Player Matchup

Artemis
Artemis
Masters
ALEJANDROMT44
Artemis
Masters
Level 156
God Stats
27W - 21L
1,618 SR
Queue Stats
714W - 689L
2,700 MMR
Solo
Bastet
Bastet
Masters
BLAZE13799
Bastet
Masters
Level 149
God Stats
25W - 19L
1,670 SR
Queue Stats
770W - 778L
2,660 MMR
Solo
Xing Tian
Xing Tian
Masters
TheBiddyMan
Xing Tian
Masters
Level 160
God Stats
18W - 9L
1,714 SR
Queue Stats
240W - 201L
2,634 MMR
Solo
Chronos
Chronos
Masters
ThisMyStream
Chronos
Masters
Level 66
God Stats
52W - 34L
1,779 SR
Queue Stats
88W - 81L
2,624 MMR
Solo
Janus
Janus
Diamond I
WinorContent
Janus
Diamond I
Level 146
God Stats
3W - 4L
1,455 SR
Queue Stats
52W - 25L
2,699 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 135
1,647 SR
2,663 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 157
1,640 SR
2,425 MMR
Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Masters
HaydoW
Ullr
Masters
Level 145
God Stats
22W - 26L
1,618 SR
Queue Stats
401W - 367L
2,646 MMR
Solo
Baron Samedi
Baron Samedi
Masters
Iotaa
Baron Samedi
Masters
Level 160
God Stats
6W - 4L
1,718 SR
Queue Stats
141W - 130L
2,620 MMR
Solo
Gilgamesh
Gilgamesh
Masters
VolosStone
Gilgamesh
Masters
Level 160
God Stats
35W - 35L
1,750 SR
Queue Stats
586W - 562L
2,781 MMR
Solo
Medusa
Medusa
Masters
Wolfy2032
Medusa
Masters
Level 160
God Stats
10W - 14L
1,615 SR
Queue Stats
863W - 844L
2,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
2 / 2 / 3
8,834
631
6,804
7,701
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
BLAZE13799
Bastet
15
4 / 0 / 3
8,961
640
5,570
5,099
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
TheBiddyMan
Xing Tian
13
2 / 1 / 5
7,908
565
5,160
10,183
8,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
ThisMyStream
Chronos
16
0 / 0 / 1
9,472
677
2,810
7,991
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 3 / 1
8,902
636
2,812
7,585
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CamazotzIzanamiAchillesOdin

VS

Bans
GebKaliCliodhnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
3 / 2 / 2
8,096
578
5,334
4,876
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
HaydoW
Ullr
13
2 / 2 / 1
7,448
532
3,879
6,342
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Iotaa
Baron Samedi
11
1 / 3 / 0
6,414
458
3,353
10,688
6,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
VolosStone
Gilgamesh
11
0 / 1 / 1
6,396
457
3,153
6,567
3,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Wolfy2032
Medusa
13
0 / 2 / 2
6,929
495
4,552
6,577
2,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
10
Kills
6
6
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
2
2
2
W
Artemis
2
2
3
1.75
W
Bastet
BLAZE13799
Bastet
4
0
3
5.5
L
Ullr
HaydoW
Ullr
2
2
1
1.25
L
Baron Samedi
Iotaa
Baron Samedi
1
3
0
0.33
W
Xing Tian
TheBiddyMan
Xing Tian
2
1
5
4.5
W
Chronos
ThisMyStream
Chronos
0
0
1
0.5
L
Gilgamesh
VolosStone
Gilgamesh
0
1
1
0.5
W
2
3
1
0.83
L
Medusa
Wolfy2032
Medusa
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,156
Damage
20,271
38,559
Taken
35,050
17,431
Mitigated
15,033
14,332
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,334
245
0
469
4,876
1,825
0
1,421
3,455
58,104
0
W
Artemis
6,804
3,244
0
3,252
7,701
2,123
964
2,289
5,334
0
68,519
W
Bastet
BLAZE13799
Bastet
5,570
1,299
0
3,528
5,099
1,654
17
509
4,519
0
53,921
L
Ullr
HaydoW
Ullr
3,879
1,910
0
2,112
6,342
1,272
0
643
5,699
0
48,801
L
Baron Samedi
Iotaa
Baron Samedi
3,353
435
547
3,572
10,688
6,171
0
3,746
6,942
19,765
0
W
Xing Tian
TheBiddyMan
Xing Tian
5,160
714
435
2,280
10,183
8,378
13
2,401
7,678
16,782
0
W
Chronos
ThisMyStream
Chronos
2,810
842
0
3,066
7,991
3,145
2,014
0
7,717
72,529
5,943
L
Gilgamesh
VolosStone
Gilgamesh
3,153
766
0
2,251
6,567
3,587
0
2,550
4,017
0
32,002
W
2,812
239
0
1,771
7,585
2,131
0
3,144
4,285
73,273
0
L
Medusa
Wolfy2032
Medusa
4,552
1,907
0
2,990
6,577
2,178
0
2,099
4,478
0
45,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,077
Gold Earned
35,283
549
Minions Killed
456
0
Camps Cleared
0
1,414,617
Distance Traveled
1,333,054
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,096
578
136
10
0
272,744
5
W
Artemis
8,834
631
122
9
0
247,510
6
W
Bastet
8,961
640
88
6
0
295,142
3
L
Ullr
7,448
532
109
8
0
251,155
6
L
Baron Samedi
6,414
458
32
2
0
259,593
5
W
Xing Tian
7,908
565
16
1
0
293,682
8
W
Chronos
9,472
677
157
11
0
262,328
7
L
Gilgamesh
6,396
457
76
5
0
228,115
2
W
Janus
8,902
636
166
12
0
315,955
3
L
Medusa
6,929
495
103
7
0
321,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role