
19,031
8,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thoth
18
6 / 3 / 11
11,802
787
16,323
14,223
5,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Lugh6916
Cerberus
18
4 / 5 / 9
11,864
791
16,736
28,963
31,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 3 / 9
11,387
759
7,923
15,565
6,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Zwasi
Terra
16
1 / 2 / 14
10,676
712
8,430
21,348
25,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BOOMandBOOM313
Discordia
19
4 / 2 / 9
11,203
747
20,421
8,648
2,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Berserk420Qc
Cernunnos
17
2 / 7 / 8
10,357
690
19,105
17,675
5,285
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
CLWoke
Janus
19
6 / 2 / 7
11,914
794
25,889
11,020
3,264
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
FavoringAttic40
Kumbhakarna
16
2 / 4 / 7
10,017
668
5,533
11,530
4,283
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 9
9,717
648
12,940
19,891
12,944
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
56
18
Kills
16
16
Deaths
19
52
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
3
9
2.17
L
Discordia
BOOMandBOOM313
Discordia
4
2
9
4.25
L
Cernunnos
Berserk420Qc
Cernunnos
2
7
8
0.86
L
Janus
CLWoke
Janus
6
2
7
4.75
W
Thoth
6
3
11
3.83
L
Kumbhakarna
FavoringAttic40
Kumbhakarna
2
4
7
1.38
W
Cerberus
Lugh6916
Cerberus
4
5
9
1.7
W
5
3
9
3.17
W
Terra
Zwasi
Terra
1
2
14
4
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,090
Damage
83,888
99,130
Taken
68,764
78,374
Mitigated
28,358
61,786
Healing
30,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,678
1,834
3,485
6,923
19,031
8,989
537
14,376
4,655
0
38,836
L
Discordia
BOOMandBOOM313
Discordia
20,421
988
1,812
2,127
8,648
2,582
564
5,705
2,943
41,440
0
L
Cernunnos
Berserk420Qc
Cernunnos
19,105
6,109
1,435
4,274
17,675
5,285
1,229
11,341
6,334
0
34,997
L
Janus
CLWoke
Janus
25,889
672
2,732
2,948
11,020
3,264
1,309
6,162
4,858
54,752
0
W
Thoth
16,323
1,095
4,142
3,041
14,223
5,924
2,610
9,986
4,237
48,371
0
L
Kumbhakarna
FavoringAttic40
Kumbhakarna
5,533
316
285
326
11,530
4,283
309
5,532
5,998
8,420
0
W
Cerberus
Lugh6916
Cerberus
16,736
126
1,843
6,585
28,963
31,413
91
17,776
11,187
28,482
0
W
7,923
3,394
4,334
3,733
15,565
6,210
2,894
10,080
5,485
0
18,953
W
Terra
Zwasi
Terra
8,430
967
16,519
11,181
21,348
25,838
595
12,565
8,783
11,794
0
L
12,940
1,080
6,258
8,546
19,891
12,944
216
12,749
7,142
14,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,699
Gold Earned
53,208
183
Minions Killed
153
0
Camps Cleared
0
1,414,968
Distance Traveled
1,310,802
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,970
731
60
4
0
251,692
1
L
Discordia
11,203
747
45
3
0
250,284
0
L
Cernunnos
10,357
690
27
2
0
228,287
0
L
Janus
11,914
794
71
5
0
306,681
1
W
Thoth
11,802
787
58
4
0
312,898
2
L
Kumbhakarna
10,017
668
6
0
0
273,575
3
W
Cerberus
11,864
791
31
2
0
252,132
0
W
Anhur
11,387
759
27
2
0
295,418
1
W
Terra
10,676
712
7
0
0
302,828
0
L
Terra
9,717
648
4
0
0
251,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role