Player Matchup

Chaac
Chaac
 
Chaac
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
GetSchwifty2319
Merlin
Level 19
God Stats
2W - 7L
1,181 SR
Queue Stats
16W - 33L
1,296 Elo+
Party 2
Nemesis
Nemesis
PAPA_BACH
Nemesis
Level 45
God Stats
3W - 3L
1,529 SR
Queue Stats
115W - 175L
1,394 Elo+
Party 2
Cerberus
Cerberus
PxpiCuax
Cerberus
Level 68
God Stats
2W - 3L
1,565 SR
Queue Stats
175W - 187L
1,475 Elo+
Party 2
Team Averages
Level 56
1,455 SR
1,433 Elo+

VS

Team Averages
Level 63
1,469 SR
1,453 Elo+
Hun Batz
Hun Batz
Beastella88
Hun Batz
Level 83
God Stats
33W - 32L
1,467 SR
Queue Stats
335W - 356L
1,448 Elo+
Party 3
Anubis
Anubis
Cards4604
Anubis
Level 49
God Stats
17W - 13L
1,490 SR
Queue Stats
141W - 139L
1,531 Elo+
Solo
Chaac
Chaac
LockLaNok
Chaac
Level 82
God Stats
28W - 19L
1,406 SR
Queue Stats
287W - 310L
1,449 Elo+
Party 3
Neith
Neith
beansatron3000
Neith
Level 30
God Stats
107W - 112L
1,426 SR
Queue Stats
199W - 219L
1,414 Elo+
Party 3
Sylvanus
Sylvanus
seaforth72
Sylvanus
Level 69
God Stats
5W - 3L
1,558 SR
Queue Stats
168W - 191L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 3 / 0
5,460
546
1,954
6,796
3,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
 
Danzaburou
9
0 / 3 / 0
5,346
535
6,147
6,594
1,678
Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 6 / 0
4,642
464
2,600
6,542
1,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nemesis
PAPA_BACH
Nemesis
4
0 / 2 / 1
4,016
402
626
2,689
402
Short Bow

Short Bow

+15%
Attack Speed

Cerberus
PxpiCuax
Cerberus
7
1 / 4 / 0
4,566
457
4,395
9,479
6,596
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Beastella88
Hun Batz
12
4 / 0 / 5
6,700
670
5,899
6,224
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Cards4604
Anubis
11
6 / 0 / 4
6,847
685
6,082
4,903
2,145
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
LockLaNok
Chaac
11
4 / 1 / 1
6,805
681
3,385
5,915
3,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 6
5,153
515
4,592
6,084
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
seaforth72
Sylvanus
7
2 / 0 / 2
5,377
538
1,972
5,038
1,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
17
18
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
L
Danzaburou
 
Danzaburou
0
3
0
0
W
Hun Batz
Beastella88
Hun Batz
4
0
5
6.5
W
Anubis
Cards4604
Anubis
6
0
4
8
L
0
6
0
0
W
Chaac
LockLaNok
Chaac
4
1
1
4.5
L
Nemesis
PAPA_BACH
Nemesis
0
2
1
0.25
L
Cerberus
PxpiCuax
Cerberus
1
4
0
0.25
W
1
1
6
4
W
Sylvanus
seaforth72
Sylvanus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,722
Damage
21,930
32,100
Taken
28,164
13,540
Mitigated
10,000
7,834
Healing
16,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,954
489
0
1,466
6,796
3,541
0
1,180
5,411
0
25,831
L
Danzaburou
 
Danzaburou
6,147
2,179
487
1,760
6,594
1,678
1,062
1,142
5,413
0
36,752
W
Hun Batz
Beastella88
Hun Batz
5,899
2,275
156
3,833
6,224
1,665
0
373
5,817
0
38,610
W
Anubis
Cards4604
Anubis
6,082
90
0
3,114
4,903
2,145
669
2,545
2,319
35,762
0
L
2,600
598
0
395
6,542
1,323
0
3,716
2,787
19,676
0
W
Chaac
LockLaNok
Chaac
3,385
947
0
2,995
5,915
3,273
218
312
5,418
0
33,953
L
Nemesis
PAPA_BACH
Nemesis
626
320
0
418
2,689
402
0
0
2,689
0
4,113
L
Cerberus
PxpiCuax
Cerberus
4,395
322
99
3,209
9,479
6,596
0
2,016
7,385
14,187
0
W
4,592
2,371
0
2,331
6,084
1,199
562
2,119
3,965
0
20,898
W
Sylvanus
seaforth72
Sylvanus
1,972
882
852
2,953
5,038
1,718
342
1,646
3,392
13,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,030
Gold Earned
30,882
198
Minions Killed
266
0
Camps Cleared
0
810,973
Distance Traveled
911,079
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,460
546
58
6
0
199,311
1
L
Danzaburou
5,346
535
72
7
0
180,404
4
W
Hun Batz
6,700
670
75
8
0
235,059
4
W
Anubis
6,847
685
54
5
0
181,537
3
L
Merlin
4,642
464
32
3
0
154,544
1
W
Chaac
6,805
681
76
8
0
189,815
2
L
Nemesis
4,016
402
5
1
0
92,657
0
L
Cerberus
4,566
457
31
3
0
184,057
1
W
Neith
5,153
515
33
3
0
176,237
4
W
Sylvanus
5,377
538
28
3
0
128,431
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role