Player Matchup

Odin
Odin
COD KINGZ 4EVA
Odin
Level 144
God Stats
21W - 18L
1,598 SR
Queue Stats
427W - 426L
1,559 Elo+
Party 1
Neith
Neith
Cealjig97
Neith
Level 3
God Stats
0W - 3L
1,558 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Arachne
Arachne
Lagasca
Arachne
Level 124
God Stats
18W - 15L
1,675 SR
Queue Stats
305W - 263L
1,614 Elo+
Party 1
Yemoja
Yemoja
SortingSummer29
Yemoja
Level 89
God Stats
76W - 73L
1,580 SR
Queue Stats
104W - 105L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
Squishy210
Kukulkan
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 74
1,582 SR
1,548 Elo+

VS

Team Averages
Level 103
1,510 SR
1,655 Elo+
Ah Muzen Cab
Ah Muzen Cab
Awaitez
Ah Muzen Cab
Level 158
God Stats
4W - 2L
1,480 SR
Queue Stats
301W - 245L
1,718 Elo+
Party 2
Chaac
Chaac
DADDYOE7TH
Chaac
Level 68
God Stats
31W - 24L
1,519 SR
Queue Stats
272W - 282L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
DragonicGryphon
Kuzenbo
Level 21
God Stats
4W - 0L
1,500 SR
Queue Stats
67W - 42L
1,713 Elo+
Party 2
Nu Wa
Nu Wa
Vindylo
Nu Wa
Level 159
God Stats
7W - 4L
1,473 SR
Queue Stats
419W - 346L
1,687 Elo+
Party 2
Ne Zha
Ne Zha
baaaaahsie
Ne Zha
Level 108
God Stats
4W - 3L
1,578 SR
Queue Stats
445W - 382L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
7,305
522
7,146
10,563
5,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Cealjig97
Neith
9
0 / 5 / 1
5,435
388
3,096
7,898
2,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Lagasca
Arachne
12
7 / 6 / 2
7,633
545
11,388
11,989
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 2
6,049
432
3,721
12,361
6,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Squishy210
Kukulkan
9
0 / 8 / 1
5,614
401
1,225
7,467
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Awaitez
Ah Muzen Cab
13
6 / 1 / 2
7,738
553
10,606
6,655
3,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
13
2 / 4 / 0
7,626
545
5,420
11,599
6,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 6
7,298
521
5,328
7,689
7,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Vindylo
Nu Wa
15
9 / 3 / 3
9,259
661
10,788
6,348
1,705
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
baaaaahsie
Ne Zha
13
7 / 3 / 5
8,343
596
7,612
10,761
5,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
11
Kills
25
25
Deaths
11
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Awaitez
Ah Muzen Cab
6
1
2
7
L
4
2
1
2.25
L
Neith
Cealjig97
Neith
0
5
1
0.1
W
Chaac
2
4
0
0.5
W
1
0
6
4
L
Arachne
Lagasca
Arachne
7
6
2
1.33
L
0
4
2
0.25
L
Kukulkan
Squishy210
Kukulkan
0
8
1
0.06
W
Nu Wa
Vindylo
Nu Wa
9
3
3
3.5
W
Ne Zha
baaaaahsie
Ne Zha
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,576
Damage
39,754
50,278
Taken
43,052
21,049
Mitigated
24,338
11,426
Healing
16,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Awaitez
Ah Muzen Cab
10,606
4,081
0
3,048
6,655
3,267
644
1,269
5,386
0
65,609
L
7,146
2,317
0
2,051
10,563
5,174
0
2,287
8,154
2,390
30,939
L
Neith
Cealjig97
Neith
3,096
1,439
0
969
7,898
2,558
0
2,457
5,268
0
24,523
W
Chaac
5,420
879
0
4,558
11,599
6,337
462
0
11,599
0
46,253
W
5,328
2,613
0
2,557
7,689
7,941
68
1,895
5,794
14,732
0
L
Arachne
Lagasca
Arachne
11,388
7,099
0
3,830
11,989
4,943
0
3,022
8,837
0
35,936
L
3,721
569
959
3,617
12,361
6,924
0
3,954
8,005
16,514
0
L
Kukulkan
Squishy210
Kukulkan
1,225
55
0
0
7,467
1,450
0
3,890
3,412
22,844
0
W
Nu Wa
Vindylo
Nu Wa
10,788
1,982
0
1,564
6,348
1,705
228
1,206
5,142
57,841
0
W
Ne Zha
baaaaahsie
Ne Zha
7,612
1,752
0
4,846
10,761
5,088
0
980
9,781
0
53,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,036
Gold Earned
40,264
261
Minions Killed
415
0
Camps Cleared
0
1,218,531
Distance Traveled
1,286,951
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,738
553
112
8
0
245,162
1
L
Odin
7,305
522
68
5
0
291,946
0
L
Neith
5,435
388
63
5
0
211,158
0
W
Chaac
7,626
545
97
7
0
285,890
1
W
Kuzenbo
7,298
521
19
1
0
260,672
6
L
Arachne
7,633
545
59
4
0
281,317
7
L
Yemoja
6,049
432
32
2
0
214,746
4
L
Kukulkan
5,614
401
39
3
0
219,364
0
W
Nu Wa
9,259
661
93
7
0
231,546
4
W
Ne Zha
8,343
596
94
7
0
263,681
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role