Player Matchup

Cliodhna
Cliodhna
Platinum V
Jermzyboi
Cliodhna
Platinum V
Level 124
God Stats
7W - 5L
1,570 SR
Queue Stats
58W - 52L
1,936 MMR
Solo
Scylla
Scylla
Platinum III
QuakerOfCheeks
Scylla
Platinum III
Level 109
God Stats
10W - 9L
1,685 SR
Queue Stats
82W - 105L
1,595 MMR
Solo
Khepri
Khepri
Gold V
RowdyR1ch
Khepri
Gold V
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 131L
1,398 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,585 SR
1,643 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,601 SR
1,641 MMR
Medusa
Medusa
Gold V
BooUS
Medusa
Gold V
Level 69
God Stats
10W - 4L
1,599 SR
Queue Stats
16W - 6L
1,749 MMR
Solo
Cthulhu
Cthulhu
Silver V
CallMeAstra
Cthulhu
Silver V
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,321 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
DHG Chimera2104
Zhong Kui
Platinum II
Level 125
God Stats
10W - 9L
1,703 SR
Queue Stats
386W - 346L
1,852 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Jermzyboi
Cliodhna
19
6 / 2 / 8
15,424
671
34,921
20,833
11,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
7 / 9 / 5
15,621
679
19,090
18,578
6,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Khepri
RowdyR1ch
Khepri
17
1 / 6 / 13
14,925
649
9,478
27,720
39,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
HelArtioChaacGebAphrodite

VS

Bans
BastetAthenaBacchusSobekAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BooUS
Medusa
19
13 / 3 / 2
15,798
687
26,610
19,437
8,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
CallMeAstra
Cthulhu
16
2 / 5 / 8
13,105
570
14,719
34,274
29,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
DHG Chimera2104
Zhong Kui
17
2 / 6 / 10
13,814
601
15,753
24,081
20,412
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
37
14
Kills
17
17
Deaths
14
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
BooUS
Medusa
13
3
2
4.67
L
Cthulhu
CallMeAstra
Cthulhu
2
5
8
1.2
L
Zhong Kui
DHG Chimera2104
Zhong Kui
2
6
10
1.17
W
Cliodhna
Jermzyboi
Cliodhna
6
2
8
5
W
7
9
5
1.06
W
Khepri
RowdyR1ch
Khepri
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,489
Damage
57,082
67,131
Taken
77,792
57,084
Mitigated
58,411
17,716
Healing
29,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BooUS
Medusa
26,610
12,475
0
7,905
19,437
8,570
1,675
6,597
12,838
0
97,433
L
Cthulhu
CallMeAstra
Cthulhu
14,719
1,025
1,554
12,959
34,274
29,429
480
10,779
23,453
35,653
0
L
Zhong Kui
DHG Chimera2104
Zhong Kui
15,753
1,040
0
6,852
24,081
20,412
1,441
11,685
12,386
52,237
0
W
Cliodhna
Jermzyboi
Cliodhna
34,921
3,936
0
8,498
20,833
11,781
588
10,778
10,055
0
100,676
W
19,090
2,367
0
3,885
18,578
6,158
1,464
10,996
7,582
76,514
0
W
Khepri
RowdyR1ch
Khepri
9,478
898
828
4,505
27,720
39,145
161
9,475
18,245
31,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,970
Gold Earned
42,717
236
Minions Killed
262
7
Camps Cleared
12
1,283,898
Distance Traveled
1,182,912
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
15,798
687
133
6
8
415,792
6
L
Cthulhu
13,105
570
49
2
0
408,240
2
L
Zhong Kui
13,814
601
80
3
4
358,880
3
W
Cliodhna
15,424
671
90
4
3
485,091
5
W
Scylla
15,621
679
125
5
4
365,613
5
W
Khepri
14,925
649
21
1
0
433,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role