Player Matchup

Eset
Eset
Chewy4444
Eset
Level 121
God Stats
4W - 2L
1,594 SR
Queue Stats
189W - 220L
1,403 Elo+
Solo
King Arthur
King Arthur
Hevnal_79
King Arthur
Level 68
God Stats
1W - 1L
1,321 SR
Queue Stats
77W - 118L
1,323 Elo+
Solo
Chiron
Chiron
Lord_Gonzo21
Chiron
Level 106
God Stats
5W - 3L
1,471 SR
Queue Stats
144W - 183L
1,376 Elo+
Party 1
Ymir
Ymir
MacMittenz117
Ymir
Level 99
God Stats
3W - 3L
1,435 SR
Queue Stats
45W - 63L
1,378 Elo+
Party 1
Set
Set
xEliteMevinSquad
Set
Level 107
God Stats
5W - 8L
1,379 SR
Queue Stats
135W - 171L
1,376 Elo+
Party 1
Team Averages
Level 100
1,440 SR
1,371 Elo+

VS

Team Averages
Level 104
1,475 SR
1,430 Elo+
Da Ji
Da Ji
 
Da Ji
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Animenot
Bellona
Level 63
God Stats
1W - 1L
1,714 SR
Queue Stats
98W - 81L
1,481 Elo+
Solo
Heimdallr
Heimdallr
Lion Pharaoh
Heimdallr
Level 127
God Stats
0W - 6L
1,163 SR
Queue Stats
161W - 203L
1,360 Elo+
Party 2
Discordia
Discordia
Mandarinochka999
Discordia
Level 64
God Stats
2W - 4L
1,495 SR
Queue Stats
234W - 230L
1,418 Elo+
Solo
The Morrigan
The Morrigan
WombatN7
The Morrigan
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 73L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
4 / 5 / 16
9,351
850
14,641
8,323
3,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Hevnal_79
King Arthur
15
3 / 6 / 15
9,200
836
4,182
13,395
13,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
18
8 / 3 / 14
10,316
938
13,499
12,663
6,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 3 / 16
10,002
909
10,876
20,954
28,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 7 / 10
9,925
902
10,406
13,554
7,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
8 / 7 / 9
9,180
835
11,602
11,270
3,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Animenot
Bellona
13
2 / 6 / 9
7,978
725
7,729
14,941
7,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Lion Pharaoh
Heimdallr
15
4 / 8 / 15
8,928
812
14,056
12,633
4,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
19
8 / 4 / 10
10,354
941
14,904
11,351
4,203
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
WombatN7
The Morrigan
13
1 / 3 / 15
7,882
717
7,891
8,142
2,576
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
81
28
Kills
23
24
Deaths
28
71
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
8
7
9
1.79
L
Bellona
Animenot
Bellona
2
6
9
1.08
W
Eset
4
5
16
2.4
W
King Arthur
Hevnal_79
King Arthur
3
6
15
1.75
L
Heimdallr
Lion Pharaoh
Heimdallr
4
8
15
1.44
W
Chiron
8
3
14
5
W
5
3
16
4.33
L
Discordia
8
4
10
3.25
L
The Morrigan
WombatN7
The Morrigan
1
3
15
2.83
W
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,604
Damage
56,182
68,889
Taken
58,337
59,480
Mitigated
22,509
24,403
Healing
13,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,602
1,070
743
510
11,270
3,832
0
3,629
7,384
0
13,143
L
Bellona
Animenot
Bellona
7,729
1,456
610
2,537
14,941
7,535
0
8,630
6,229
0
10,845
W
Eset
14,641
642
3,796
1,090
8,323
3,413
244
3,576
4,747
29,666
0
W
King Arthur
Hevnal_79
King Arthur
4,182
876
478
2,702
13,395
13,660
105
2,358
11,037
532
9,345
L
Heimdallr
Lion Pharaoh
Heimdallr
14,056
4,889
1,429
1,005
12,633
4,363
0
4,590
7,885
0
26,183
W
Chiron
13,499
5,716
1,573
4,724
12,663
6,137
2,956
4,300
8,363
0
32,953
W
10,876
1,536
1,130
4,424
20,954
28,478
292
7,423
13,531
22,075
0
L
Discordia
14,904
1,745
1,490
4,184
11,351
4,203
210
4,172
7,052
29,458
0
L
The Morrigan
WombatN7
The Morrigan
7,891
985
51
744
8,142
2,576
75
4,636
3,365
19,025
0
W
10,406
3,712
2,403
2,083
13,554
7,792
1,835
5,138
8,416
0
19,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,794
Gold Earned
44,322
117
Minions Killed
90
0
Camps Cleared
0
1,061,388
Distance Traveled
885,734
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,180
835
8
1
0
163,423
0
L
Bellona
7,978
725
5
0
0
191,606
0
W
Eset
9,351
850
26
2
0
188,268
0
W
King Arthur
9,200
836
11
1
0
209,206
0
L
Heimdallr
8,928
812
22
2
0
154,932
0
W
Chiron
10,316
938
38
3
0
192,613
0
W
Ymir
10,002
909
24
2
0
253,253
0
L
Discordia
10,354
941
42
4
0
188,451
0
L
The Morrigan
7,882
717
13
1
0
187,322
1
W
Set
9,925
902
18
2
0
218,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role