Player Matchup

Olorun
Olorun
 
Olorun
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
 
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
LucyGoosey4
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,745 Elo+
Party 2
Thor
Thor
nikeguy1123
Thor
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 64L
1,385 Elo+
Party 2
Ganesha
Ganesha
snowmanreyes
Ganesha
Level 124
God Stats
3W - 2L
1,329 SR
Queue Stats
370W - 345L
1,541 Elo+
Solo
Team Averages
Level 75
1,466 SR
1,534 Elo+

VS

Team Averages
Level 135
1,542 SR
1,423 Elo+
Bastet
Bastet
BeardedBandit707
Bastet
Level 145
God Stats
1W - 3L
1,392 SR
Queue Stats
62W - 62L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
ObscurePants148
Baron Samedi
Level 159
God Stats
1W - 6L
1,179 SR
Queue Stats
114W - 157L
1,368 Elo+
Party 1
Fenrir
Fenrir
ScareCrowz_x
Fenrir
Level 102
God Stats
0W - 1L
1,517 SR
Queue Stats
6W - 8L
1,333 Elo+
Party 1
Sobek
Sobek
xQwYziT
Sobek
Level 158
God Stats
0W - 1L
1,822 SR
Queue Stats
27W - 20L
1,535 Elo+
Party 1
Osiris
Osiris
yupjusme
Osiris
Level 109
God Stats
6W - 2L
1,800 SR
Queue Stats
445W - 449L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
14 / 3 / 12
13,571
905
36,694
19,610
17,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
 
King Arthur
20
8 / 2 / 17
12,273
818
15,527
23,622
30,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
17
1 / 7 / 22
10,520
701
11,987
22,377
24,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 7 / 10
10,501
700
8,694
13,156
6,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
snowmanreyes
Ganesha
16
0 / 8 / 20
9,882
659
17,549
17,894
9,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 13
11,228
749
21,860
19,955
9,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ObscurePants148
Baron Samedi
19
5 / 5 / 13
11,687
779
18,124
13,910
6,679
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
17
4 / 4 / 14
10,173
678
12,397
22,836
13,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
xQwYziT
Sobek
16
3 / 7 / 18
10,380
692
12,869
28,097
31,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
yupjusme
Osiris
17
6 / 6 / 10
11,069
738
13,163
17,391
16,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
94
27
Kills
26
27
Deaths
27
81
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
14
3
12
6.67
W
King Arthur
 
King Arthur
8
2
17
8.25
L
8
5
13
2.9
W
Osiris
1
7
22
1.71
L
Baron Samedi
ObscurePants148
Baron Samedi
5
5
13
2.3
L
Fenrir
4
4
14
2.75
W
4
7
10
1.29
W
Ganesha
snowmanreyes
Ganesha
0
8
20
1.25
L
Sobek
xQwYziT
Sobek
3
7
18
1.71
L
Osiris
yupjusme
Osiris
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,451
Damage
78,413
96,659
Taken
102,189
88,814
Mitigated
76,920
32,613
Healing
30,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
36,694
26,272
8,197
11,360
19,610
17,181
3,751
4,746
14,572
67,075
0
W
King Arthur
 
King Arthur
15,527
2,177
1,836
4,384
23,622
30,717
353
7,996
15,368
0
22,924
L
21,860
5,324
1,808
5,709
19,955
9,171
1,134
10,644
8,975
0
38,155
W
Osiris
11,987
3,477
1,583
1,060
22,377
24,886
441
10,118
11,852
0
20,420
L
Baron Samedi
ObscurePants148
Baron Samedi
18,124
2,750
4,550
1,550
13,910
6,679
920
8,678
5,058
39,358
0
L
Fenrir
12,397
3,185
1,196
8,099
22,836
13,438
1,233
12,918
9,523
0
17,157
W
8,694
660
811
1,460
13,156
6,109
1,320
3,265
9,852
0
20,738
W
Ganesha
snowmanreyes
Ganesha
17,549
880
238
1,684
17,894
9,921
28
4,868
12,832
33,789
0
L
Sobek
xQwYziT
Sobek
12,869
1,037
133
4,403
28,097
31,371
368
12,432
15,131
23,174
0
L
Osiris
yupjusme
Osiris
13,163
3,815
1,676
1,686
17,391
16,261
1,553
9,571
7,535
0
23,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,747
Gold Earned
54,537
165
Minions Killed
130
0
Camps Cleared
0
1,341,319
Distance Traveled
1,250,565
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,571
905
87
6
0
252,662
0
W
King Arthur
12,273
818
21
1
0
306,310
4
L
Bastet
11,228
749
35
2
0
282,394
2
W
Osiris
10,520
701
27
2
0
286,412
2
L
Baron Samedi
11,687
779
42
3
0
251,523
1
L
Fenrir
10,173
678
8
1
0
273,348
0
W
Thor
10,501
700
26
2
0
252,292
0
W
Ganesha
9,882
659
4
0
0
243,643
0
L
Sobek
10,380
692
13
1
0
227,969
0
L
Osiris
11,069
738
32
2
0
215,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role