Player Matchup

Thanatos
Thanatos
AndalusianCrow
Thanatos
Level 63
God Stats
1W - 3L
1,183 SR
Queue Stats
139W - 172L
1,473 Elo+
Party 2
Chaac
Chaac
FrgTwn88
Chaac
Level 88
God Stats
21W - 19L
1,564 SR
Queue Stats
472W - 585L
1,550 Elo+
Solo
Sol
Sol
Zurrander
Sol
Level 63
God Stats
3W - 5L
1,263 SR
Queue Stats
139W - 172L
1,473 Elo+
Party 2
Team Averages
Level 71
1,337 SR
1,499 Elo+

VS

Team Averages
Level 73
1,585 SR
1,500 Elo+
Freya
Freya
ActuallyCandy17
Freya
Level 94
God Stats
1W - 2L
1,700 SR
Queue Stats
219W - 205L
1,440 Elo+
Party 1
Neith
Neith
Grunnpy
Neith
Level 20
God Stats
26W - 31L
1,457 SR
Queue Stats
46W - 55L
1,418 Elo+
Party 1
Tyr
Tyr
KRRTO
Tyr
Level 105
God Stats
3W - 4L
1,597 SR
Queue Stats
96W - 78L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
11 / 3 / 7
10,264
855
12,363
10,584
5,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
FrgTwn88
Chaac
13
4 / 3 / 11
9,376
781
7,612
12,199
13,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
8 / 2 / 10
9,629
802
12,968
9,298
3,223
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 2
9,084
757
8,887
14,391
4,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Grunnpy
Neith
11
3 / 7 / 5
8,655
721
9,764
11,663
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
KRRTO
Tyr
10
1 / 8 / 4
7,353
613
3,092
13,598
7,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
23
Kills
8
8
Deaths
23
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
Thanatos
11
3
7
4.83
W
Chaac
FrgTwn88
Chaac
4
3
11
3.17
L
Neith
Grunnpy
Neith
3
7
5
0.79
L
Tyr
KRRTO
Tyr
1
8
4
0.38
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,943
Damage
21,743
32,081
Taken
39,652
21,888
Mitigated
16,879
15,991
Healing
4,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,887
3,944
0
3,022
14,391
4,692
0
5,624
8,566
28,007
0
W
Thanatos
12,363
2,366
0
8,210
10,584
5,547
76
3,163
7,269
1,358
24,108
W
Chaac
FrgTwn88
Chaac
7,612
387
0
4,450
12,199
13,118
431
3,967
8,069
0
31,693
L
Neith
Grunnpy
Neith
9,764
4,567
0
665
11,663
4,377
0
4,540
6,913
0
22,791
L
Tyr
KRRTO
Tyr
3,092
713
0
722
13,598
7,810
0
3,309
9,935
0
9,713
W
12,968
3,850
0
3,331
9,298
3,223
2,860
2,488
6,745
32,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,269
Gold Earned
25,092
122
Minions Killed
86
5
Camps Cleared
4
647,404
Distance Traveled
558,802
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,084
757
45
4
3
182,467
3
W
Thanatos
10,264
855
37
3
4
220,915
3
W
Chaac
9,376
781
39
3
1
227,330
5
L
Neith
8,655
721
33
3
0
189,945
0
L
Tyr
7,353
613
8
1
1
186,390
1
W
Sol
9,629
802
46
4
0
199,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role