Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Demonoed
Baba Yaga
Level 127
God Stats
3W - 1L
1,813 SR
Queue Stats
75W - 79L
1,429 Elo+
Party 1
Chronos
Chronos
IAMTriAnglEMAI
Chronos
Level 136
God Stats
2W - 4L
1,329 SR
Queue Stats
292W - 300L
1,448 Elo+
Solo
Sobek
Sobek
SSINNERR
Sobek
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,426 Elo+
Solo
Persephone
Persephone
emanuelvoicu
Persephone
Level 118
God Stats
10W - 17L
1,407 SR
Queue Stats
813W - 846L
1,545 Elo+
Solo
Team Averages
Level 121
1,510 SR
1,469 Elo+

VS

Team Averages
Level 144
1,593 SR
1,511 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Dakenkai
Guan Yu
Level 144
God Stats
15W - 10L
1,570 SR
Queue Stats
1,088W - 1,138L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jan_Energyy
Ah Muzen Cab
Level 157
God Stats
11W - 4L
1,576 SR
Queue Stats
590W - 590L
1,540 Elo+
Party 2
Chaac
Chaac
PsyNighTmaRe
Chaac
Level 144
God Stats
4W - 1L
1,829 SR
Queue Stats
244W - 233L
1,551 Elo+
Party 2
Mulan
Mulan
a1071494008
Mulan
Level 148
God Stats
4W - 2L
1,491 SR
Queue Stats
288W - 288L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 3 / 6
9,897
619
10,185
17,517
27,312
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
Demonoed
Baba Yaga
11
2 / 2 / 6
8,181
511
6,470
5,107
1,820
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 5 / 8
10,048
628
19,843
20,696
10,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
SSINNERR
Sobek
19
3 / 4 / 14
10,930
683
16,083
32,037
61,212
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
emanuelvoicu
Persephone
19
4 / 2 / 10
11,024
689
21,570
15,309
7,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
19
4 / 3 / 10
12,007
750
13,926
23,030
33,412
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Dakenkai
Guan Yu
17
1 / 5 / 11
10,011
626
5,710
28,388
30,910
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
Jan_Energyy
Ah Muzen Cab
19
5 / 4 / 9
12,082
755
25,524
16,133
9,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 3 / 10
11,296
706
22,076
38,644
34,644
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 5 / 12
10,241
640
11,330
17,928
17,787
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
68
19
Kills
16
16
Deaths
20
44
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
3
6
2
W
Kuzenbo
 
Kuzenbo
4
3
10
3
W
Guan Yu
Dakenkai
Guan Yu
1
5
11
1.3
L
Baba Yaga
Demonoed
Baba Yaga
2
2
6
2.5
L
7
5
8
2.2
W
Ah Muzen Cab
Jan_Energyy
Ah Muzen Cab
5
4
9
2.38
W
5
3
10
3.33
L
Sobek
SSINNERR
Sobek
3
4
14
2.5
W
1
5
12
1.4
L
Persephone
emanuelvoicu
Persephone
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,151
Damage
78,566
90,666
Taken
124,123
108,031
Mitigated
125,847
39,841
Healing
65,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,185
1,760
8,052
7,157
17,517
27,312
240
3,545
13,067
17,012
0
W
Kuzenbo
 
Kuzenbo
13,926
4,568
3,372
6,832
23,030
33,412
1,165
12,868
9,387
22,637
0
W
Guan Yu
Dakenkai
Guan Yu
5,710
1,231
11,113
10,988
28,388
30,910
789
14,460
13,028
0
18,110
L
Baba Yaga
Demonoed
Baba Yaga
6,470
162
75
911
5,107
1,820
40
580
4,164
11,267
0
L
19,843
5,170
1,851
4,581
20,696
10,345
1,016
3,896
15,744
35,283
0
W
Ah Muzen Cab
Jan_Energyy
Ah Muzen Cab
25,524
4,897
805
6,257
16,133
9,094
1,679
10,577
5,556
0
58,757
W
22,076
2,995
2,451
19,446
38,644
34,644
999
23,473
14,977
0
30,972
L
Sobek
SSINNERR
Sobek
16,083
1,653
1,652
9,090
32,037
61,212
170
2,765
27,063
28,406
0
W
11,330
750
2,959
1,605
17,928
17,787
966
12,773
5,155
0
23,022
L
Persephone
emanuelvoicu
Persephone
21,570
943
2,452
4,020
15,309
7,342
165
3,140
11,545
53,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,080
Gold Earned
55,637
165
Minions Killed
149
0
Camps Cleared
0
1,080,200
Distance Traveled
1,493,309
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,897
619
13
1
0
130,738
0
W
Kuzenbo
12,007
750
14
1
0
314,603
0
W
Guan Yu
10,011
626
18
1
0
287,514
0
L
Baba Yaga
8,181
511
9
1
0
86,673
0
L
Chronos
10,048
628
44
3
0
277,529
1
W
Ah Muzen Cab
12,082
755
76
5
0
308,326
0
W
Chaac
11,296
706
14
1
0
328,430
0
L
Sobek
10,930
683
20
1
0
277,651
3
W
Mulan
10,241
640
27
2
0
254,436
4
L
Persephone
11,024
689
79
5
0
307,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role