Player Matchup

Ares
Ares
BriskMclove
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,465 Elo+
Party 2
Cliodhna
Cliodhna
KlootimusPrime
Cliodhna
Level 126
God Stats
0W - 1L
1,636 SR
Queue Stats
90W - 89L
1,473 Elo+
Party 2
Cupid
Cupid
Kyell
Cupid
Level 127
God Stats
0W - 2L
1,562 SR
Queue Stats
60W - 61L
1,476 Elo+
Party 2
Gilgamesh
Gilgamesh
Kyle123321
Gilgamesh
Level 87
God Stats
0W - 1L
1,778 SR
Queue Stats
61W - 60L
1,477 Elo+
Party 2
Zeus
Zeus
Mkroll1
Zeus
Level 34
God Stats
0W - 1L
1,317 SR
Queue Stats
140W - 124L
1,452 Elo+
Solo
Team Averages
Level 80
1,559 SR
1,469 Elo+

VS

Team Averages
Level 102
1,566 SR
1,472 Elo+
Kali
Kali
AluaOfEto
Kali
Level 128
God Stats
1W - 1L
1,450 SR
Queue Stats
117W - 107L
1,554 Elo+
Party 1
Ares
Ares
ComWeeKeel
Ares
Level 141
God Stats
4W - 4L
1,616 SR
Queue Stats
231W - 219L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
Fe Fi Fo Facy
Cthulhu
Level 27
God Stats
6W - 10L
1,484 SR
Queue Stats
9W - 16L
1,304 Elo+
Party 1
Atlas
Atlas
Viking LordWolf
Atlas
Level 54
God Stats
1W - 1L
1,706 SR
Queue Stats
5W - 7L
1,431 Elo+
Party 1
Loki
Loki
introcession
Loki
Level 159
God Stats
34W - 31L
1,576 SR
Queue Stats
283W - 274L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,765
384
2,261
7,571
4,389
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
14
4 / 3 / 2
8,120
541
9,411
12,198
4,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Kyell
Cupid
12
2 / 3 / 1
6,854
457
3,766
7,634
2,769
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Kyle123321
Gilgamesh
10
1 / 5 / 1
6,310
421
3,883
9,677
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
Mkroll1
Zeus
11
1 / 9 / 2
6,590
439
3,838
9,213
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
6 / 2 / 2
8,726
582
8,399
10,415
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 3 / 5
7,813
521
7,926
11,203
5,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
11
1 / 2 / 4
7,072
471
2,926
8,017
5,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 0 / 5
6,736
449
5,592
5,606
2,324
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
9 / 2 / 3
9,479
632
8,280
7,864
2,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
23
23
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kali
6
2
2
3.5
L
1
3
2
0.67
W
5
3
5
2.5
W
Cthulhu
1
2
4
1.5
L
Cliodhna
4
3
2
1.67
L
Cupid
Kyell
Cupid
2
3
1
0.83
L
Gilgamesh
Kyle123321
Gilgamesh
1
5
1
0.3
L
Zeus
Mkroll1
Zeus
1
9
2
0.22
W
2
0
5
4.5
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,159
Damage
33,123
46,293
Taken
43,105
18,979
Mitigated
19,904
8,183
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
8,399
3,549
0
4,276
10,415
3,624
350
854
9,477
0
46,505
L
2,261
0
0
715
7,571
4,389
0
4,593
2,978
7,687
0
W
7,926
381
0
3,548
11,203
5,524
0
1,594
9,439
40,045
0
W
Cthulhu
2,926
60
151
1,529
8,017
5,795
145
1,147
6,870
28,168
0
L
Cliodhna
9,411
410
0
4,734
12,198
4,370
0
2,256
9,942
0
52,319
L
Cupid
Kyell
Cupid
3,766
1,689
0
1,878
7,634
2,769
0
3,988
3,646
0
40,772
L
Gilgamesh
Kyle123321
Gilgamesh
3,883
1,033
0
518
9,677
4,780
0
2,429
7,248
0
23,282
L
Zeus
Mkroll1
Zeus
3,838
459
0
338
9,213
2,671
0
3,178
6,035
27,781
0
W
5,592
2,295
0
238
5,606
2,324
63
981
4,621
26,483
0
W
8,280
3,460
0
2,524
7,864
2,637
68
1,141
6,599
0
59,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,639
Gold Earned
39,826
313
Minions Killed
366
0
Camps Cleared
0
1,370,411
Distance Traveled
1,480,245
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,726
582
104
7
0
286,582
2
L
Ares
5,765
384
13
1
0
262,889
1
W
Ares
7,813
521
73
5
0
312,416
1
W
Cthulhu
7,072
471
42
3
0
286,922
6
L
Cliodhna
8,120
541
103
7
0
334,728
2
L
Cupid
6,854
457
83
6
0
252,373
3
L
Gilgamesh
6,310
421
56
4
0
276,526
0
L
Zeus
6,590
439
58
4
0
243,895
0
W
Atlas
6,736
449
53
4
0
272,252
3
W
Loki
9,479
632
94
6
0
322,073
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role