Player Matchup

Geb
Geb
Silver IV
Tyrell0923
Geb
Silver IV
Level 127
God Stats
10W - 14L
1,444 SR
Queue Stats
46W - 76L
560 MMR
Solo
Tyr
Tyr
Silver V
aidanwilli
Tyr
Silver V
Level 110
God Stats
62W - 55L
1,497 SR
Queue Stats
385W - 389L
535 MMR
Solo
Horus
Horus
Silver V
neverlessninja
Horus
Silver V
Level 123
God Stats
0W - 2L
1,299 SR
Queue Stats
114W - 145L
508 MMR
Party 1
Artemis
Artemis
Bronze I
sandskazakage
Artemis
Bronze I
Level 128
God Stats
3W - 8L
1,322 SR
Queue Stats
374W - 406L
197 MMR
Solo
Eset
Eset
Silver V
slafe9099
Eset
Silver V
Level 119
God Stats
15W - 14L
1,535 SR
Queue Stats
114W - 145L
550 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,419 SR
470 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,478 SR
471 MMR
Hun Batz
Hun Batz
Silver IV
BK7183611
Hun Batz
Silver IV
Level 97
God Stats
27W - 39L
1,411 SR
Queue Stats
151W - 161L
669 MMR
Solo
Charybdis
Charybdis
Silver IV
IXINemesisIXI
Charybdis
Silver IV
Level 107
God Stats
55W - 62L
1,539 SR
Queue Stats
427W - 423L
568 MMR
Solo
Cerberus
Cerberus
Bronze I
Iambigdamge
Cerberus
Bronze I
Level 157
God Stats
3W - 3L
1,557 SR
Queue Stats
98W - 105L
449 MMR
Solo
The Morrigan
The Morrigan
Bronze II
Leozinho Bombom
The Morrigan
Bronze II
Level 160
God Stats
6W - 10L
1,280 SR
Queue Stats
277W - 301L
210 MMR
Solo
Nike
Nike
Bronze I
fernandosanch026
Nike
Bronze I
Level 105
God Stats
4W - 2L
1,601 SR
Queue Stats
109W - 132L
459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 10
12,661
469
14,633
21,086
23,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
11 / 6 / 2
15,509
574
21,809
24,784
11,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
2 / 6 / 8
11,815
438
12,052
25,390
26,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
18
1 / 8 / 6
11,805
437
13,009
20,632
4,653
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
18
2 / 7 / 3
11,215
415
10,243
17,716
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ChaacSolAthenaAwilixApollo

VS

Bans
MulanBastetMorgan Le FayAresCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BK7183611
Hun Batz
20
3 / 4 / 6
13,966
517
7,543
21,509
11,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charybdis
IXINemesisIXI
Charybdis
20
6 / 4 / 9
14,712
545
18,074
21,062
8,899
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Iambigdamge
Cerberus
19
6 / 5 / 17
13,545
502
22,056
33,102
42,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Leozinho Bombom
The Morrigan
20
12 / 5 / 8
14,699
544
16,824
14,815
7,524
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 1 / 12
14,150
524
19,598
25,951
32,965
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
84
19
Kills
32
32
Deaths
19
29
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BK7183611
Hun Batz
3
4
6
1.5
W
Charybdis
IXINemesisIXI
Charybdis
6
4
9
2.63
W
Cerberus
Iambigdamge
Cerberus
6
5
17
2.9
W
The Morrigan
Leozinho Bombom
The Morrigan
12
5
8
3.2
L
3
5
10
1.6
L
11
6
2
2
W
5
1
12
11
L
2
6
8
1
L
Artemis
1
8
6
0.5
L
Eset
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,746
Damage
84,095
109,608
Taken
116,439
70,673
Mitigated
102,987
29,628
Healing
37,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BK7183611
Hun Batz
7,543
838
0
8,534
21,509
11,050
2,911
3,650
17,859
0
115,154
W
Charybdis
IXINemesisIXI
Charybdis
18,074
8,646
0
10,416
21,062
8,899
3,645
3,755
17,307
0
135,180
W
Cerberus
Iambigdamge
Cerberus
22,056
1,073
1,017
9,074
33,102
42,549
874
9,939
23,163
70,401
0
W
The Morrigan
Leozinho Bombom
The Morrigan
16,824
4,998
0
2,309
14,815
7,524
2,785
3,775
10,959
93,736
1,705
L
14,633
943
0
1,182
21,086
23,105
348
8,376
12,136
58,095
0
L
21,809
7,776
0
5,226
24,784
11,732
1,052
8,922
15,264
0
104,837
W
19,598
2,761
1,248
4,560
25,951
32,965
1,248
6,260
19,691
19,816
85,408
L
12,052
4,273
3,554
9,057
25,390
26,065
1,055
9,318
14,922
9,953
55,479
L
Artemis
13,009
6,858
0
5,124
20,632
4,653
2,244
6,081
14,317
0
75,158
L
Eset
10,243
133
859
4,626
17,716
5,118
555
9,497
8,079
66,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,005
Gold Earned
71,072
557
Minions Killed
818
0
Camps Cleared
0
2,464,476
Distance Traveled
2,502,538
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,966
517
197
7
0
522,856
3
W
Charybdis
14,712
545
191
7
0
473,505
9
W
Cerberus
13,545
502
111
4
0
498,994
3
W
The Morrigan
14,699
544
153
6
0
495,714
0
L
Geb
12,661
469
63
2
0
493,770
6
L
Tyr
15,509
574
154
6
0
549,677
0
W
Nike
14,150
524
166
6
0
511,469
0
L
Horus
11,815
438
89
3
0
477,103
3
L
Artemis
11,805
437
135
5
0
462,204
6
L
Eset
11,215
415
116
4
0
481,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role