Player Matchup

Kali
Kali
AlphaChimp420
Kali
Level 102
God Stats
1W - 1L
1,495 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Chang'e
Chang'e
Angel-Infernium
Chang'e
Level 82
God Stats
59W - 39L
1,587 SR
Queue Stats
496W - 476L
1,354 Elo+
Party 2
Ullr
Ullr
Awesome91002
Ullr
Level 138
God Stats
1W - 2L
1,517 SR
Queue Stats
1W - 8L
1,184 Elo+
Party 3
Ares
Ares
Neko_Sora_
Ares
Level 12
God Stats
6W - 12L
1,430 SR
Queue Stats
9W - 17L
1,135 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TermlneI
Cu Chulainn
Level 29
God Stats
1W - 1L
1,556 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Team Averages
Level 73
1,517 SR
1,335 Elo+

VS

Team Averages
Level 51
1,478 SR
1,430 Elo+
Arachne
Arachne
TheHeckShow
Arachne
Level 32
God Stats
5W - 8L
1,266 SR
Queue Stats
79W - 80L
1,445 Elo+
Party 1
Izanami
Izanami
The_-Benja-_420
Izanami
Level 44
God Stats
10W - 19L
1,426 SR
Queue Stats
97W - 124L
1,356 Elo+
Solo
Geb
Geb
Y0ungKip
Geb
Level 85
God Stats
4W - 7L
1,449 SR
Queue Stats
93W - 97L
1,457 Elo+
Party 1
Achilles
Achilles
YoungNubs
Achilles
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,494 Elo+
Party 1
Apollo
Apollo
ZaybeBaby
Apollo
Level 21
God Stats
1W - 3L
1,747 SR
Queue Stats
6W - 11L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 5
10,353
647
11,474
17,245
10,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
6 / 0 / 4
10,153
635
13,495
9,350
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
7 / 1 / 6
8,986
562
7,963
7,659
2,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 4
8,314
520
3,958
12,002
5,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
TermlneI
Cu Chulainn
14
3 / 4 / 0
9,027
564
6,805
10,312
8,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
TheHeckShow
Arachne
15
4 / 5 / 1
8,838
552
8,830
17,160
5,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

4
1 / 3 / 0
5,164
323
1,355
2,313
719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 2
6,942
434
6,404
12,655
7,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
YoungNubs
Achilles
14
5 / 5 / 2
8,507
532
10,127
16,770
13,225
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
ZaybeBaby
Apollo
9
0 / 8 / 2
6,238
390
3,003
11,104
3,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
24
Kills
10
10
Deaths
24
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
W
6
0
4
8
W
7
1
6
10
W
1
3
4
1
W
Cu Chulainn
TermlneI
Cu Chulainn
3
4
0
0.75
L
Arachne
TheHeckShow
Arachne
4
5
1
0.9
L
1
3
0
0.33
L
0
3
2
0.33
L
Achilles
YoungNubs
Achilles
5
5
2
1.2
L
Apollo
ZaybeBaby
Apollo
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,695
Damage
29,719
56,568
Taken
60,002
32,417
Mitigated
30,549
25,372
Healing
14,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,474
6,215
0
10,520
17,245
10,895
0
230
17,015
0
81,230
W
13,495
551
1,833
6,229
9,350
4,037
404
1,596
7,671
80,354
0
W
7,963
2,877
0
747
7,659
2,712
680
1,717
5,735
0
41,487
W
3,958
255
1,546
2,497
12,002
5,987
229
3,181
8,423
20,094
0
W
Cu Chulainn
TermlneI
Cu Chulainn
6,805
1,098
0
2,000
10,312
8,786
1,872
0
10,312
7,575
42,767
L
Arachne
TheHeckShow
Arachne
8,830
7,050
339
8,273
17,160
5,729
1,539
2,468
14,441
0
46,984
L
1,355
886
0
182
2,313
719
0
472
1,841
0
8,544
L
6,404
505
140
1,720
12,655
7,666
0
6,501
6,154
37,986
0
L
Achilles
YoungNubs
Achilles
10,127
2,870
0
3,430
16,770
13,225
429
5,096
11,105
3,376
30,907
L
Apollo
ZaybeBaby
Apollo
3,003
1,937
0
648
11,104
3,210
378
4,025
7,046
0
26,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,833
Gold Earned
35,689
469
Minions Killed
270
0
Camps Cleared
0
1,629,899
Distance Traveled
1,307,453
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,353
647
113
7
0
364,339
0
W
Chang'e
10,153
635
139
9
0
332,783
3
W
Ullr
8,986
562
85
5
0
307,474
7
W
Ares
8,314
520
33
2
0
309,230
0
W
Cu Chulainn
9,027
564
99
6
0
316,073
0
L
Arachne
8,838
552
91
6
0
318,915
0
L
Izanami
5,164
323
20
1
0
70,637
0
L
Geb
6,942
434
53
3
0
324,885
0
L
Achilles
8,507
532
57
4
0
304,075
2
L
Apollo
6,238
390
49
3
0
288,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role