Player Matchup

Yemoja
Yemoja
AHJOOMAH
Yemoja
Level 146
God Stats
5W - 3L
1,479 SR
Queue Stats
667W - 697L
1,511 Elo+
Solo
Discordia
Discordia
BeardedBandit707
Discordia
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 62L
1,482 Elo+
Party 1
Vulcan
Vulcan
ObscurePants148
Vulcan
Level 159
God Stats
5W - 0L
1,937 SR
Queue Stats
114W - 157L
1,362 Elo+
Party 1
Bastet
Bastet
ScareCrowz_x
Bastet
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,290 Elo+
Party 1
Nemesis
Nemesis
xQwYziT
Nemesis
Level 158
God Stats
1W - 0L
1,821 SR
Queue Stats
27W - 20L
1,524 Elo+
Party 1
Team Averages
Level 142
1,647 SR
1,434 Elo+

VS

Team Averages
Level 127
1,492 SR
1,527 Elo+
Yemoja
Yemoja
DarksLegacy
Yemoja
Level 160
God Stats
8W - 5L
1,662 SR
Queue Stats
573W - 620L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Mccahilll
Cthulhu
Level 143
God Stats
7W - 9L
1,482 SR
Queue Stats
827W - 870L
1,497 Elo+
Solo
Da Ji
Da Ji
TheSpitefulOne
Da Ji
Level 100
God Stats
2W - 6L
1,261 SR
Queue Stats
247W - 227L
1,484 Elo+
Solo
Apollo
Apollo
Thisis2stupid
Apollo
Level 109
God Stats
0W - 1L
1,632 SR
Queue Stats
5W - 5L
1,593 Elo+
Solo
Bacchus
Bacchus
snowmanreyes
Bacchus
Level 124
God Stats
7W - 9L
1,424 SR
Queue Stats
370W - 345L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AHJOOMAH
Yemoja
17
1 / 2 / 17
9,917
708
4,265
8,772
4,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
19
5 / 3 / 16
11,214
801
20,957
8,642
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 3 / 9
11,019
787
15,169
9,498
4,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
18
4 / 4 / 15
10,478
748
9,245
13,392
5,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
xQwYziT
Nemesis
17
7 / 5 / 5
10,915
780
9,674
13,773
10,126
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
1 / 3 / 15
9,304
665
3,530
11,691
12,235
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Mccahilll
Cthulhu
20
5 / 4 / 11
10,511
751
19,371
23,923
28,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
9 / 6 / 5
10,416
744
9,910
14,450
6,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 1 / 0
6,664
476
179
1,073
343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
snowmanreyes
Bacchus
15
2 / 8 / 10
9,110
651
11,699
17,348
11,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
58
22
Kills
17
17
Deaths
22
62
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AHJOOMAH
Yemoja
1
2
17
4.75
W
Discordia
5
3
16
4.33
L
Yemoja
1
3
15
2.83
L
Cthulhu
Mccahilll
Cthulhu
5
4
11
2.63
W
5
3
9
3.17
W
Bastet
4
4
15
2.88
L
9
6
5
1.92
L
0
1
0
0
L
Bacchus
snowmanreyes
Bacchus
2
8
10
0.88
W
Nemesis
xQwYziT
Nemesis
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,310
Damage
44,689
54,077
Taken
68,485
28,423
Mitigated
59,362
19,909
Healing
26,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AHJOOMAH
Yemoja
4,265
1,214
7,374
2,153
8,772
4,870
993
5,768
2,743
9,402
0
W
Discordia
20,957
1,007
967
1,321
8,642
3,483
1,668
4,818
3,467
42,052
0
L
Yemoja
3,530
914
11,512
2,182
11,691
12,235
485
7,263
4,428
10,202
0
L
Cthulhu
Mccahilll
Cthulhu
19,371
351
1,433
5,249
23,923
28,759
263
14,286
9,637
43,680
0
W
15,169
5,425
779
641
9,498
4,168
508
6,983
2,032
37,220
0
W
Bastet
9,245
2,117
1,678
2,730
13,392
5,776
1,290
7,494
5,576
0
15,031
L
9,910
2,485
2,083
2,296
14,450
6,959
569
8,255
6,195
0
17,689
L
179
179
0
40
1,073
343
0
802
271
0
378
L
Bacchus
snowmanreyes
Bacchus
11,699
503
381
1,675
17,348
11,066
362
9,785
7,563
20,164
0
W
Nemesis
xQwYziT
Nemesis
9,674
4,515
425
1,841
13,773
10,126
877
7,874
5,659
0
16,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,543
Gold Earned
46,005
134
Minions Killed
121
0
Camps Cleared
0
1,297,255
Distance Traveled
934,561
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,917
708
10
1
0
237,694
0
W
Discordia
11,214
801
50
4
0
242,799
1
L
Yemoja
9,304
665
13
1
0
206,989
0
L
Cthulhu
10,511
751
55
4
0
252,447
0
W
Vulcan
11,019
787
45
3
0
304,518
1
W
Bastet
10,478
748
10
1
0
274,856
0
L
Da Ji
10,416
744
23
2
0
237,191
1
L
Apollo
6,664
476
2
0
0
22,448
0
L
Bacchus
9,110
651
28
2
0
215,486
0
W
Nemesis
10,915
780
19
1
0
237,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role