Player Matchup

Horus
Horus
Faint_Man82
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 71L
1,407 Elo+
Party 1
Khepri
Khepri
ImaLegendmyG
Khepri
Level 36
God Stats
13W - 13L
1,460 SR
Queue Stats
36W - 54L
1,319 Elo+
Party 1
Cliodhna
Cliodhna
XxcaptaincurlsXx
Cliodhna
Level 65
God Stats
27W - 22L
1,572 SR
Queue Stats
247W - 287L
1,424 Elo+
Party 1
Ah Puch
Ah Puch
ak_rose004
Ah Puch
Level 44
God Stats
17W - 15L
1,457 SR
Queue Stats
107W - 127L
1,321 Elo+
Party 1
Charybdis
Charybdis
qdoggie
Charybdis
Level 42
God Stats
6W - 11L
1,422 SR
Queue Stats
85W - 92L
1,387 Elo+
Solo
Team Averages
Level 43
1,482 SR
1,372 Elo+

VS

Team Averages
Level 51
1,501 SR
1,386 Elo+
Izanami
Izanami
Coniun
Izanami
Level 25
God Stats
9W - 9L
1,460 SR
Queue Stats
30W - 36L
1,380 Elo+
Party 2
Skadi
Skadi
ILL-MKE-YaFAMOUS
Skadi
Level 48
God Stats
31W - 34L
1,449 SR
Queue Stats
93W - 102L
1,395 Elo+
Solo
Ao Kuang
Ao Kuang
LoftiestBow221
Ao Kuang
Level 40
God Stats
3W - 7L
1,470 SR
Queue Stats
141W - 162L
1,322 Elo+
Solo
Loki
Loki
Usernametaken77
Loki
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 156L
1,336 Elo+
Solo
Hades
Hades
WasabiBngBng
Hades
Level 100
God Stats
5W - 5L
1,628 SR
Queue Stats
399W - 352L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
9,363
520
8,819
16,560
11,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Khepri
15
2 / 1 / 7
9,495
528
1,709
8,040
8,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
8 / 2 / 5
11,474
637
12,917
13,814
5,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
ak_rose004
Ah Puch
17
7 / 2 / 0
10,505
584
7,531
6,270
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
qdoggie
Charybdis
16
5 / 0 / 6
9,558
531
16,617
10,410
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Coniun
Izanami
16
4 / 5 / 0
10,258
570
5,808
13,968
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
0 / 4 / 1
7,800
433
6,762
9,697
1,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
15
2 / 4 / 1
9,040
502
11,163
14,721
5,727
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 6 / 1
7,939
441
2,559
11,833
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 6 / 4
7,682
427
6,997
16,040
7,340
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
25
Kills
7
7
Deaths
25
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Coniun
Izanami
4
5
0
0.8
W
3
2
5
2.75
L
0
4
1
0.13
W
Khepri
2
1
7
5.5
L
Ao Kuang
2
4
1
0.63
L
1
6
1
0.25
L
0
6
4
0.33
W
8
2
5
5.25
W
Ah Puch
ak_rose004
Ah Puch
7
2
0
3.5
W
Charybdis
qdoggie
Charybdis
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,593
Damage
33,289
55,094
Taken
66,259
32,305
Mitigated
22,888
16,578
Healing
17,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Coniun
Izanami
5,808
4,483
0
1,747
13,968
4,604
1,336
4,819
8,817
0
59,512
W
8,819
4,401
668
3,446
16,560
11,372
587
9,238
7,322
6,900
31,366
L
6,762
4,314
0
1,568
9,697
1,964
453
1,165
8,512
0
41,559
W
Khepri
1,709
222
0
756
8,040
8,628
1,029
1,339
6,701
37,872
0
L
Ao Kuang
11,163
3,424
0
6,251
14,721
5,727
758
1,260
13,461
56,704
0
L
2,559
439
0
3,599
11,833
3,253
0
1,516
10,261
0
44,124
L
6,997
609
117
4,105
16,040
7,340
94
1,612
14,398
34,737
0
W
12,917
923
348
4,306
13,814
5,787
0
2,561
11,253
0
96,750
W
Ah Puch
ak_rose004
Ah Puch
7,531
230
328
1,381
6,270
2,323
1,121
1,120
5,150
58,893
0
W
Charybdis
qdoggie
Charybdis
16,617
9,673
0
5,345
10,410
4,195
1,845
3,902
6,508
0
74,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,395
Gold Earned
42,719
530
Minions Killed
462
0
Camps Cleared
0
1,696,188
Distance Traveled
1,613,822
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,258
570
150
8
0
292,433
5
W
Horus
9,363
520
70
4
0
348,424
0
L
Skadi
7,800
433
91
5
0
334,879
0
W
Khepri
9,495
528
50
3
0
325,176
0
L
Ao Kuang
9,040
502
85
5
0
317,140
0
L
Loki
7,939
441
92
5
0
370,444
4
L
Hades
7,682
427
44
2
0
298,926
5
W
Cliodhna
11,474
637
154
9
0
369,669
2
W
Ah Puch
10,505
584
135
8
0
329,261
2
W
Charybdis
9,558
531
121
7
0
323,658
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role