Player Matchup

Merlin
Merlin
MrCrestFallen
Merlin
Level 118
God Stats
27W - 13L
1,615 SR
Queue Stats
285W - 198L
1,618 Elo+
Party 1
Atlas
Atlas
StaticFanaticXX
Atlas
Level 149
God Stats
21W - 18L
1,619 SR
Queue Stats
648W - 561L
1,600 Elo+
Party 1
Chernobog
Chernobog
xxDeathWyattxx
Chernobog
Level 122
God Stats
3W - 5L
1,443 SR
Queue Stats
133W - 98L
1,625 Elo+
Party 1
Team Averages
Level 130
1,559 SR
1,614 Elo+

VS

Team Averages
Level 59
1,366 SR
1,308 Elo+
Zeus
Zeus
GodsentRose-
Zeus
Level 68
God Stats
14W - 12L
1,653 SR
Queue Stats
250W - 259L
1,542 Elo+
Party 2
Atlas
Atlas
TTV_animeweeb561
Atlas
Level 47
God Stats
0W - 1L
1,148 SR
Queue Stats
54W - 98L
1,193 Elo+
Party 2
Erlang Shen
Erlang Shen
You_Want_Water25
Erlang Shen
Level 63
God Stats
0W - 1L
1,297 SR
Queue Stats
108W - 178L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 12
9,054
823
7,889
3,380
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 14
9,110
828
7,839
10,383
7,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
xxDeathWyattxx
Chernobog
14
10 / 1 / 9
9,472
861
11,932
7,308
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
6,338
576
4,298
7,773
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 1
7,124
648
2,867
12,152
9,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
You_Want_Water25
Erlang Shen
9
1 / 7 / 0
6,641
604
2,916
10,359
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
19
Kills
1
2
Deaths
19
35
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
5
0
12
11
W
4
1
14
11
L
0
5
1
0.1
L
Erlang Shen
You_Want_Water25
Erlang Shen
1
7
0
0.14
W
Chernobog
xxDeathWyattxx
Chernobog
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,660
Damage
10,081
21,071
Taken
30,284
11,981
Mitigated
16,651
6,845
Healing
2,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,298
0
0
1,388
7,773
2,399
0
3,474
4,163
23,113
0
W
7,889
376
0
1,146
3,380
1,169
782
1,960
1,420
32,679
0
W
7,839
3,636
498
2,619
10,383
7,577
399
2,723
7,660
21,184
0
L
2,867
882
0
462
12,152
9,721
0
7,634
4,202
11,751
0
L
Erlang Shen
You_Want_Water25
Erlang Shen
2,916
923
0
379
10,359
4,531
0
4,015
6,076
0
10,137
W
Chernobog
xxDeathWyattxx
Chernobog
11,932
5,841
0
2,582
7,308
3,235
1,250
3,076
4,232
0
36,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,636
Gold Earned
20,103
152
Minions Killed
83
9
Camps Cleared
1
608,349
Distance Traveled
515,634
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,338
576
46
4
1
153,642
1
W
Merlin
9,054
823
83
8
3
199,771
1
W
Atlas
9,110
828
15
1
2
207,291
1
L
Atlas
7,124
648
14
1
0
179,712
0
L
Erlang Shen
6,641
604
23
2
0
182,280
0
W
Chernobog
9,472
861
54
5
4
201,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role