Player Matchup

Ares
Ares
 
Ares
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
A420Brownie
Hel
Level 109
God Stats
1W - 2L
1,862 SR
Queue Stats
209W - 156L
1,697 Elo+
Party 1
Neith
Neith
Junkm4n
Neith
Level 68
God Stats
26W - 17L
1,605 SR
Queue Stats
126W - 94L
1,652 Elo+
Solo
Hercules
Hercules
Lemaull
Hercules
Level 28
God Stats
2W - 0L
1,664 SR
Queue Stats
42W - 24L
1,692 Elo+
Party 1
Ao Kuang
Ao Kuang
Ligify
Ao Kuang
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 83L
1,704 Elo+
Party 1
Team Averages
Level 75
1,626 SR
1,649 Elo+

VS

Team Averages
Level 59
1,428 SR
1,490 Elo+
Neith
Neith
Emojis
Neith
Level 84
God Stats
1W - 6L
1,580 SR
Queue Stats
36W - 41L
1,488 Elo+
Party 2
Ares
Ares
Ilikepickleslol
Ares
Level 16
God Stats
0W - 1L
1,221 SR
Queue Stats
8W - 12L
1,506 Elo+
Party 2
Thor
Thor
ImRickHandsome
Thor
Level 60
God Stats
3W - 7L
1,336 SR
Queue Stats
56W - 62L
1,506 Elo+
Party 2
Nox
Nox
SuperSanch0
Nox
Level 68
God Stats
3W - 4L
1,585 SR
Queue Stats
32W - 40L
1,482 Elo+
Party 2
Geb
Geb
eric3et
Geb
Level 66
God Stats
1W - 7L
1,420 SR
Queue Stats
29W - 36L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 1 / 7
7,122
548
2,949
10,758
9,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 0 / 8
7,571
582
4,465
7,102
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Junkm4n
Neith
11
1 / 3 / 1
7,154
550
3,316
5,932
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Lemaull
Hercules
13
0 / 1 / 2
7,656
589
3,453
6,162
3,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Ligify
Ao Kuang
14
14 / 1 / 2
8,870
682
12,255
12,217
6,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Emojis
Neith
9
1 / 1 / 2
5,772
444
4,560
4,448
1,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
5,270
405
4,005
7,961
4,563
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
3 / 4 / 1
7,047
542
4,877
9,487
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 5 / 3
5,568
428
2,636
6,512
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
9
2 / 4 / 3
6,625
510
4,031
12,024
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
18
Kills
6
6
Deaths
18
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
7
5.5
W
1
0
8
5
L
Neith
Emojis
Neith
1
1
2
2
L
0
4
1
0.13
L
3
4
1
0.88
W
Neith
Junkm4n
Neith
1
3
1
0.5
W
Hercules
Lemaull
Hercules
0
1
2
1
W
Ao Kuang
Ligify
Ao Kuang
14
1
2
15
L
0
5
3
0.3
L
Geb
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,438
Damage
20,109
42,171
Taken
40,432
23,878
Mitigated
21,084
18,159
Healing
7,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,949
308
0
3,676
10,758
9,020
0
1,894
8,856
8,873
0
W
4,465
532
1,608
4,503
7,102
2,951
165
1,209
5,841
55,056
0
L
Neith
Emojis
Neith
4,560
1,230
215
1,199
4,448
1,715
0
1,377
3,071
0
35,449
L
4,005
264
0
340
7,961
4,563
0
3,033
4,590
19,392
0
L
4,877
2,003
0
2,772
9,487
4,541
0
4,959
4,494
0
26,119
W
Neith
Junkm4n
Neith
3,316
1,413
0
1,023
5,932
1,896
36
1,709
4,223
0
39,848
W
Hercules
Lemaull
Hercules
3,453
831
0
1,598
6,162
3,715
45
2,671
3,449
0
41,044
W
Ao Kuang
Ligify
Ao Kuang
12,255
3,484
0
5,751
12,217
6,296
0
2,983
9,130
58,241
0
L
2,636
565
0
607
6,512
2,313
0
5,247
1,265
18,022
0
L
Geb
4,031
566
0
2,707
12,024
7,952
221
5,283
6,741
14,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,373
Gold Earned
30,282
352
Minions Killed
220
0
Camps Cleared
0
1,267,364
Distance Traveled
1,171,814
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,122
548
7
1
0
264,842
1
W
Hel
7,571
582
96
7
0
270,798
3
L
Neith
5,772
444
64
5
0
208,765
1
L
Ares
5,270
405
33
3
0
264,363
1
L
Thor
7,047
542
47
4
0
248,772
3
W
Neith
7,154
550
87
7
0
225,286
2
W
Hercules
7,656
589
79
6
0
232,149
0
W
Ao Kuang
8,870
682
83
6
0
274,289
3
L
Nox
5,568
428
54
4
0
205,859
2
L
Geb
6,625
510
22
2
0
244,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role