Player Matchup

Danzaburou
Danzaburou
CoolGye
Danzaburou
Level 126
God Stats
15W - 3L
1,865 SR
Queue Stats
94W - 64L
1,658 Elo+
Party 1
Erlang Shen
Erlang Shen
EmperorBayo
Erlang Shen
Level 127
God Stats
2W - 0L
1,595 SR
Queue Stats
31W - 41L
1,589 Elo+
Solo
Anubis
Anubis
colind03
Anubis
Level 58
God Stats
1W - 1L
1,259 SR
Queue Stats
29W - 16L
1,675 Elo+
Party 1
Team Averages
Level 104
1,573 SR
1,640 Elo+

VS

Team Averages
Level 139
1,623 SR
1,586 Elo+
Ah Puch
Ah Puch
LeoShot
Ah Puch
Level 126
God Stats
19W - 23L
1,476 SR
Queue Stats
518W - 557L
1,485 Elo+
Solo
Ne Zha
Ne Zha
MoroniJess
Ne Zha
Level 143
God Stats
99W - 88L
1,622 SR
Queue Stats
431W - 439L
1,692 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jawissPanda
Ah Muzen Cab
Level 148
God Stats
2W - 2L
1,771 SR
Queue Stats
141W - 182L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoolGye
Danzaburou
18
7 / 8 / 8
14,725
818
17,756
18,287
4,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
EmperorBayo
Erlang Shen
17
8 / 8 / 8
14,354
797
12,556
24,795
22,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
colind03
Anubis
17
5 / 9 / 12
14,171
787
15,760
18,014
7,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LeoShot
Ah Puch
18
12 / 7 / 11
14,408
800
21,302
16,989
4,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ne Zha
MoroniJess
Ne Zha
16
5 / 8 / 16
12,668
704
15,128
22,755
9,584
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
jawissPanda
Ah Muzen Cab
16
8 / 6 / 10
13,033
724
13,665
16,101
4,260
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
62
20
Kills
25
25
Deaths
21
28
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CoolGye
Danzaburou
7
8
8
1.38
W
Erlang Shen
EmperorBayo
Erlang Shen
8
8
8
1.5
L
Ah Puch
LeoShot
Ah Puch
12
7
11
2.5
L
Ne Zha
MoroniJess
Ne Zha
5
8
16
1.63
W
Anubis
colind03
Anubis
5
9
12
1.22
L
Ah Muzen Cab
jawissPanda
Ah Muzen Cab
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,072
Damage
50,095
61,096
Taken
55,845
34,444
Mitigated
18,462
12,646
Healing
11,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CoolGye
Danzaburou
17,756
7,186
0
4,125
18,287
4,983
2,452
5,936
11,617
0
68,934
W
Erlang Shen
EmperorBayo
Erlang Shen
12,556
5,797
0
3,328
24,795
22,228
660
8,129
15,810
62
38,196
L
Ah Puch
LeoShot
Ah Puch
21,302
604
171
3,183
16,989
4,618
777
5,611
11,378
59,548
0
L
Ne Zha
MoroniJess
Ne Zha
15,128
3,009
0
3,200
22,755
9,584
420
6,068
16,687
0
37,731
W
Anubis
colind03
Anubis
15,760
413
0
5,193
18,014
7,233
618
6,804
10,472
51,852
0
L
Ah Muzen Cab
jawissPanda
Ah Muzen Cab
13,665
6,710
0
4,909
16,101
4,260
1,940
5,227
10,874
0
42,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,250
Gold Earned
40,109
241
Minions Killed
198
8
Camps Cleared
7
848,646
Distance Traveled
890,640
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,725
818
108
6
2
298,625
1
W
Erlang Shen
14,354
797
57
3
4
309,070
0
L
Ah Puch
14,408
800
102
6
2
276,807
3
L
Ne Zha
12,668
704
35
2
3
293,931
2
W
Anubis
14,171
787
76
4
2
240,951
1
L
Ah Muzen Cab
13,033
724
61
3
2
319,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role