Player Matchup

Geb
Geb
Nóress
Geb
Level 82
God Stats
4W - 3L
1,402 SR
Queue Stats
173W - 192L
1,398 Elo+
Solo
Ao Kuang
Ao Kuang
Sokullu
Ao Kuang
Level 157
God Stats
0W - 1L
1,255 SR
Queue Stats
195W - 205L
1,499 Elo+
Solo
Freya
Freya
sordcot
Freya
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
353W - 328L
1,498 Elo+
Solo
Cupid
Cupid
星骋敢的
Cupid
Level 102
God Stats
0W - 6L
1,088 SR
Queue Stats
262W - 277L
1,482 Elo+
Party 2
Odin
Odin
柴米油盐不觉甜
Odin
Level 101
God Stats
24W - 11L
1,762 SR
Queue Stats
464W - 432L
1,546 Elo+
Party 2
Team Averages
Level 120
1,401 SR
1,484 Elo+

VS

Team Averages
Level 125
1,607 SR
1,485 Elo+
Thanatos
Thanatos
 
Thanatos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DirtyDaru
Merlin
Level 145
God Stats
4W - 1L
1,550 SR
Queue Stats
114W - 114L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
Foxleronic
Danzaburou
Level 149
God Stats
16W - 7L
1,667 SR
Queue Stats
206W - 224L
1,442 Elo+
Party 1
Khepri
Khepri
Rybosome141
Khepri
Level 106
God Stats
7W - 1L
1,722 SR
Queue Stats
191W - 173L
1,482 Elo+
Solo
Ra
Ra
Yenamur
Ra
Level 159
God Stats
13W - 8L
1,595 SR
Queue Stats
149W - 142L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
1 / 2 / 3
7,115
419
3,754
12,477
8,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Sokullu
Ao Kuang
13
2 / 6 / 3
8,256
486
8,397
18,044
5,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
sordcot
Freya
11
0 / 9 / 2
6,906
406
5,027
14,587
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 6 / 0
7,083
417
4,059
11,047
2,045
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 2 / 4
8,821
519
5,861
14,983
11,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
8 / 2 / 7
10,099
594
9,371
12,214
5,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
DirtyDaru
Merlin
16
11 / 2 / 4
10,224
601
15,395
6,601
2,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Danzaburou
Foxleronic
Danzaburou
16
5 / 0 / 6
10,729
631
13,233
7,783
3,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
13
1 / 2 / 11
8,499
500
4,441
11,846
9,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 2 / 5
10,186
599
7,329
8,885
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
6
Kills
25
25
Deaths
8
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
2
7
5.75
W
Merlin
DirtyDaru
Merlin
11
2
4
6.5
W
Danzaburou
Foxleronic
Danzaburou
5
0
6
8
L
Geb
1
2
3
1.25
W
Khepri
1
2
11
3.25
L
Ao Kuang
Sokullu
Ao Kuang
2
6
3
0.58
W
0
2
5
1.25
L
Freya
sordcot
Freya
0
9
2
0.11
L
1
6
0
0.17
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,098
Damage
49,769
71,138
Taken
47,329
33,214
Mitigated
25,156
18,713
Healing
21,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,371
3,787
0
7,575
12,214
5,270
91
4,673
7,380
0
58,928
W
Merlin
DirtyDaru
Merlin
15,395
638
0
728
6,601
2,873
1,261
2,805
3,671
62,100
0
W
Danzaburou
Foxleronic
Danzaburou
13,233
4,773
0
4,519
7,783
3,566
1,808
2,299
5,354
0
82,896
L
Geb
3,754
392
0
2,493
12,477
8,287
0
3,690
8,659
21,899
0
W
Khepri
4,441
385
344
3,657
11,846
9,134
28
4,670
7,019
22,651
0
L
Ao Kuang
Sokullu
Ao Kuang
8,397
2,253
0
6,344
18,044
5,972
630
8,615
9,143
54,787
0
W
7,329
396
890
3,471
8,885
4,313
1,919
2,546
6,027
80,274
0
L
Freya
sordcot
Freya
5,027
1,689
0
3,490
14,587
5,521
0
5,851
8,369
32,821
4,875
L
4,059
2,161
100
3,273
11,047
2,045
0
1,868
9,153
0
49,845
L
5,861
1,220
0
3,013
14,983
11,389
331
6,254
8,649
1,161
43,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,181
Gold Earned
49,737
403
Minions Killed
545
0
Camps Cleared
0
1,544,952
Distance Traveled
1,710,637
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,099
594
92
5
0
367,062
2
W
Merlin
10,224
601
116
7
0
330,583
4
W
Danzaburou
10,729
631
151
9
0
332,669
4
L
Geb
7,115
419
36
2
0
320,768
4
W
Khepri
8,499
500
20
1
0
329,756
9
L
Ao Kuang
8,256
486
106
6
0
310,061
1
W
Ra
10,186
599
166
10
0
350,567
6
L
Freya
6,906
406
51
3
0
278,901
0
L
Cupid
7,083
417
100
6
0
286,288
8
L
Odin
8,821
519
110
6
0
348,934
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role