Player Matchup

Hercules
Hercules
DiggerNick14
Hercules
Level 59
God Stats
1W - 2L
1,493 SR
Queue Stats
36W - 50L
1,383 Elo+
Party 3
Ares
Ares
IxDeclarexWar
Ares
Level 126
God Stats
26W - 19L
1,642 SR
Queue Stats
49W - 41L
1,446 Elo+
Party 3
Loki
Loki
Kurasplays
Loki
Level 124
God Stats
40W - 34L
1,568 SR
Queue Stats
159W - 128L
1,611 Elo+
Party 4
Hou Yi
Hou Yi
SwEGen0T
Hou Yi
Level 49
God Stats
0W - 2L
1,888 SR
Queue Stats
34W - 37L
1,423 Elo+
Party 3
Janus
Janus
TR3KM4KE
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Team Averages
Level 73
1,618 SR
1,473 Elo+

VS

Team Averages
Level 68
1,603 SR
1,471 Elo+
Morgan Le Fay
Morgan Le Fay
WonhoMilkers
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,470 Elo+
Party 2
Arachne
Arachne
Woodstock_408
Arachne
Level 35
God Stats
30W - 33L
1,574 SR
Queue Stats
38W - 55L
1,639 Elo+
Party 1
Baron Samedi
Baron Samedi
ddaniBoyy
Baron Samedi
Level 86
God Stats
21W - 18L
1,494 SR
Queue Stats
91W - 108L
1,364 Elo+
Solo
Anubis
Anubis
donkacat
Anubis
Level 108
God Stats
8W - 4L
1,635 SR
Queue Stats
56W - 65L
1,480 Elo+
Party 2
Artemis
Artemis
mr_brownie409
Artemis
Level 81
God Stats
4W - 3L
1,810 SR
Queue Stats
37W - 50L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DiggerNick14
Hercules
9
0 / 2 / 1
5,416
542
707
5,907
2,365
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
3 / 1 / 1
5,939
594
2,873
7,490
5,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 3 / 0
6,378
638
5,642
6,915
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
SwEGen0T
Hou Yi
9
1 / 2 / 3
5,199
520
4,318
5,858
2,328
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
TR3KM4KE
Janus
7
0 / 5 / 1
4,614
461
1,099
4,171
1,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
WonhoMilkers
Morgan Le Fay
11
5 / 1 / 1
6,763
676
4,357
3,791
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
11
2 / 2 / 1
6,270
627
1,958
5,761
1,724
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ddaniBoyy
Baron Samedi
8
0 / 1 / 2
5,334
533
3,490
6,871
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
donkacat
Anubis
12
4 / 1 / 2
7,171
717
7,528
5,282
2,315
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
8
2 / 3 / 0
5,138
514
4,650
5,873
1,415
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
8
Kills
13
13
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
DiggerNick14
Hercules
0
2
1
0.25
L
3
1
1
3.5
L
4
3
0
1.33
L
Hou Yi
SwEGen0T
Hou Yi
1
2
3
1.25
L
Janus
TR3KM4KE
Janus
0
5
1
0.1
W
Morgan Le Fay
WonhoMilkers
Morgan Le Fay
5
1
1
5.5
W
Arachne
2
2
1
1.25
W
Baron Samedi
ddaniBoyy
Baron Samedi
0
1
2
1
W
Anubis
donkacat
Anubis
4
1
2
5
W
Artemis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,639
Damage
21,983
30,341
Taken
27,578
13,786
Mitigated
10,992
5,944
Healing
7,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DiggerNick14
Hercules
707
217
0
2,021
5,907
2,365
0
4,365
1,542
0
23,248
L
2,873
142
0
1,955
7,490
5,569
0
2,779
4,671
19,228
0
L
5,642
1,933
0
861
6,915
2,320
0
2,607
4,279
0
35,739
L
Hou Yi
SwEGen0T
Hou Yi
4,318
1,242
0
1,105
5,858
2,328
0
1,847
3,967
0
24,353
L
Janus
TR3KM4KE
Janus
1,099
389
0
2
4,171
1,204
0
3,440
507
6,051
0
W
Morgan Le Fay
WonhoMilkers
Morgan Le Fay
4,357
488
0
338
3,791
1,220
1,406
827
2,884
32,134
0
W
Arachne
1,958
1,400
0
597
5,761
1,724
0
267
5,494
0
31,266
W
Baron Samedi
ddaniBoyy
Baron Samedi
3,490
355
308
2,262
6,871
4,318
446
1,240
5,631
14,760
0
W
Anubis
donkacat
Anubis
7,528
761
0
2,681
5,282
2,315
1,091
152
5,090
39,907
0
W
Artemis
4,650
2,153
0
1,739
5,873
1,415
0
1,366
4,507
0
19,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,546
Gold Earned
30,676
237
Minions Killed
294
0
Camps Cleared
0
897,632
Distance Traveled
948,372
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,416
542
70
7
0
173,460
5
L
Ares
5,939
594
21
2
0
184,090
3
L
Loki
6,378
638
73
7
0
224,141
0
L
Hou Yi
5,199
520
58
6
0
187,141
1
L
Janus
4,614
461
15
2
0
128,800
0
W
Morgan Le Fay
6,763
676
62
6
0
207,673
2
W
Arachne
6,270
627
77
8
0
188,683
3
W
Baron Samedi
5,334
533
26
3
0
196,491
2
W
Anubis
7,171
717
91
9
0
172,760
0
W
Artemis
5,138
514
38
4
0
182,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role